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This patch fixes some include problems on aarch64. aarch64 is still currently broken but this will get us back to the underlying problem of FloatExtractor.
50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
/*
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* Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/DistinctNumeric.h>
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#include <AK/Error.h>
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#include <AK/IntrusiveList.h>
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#include <AK/OwnPtr.h>
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#include <AK/RefPtr.h>
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#include <AK/Try.h>
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#include <AK/Types.h>
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#include <Kernel/KString.h>
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#include <Kernel/Library/LockRefPtr.h>
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#include <Kernel/Locking/SpinlockProtected.h>
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#include <Kernel/Process.h>
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namespace Kernel {
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class JailManagement;
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AK_TYPEDEF_DISTINCT_ORDERED_ID(u64, JailIndex);
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class Jail : public RefCounted<Jail> {
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friend class JailManagement;
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public:
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static ErrorOr<NonnullLockRefPtr<Jail>> create(Badge<JailManagement>, NonnullOwnPtr<KString>, JailIndex);
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StringView name() const { return m_name->view(); }
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JailIndex index() const { return m_index; }
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void detach(Badge<Process>);
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SpinlockProtected<size_t>& attach_count() { return m_attach_count; }
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private:
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Jail(NonnullOwnPtr<KString>, JailIndex);
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NonnullOwnPtr<KString> m_name;
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JailIndex const m_index;
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IntrusiveListNode<Jail, NonnullLockRefPtr<Jail>> m_jail_list_node;
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SpinlockProtected<size_t> m_attach_count { LockRank::None, 0 };
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};
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}
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