ladybird/Userland/Libraries/LibWeb/Page/EventHandler.cpp
Aliaksandr Kalenik 906ac71eca LibWeb: Fix crashing after input into empty contenteditable
Change `EventHandler::handle_keydown()` to no longer assume the cursor
position's node is always a `DOM::Text`. While this assumption holds
for `HTMLInputElement` that has a shadow DOM with a text node, an empty
`contenteditable` might not have any children. With this change,
`handle_keydown()` creates a new text node if the cursor position's
node is not a text node.
2024-02-24 08:09:01 +01:00

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/*
* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, Max Wipfli <mail@maxwipfli.ch>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGUI/Event.h>
#include <LibWeb/DOM/Range.h>
#include <LibWeb/DOM/Text.h>
#include <LibWeb/HTML/BrowsingContext.h>
#include <LibWeb/HTML/Focus.h>
#include <LibWeb/HTML/HTMLAnchorElement.h>
#include <LibWeb/HTML/HTMLFormElement.h>
#include <LibWeb/HTML/HTMLIFrameElement.h>
#include <LibWeb/HTML/HTMLImageElement.h>
#include <LibWeb/HTML/HTMLInputElement.h>
#include <LibWeb/HTML/HTMLMediaElement.h>
#include <LibWeb/HTML/HTMLVideoElement.h>
#include <LibWeb/Layout/Viewport.h>
#include <LibWeb/Page/EventHandler.h>
#include <LibWeb/Page/Page.h>
#include <LibWeb/Painting/PaintableBox.h>
#include <LibWeb/UIEvents/EventNames.h>
#include <LibWeb/UIEvents/KeyboardEvent.h>
#include <LibWeb/UIEvents/MouseEvent.h>
#include <LibWeb/UIEvents/WheelEvent.h>
namespace Web {
static JS::GCPtr<DOM::Node> dom_node_for_event_dispatch(Painting::Paintable& paintable)
{
if (auto node = paintable.mouse_event_target())
return node;
if (auto node = paintable.dom_node())
return node;
auto* layout_parent = paintable.layout_node().parent();
while (layout_parent) {
if (auto* node = layout_parent->dom_node())
return node;
layout_parent = layout_parent->parent();
}
return nullptr;
}
static bool parent_element_for_event_dispatch(Painting::Paintable& paintable, JS::GCPtr<DOM::Node>& node, Layout::Node*& layout_node)
{
layout_node = &paintable.layout_node();
while (layout_node && node && !node->is_element() && layout_node->parent()) {
layout_node = layout_node->parent();
if (layout_node->is_anonymous())
continue;
node = layout_node->dom_node();
}
return node && layout_node;
}
static Gfx::StandardCursor cursor_css_to_gfx(Optional<CSS::Cursor> cursor)
{
if (!cursor.has_value()) {
return Gfx::StandardCursor::None;
}
switch (cursor.value()) {
case CSS::Cursor::Crosshair:
case CSS::Cursor::Cell:
return Gfx::StandardCursor::Crosshair;
case CSS::Cursor::Grab:
case CSS::Cursor::Grabbing:
return Gfx::StandardCursor::Drag;
case CSS::Cursor::Pointer:
return Gfx::StandardCursor::Hand;
case CSS::Cursor::Help:
return Gfx::StandardCursor::Help;
case CSS::Cursor::None:
return Gfx::StandardCursor::Hidden;
case CSS::Cursor::NotAllowed:
return Gfx::StandardCursor::Disallowed;
case CSS::Cursor::Text:
case CSS::Cursor::VerticalText:
return Gfx::StandardCursor::IBeam;
case CSS::Cursor::Move:
case CSS::Cursor::AllScroll:
return Gfx::StandardCursor::Move;
case CSS::Cursor::Progress:
case CSS::Cursor::Wait:
return Gfx::StandardCursor::Wait;
case CSS::Cursor::ColResize:
return Gfx::StandardCursor::ResizeColumn;
case CSS::Cursor::EResize:
case CSS::Cursor::WResize:
case CSS::Cursor::EwResize:
return Gfx::StandardCursor::ResizeHorizontal;
case CSS::Cursor::RowResize:
return Gfx::StandardCursor::ResizeRow;
case CSS::Cursor::NResize:
case CSS::Cursor::SResize:
case CSS::Cursor::NsResize:
return Gfx::StandardCursor::ResizeVertical;
case CSS::Cursor::NeResize:
case CSS::Cursor::SwResize:
case CSS::Cursor::NeswResize:
return Gfx::StandardCursor::ResizeDiagonalBLTR;
case CSS::Cursor::NwResize:
case CSS::Cursor::SeResize:
case CSS::Cursor::NwseResize:
return Gfx::StandardCursor::ResizeDiagonalTLBR;
case CSS::Cursor::ZoomIn:
case CSS::Cursor::ZoomOut:
return Gfx::StandardCursor::Zoom;
case CSS::Cursor::ContextMenu:
case CSS::Cursor::Alias:
case CSS::Cursor::Copy:
case CSS::Cursor::NoDrop:
// FIXME: No corresponding GFX Standard Cursor, fallthrough to None
case CSS::Cursor::Auto:
case CSS::Cursor::Default:
default:
return Gfx::StandardCursor::None;
}
}
static CSSPixelPoint compute_mouse_event_offset(CSSPixelPoint position, Layout::Node const& layout_node)
{
auto top_left_of_layout_node = layout_node.paintable()->box_type_agnostic_position();
return {
position.x() - top_left_of_layout_node.x(),
position.y() - top_left_of_layout_node.y()
};
}
EventHandler::EventHandler(Badge<HTML::BrowsingContext>, HTML::BrowsingContext& browsing_context)
: m_browsing_context(browsing_context)
, m_edit_event_handler(make<EditEventHandler>(browsing_context))
{
}
EventHandler::~EventHandler() = default;
