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b0e3f73375
Userspace programs can now open /dev/gui_events and read a stream of GUI_Event structs one at a time. I was stuck on a stupid problem where we'd reenter Scheduler::yield() due to having one of the has_data_available_for_reading() implementations using locks.
15 lines
416 B
C++
15 lines
416 B
C++
#pragma once
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#include <VirtualFileSystem/CharacterDevice.h>
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class GUIEventDevice final : public CharacterDevice {
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public:
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GUIEventDevice();
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virtual ~GUIEventDevice() override;
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private:
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virtual bool has_data_available_for_reading(Process&) const override;
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virtual ssize_t read(byte* buffer, size_t bufferSize) override;
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virtual ssize_t write(const byte* buffer, size_t bufferSize) override;
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};
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