ladybird/Userland/Libraries/LibWeb/HTML/HTMLHtmlElement.cpp
Shannon Booth bad44f8fc9 LibWeb: Remove Bindings/Forward.h from LibWeb/Forward.h
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.

Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.

Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
2024-04-27 18:29:35 -04:00

43 lines
1.1 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/Bindings/HTMLHtmlElementPrototype.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/HTML/HTMLHtmlElement.h>
#include <LibWeb/Layout/Node.h>
namespace Web::HTML {
JS_DEFINE_ALLOCATOR(HTMLHtmlElement);
HTMLHtmlElement::HTMLHtmlElement(DOM::Document& document, DOM::QualifiedName qualified_name)
: HTMLElement(document, move(qualified_name))
{
}
HTMLHtmlElement::~HTMLHtmlElement() = default;
void HTMLHtmlElement::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE(HTMLHtmlElement);
}
bool HTMLHtmlElement::should_use_body_background_properties() const
{
auto background_color = layout_node()->computed_values().background_color();
auto const& background_layers = layout_node()->background_layers();
for (auto& layer : background_layers) {
if (layer.background_image)
return false;
}
return (background_color == Color::Transparent);
}
}