Painting::PaintableBox* EventHandler::paint_root()
{
if (!m_browsing_context->active_document())
return nullptr;
return m_browsing_context->active_document()->paintable_box();
}
Painting::PaintableBox const* EventHandler::paint_root() const
{
if (!m_browsing_context->active_document())
return nullptr;
return m_browsing_context->active_document()->paintable_box();
}
bool EventHandler::handle_mousewheel(CSSPixelPoint position, CSSPixelPoint screen_position, u32 button, u32 buttons, u32 modifiers, int wheel_delta_x, int wheel_delta_y)
{
if (!m_browsing_context->active_document())
return false;
if (!m_browsing_context->active_document()->is_fully_active())
return false;
m_browsing_context->active_document()->update_layout();
if (!paint_root())
return false;
if (modifiers & KeyModifier::Mod_Shift)
swap(wheel_delta_x, wheel_delta_y);
bool handled_event = false;
JS::GCPtr<Painting::Paintable> paintable;
if (auto result = target_for_mouse_position(position); result.has_value())
paintable = result->paintable;
if (paintable) {
auto* containing_block = paintable->containing_block();
while (containing_block) {
if (containing_block->is_user_scrollable()) {
const_cast<Painting::PaintableBox*>(containing_block->paintable_box())->handle_mousewheel({}, position, buttons, modifiers, wheel_delta_x, wheel_delta_y);
break;
}
containing_block = containing_block->containing_block();
}
paintable->handle_mousewheel({}, position, buttons, modifiers, wheel_delta_x, wheel_delta_y);
auto node = dom_node_for_event_dispatch(*paintable);
if (node) {
// FIXME: Support wheel events in nested browsing contexts.
if (is<HTML::HTMLIFrameElement>(*node)) {
auto& iframe = static_cast<HTML::HTMLIFrameElement&>(*node);
auto position_in_iframe = position.translated(compute_mouse_event_offset({}, paintable->layout_node()));
iframe.nested_browsing_context()->event_handler().handle_mousewheel(position_in_iframe, screen_position, button, buttons, modifiers, wheel_delta_x, wheel_delta_y);
return false;
}
// Search for the first parent of the hit target that's an element.
Layout::Node* layout_node;
if (!parent_element_for_event_dispatch(*paintable, node, layout_node))
return false;
auto offset = compute_mouse_event_offset(position, *layout_node);
auto client_offset = compute_mouse_event_client_offset(position);
auto page_offset = compute_mouse_event_page_offset(client_offset);
if (node->dispatch_event(UIEvents::WheelEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::wheel, screen_position, page_offset, client_offset, offset, wheel_delta_x, wheel_delta_y, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors())) {
m_browsing_context->active_window()->scroll_by(wheel_delta_x, wheel_delta_y);
}
handled_event = true;
}
}
return handled_event;
}
bool EventHandler::handle_mouseup(CSSPixelPoint position, CSSPixelPoint screen_position, u32 button, u32 buttons, u32 modifiers)
{
if (!m_browsing_context->active_document())
return false;
if (!m_browsing_context->active_document()->is_fully_active())
return false;
m_browsing_context->active_document()->update_layout();
if (!paint_root())
return false;
bool handled_event = false;
JS::GCPtr<Painting::Paintable> paintable;
if (auto result = target_for_mouse_position(position); result.has_value())
paintable = result->paintable;
if (paintable && paintable->wants_mouse_events()) {
if (paintable->handle_mouseup({}, position, button, modifiers) == Painting::Paintable::DispatchEventOfSameName::No)
return false;
// Things may have changed as a consequence of Layout::Node::handle_mouseup(). Hit test again.
if (!paint_root())
return true;
if (auto result = paint_root()->hit_test(position, Painting::HitTestType::Exact); result.has_value())
paintable = result->paintable;
}
if (paintable) {
auto node = dom_node_for_event_dispatch(*paintable);
if (node) {
if (is<HTML::HTMLIFrameElement>(*node)) {
if (auto* nested_browsing_context = static_cast<HTML::HTMLIFrameElement&>(*node).nested_browsing_context())
return nested_browsing_context->event_handler().handle_mouseup(position.translated(compute_mouse_event_offset({}, paintable->layout_node())), screen_position, button, buttons, modifiers);
return false;
}
// Search for the first parent of the hit target that's an element.
// "The click event type MUST be dispatched on the topmost event target indicated by the pointer." (https://www.w3.org/TR/uievents/#event-type-click)
// "The topmost event target MUST be the element highest in the rendering order which is capable of being an event target." (https://www.w3.org/TR/uievents/#topmost-event-target)
Layout::Node* layout_node;
if (!parent_element_for_event_dispatch(*paintable, node, layout_node)) {
// FIXME: This is pretty ugly but we need to bail out here.
goto after_node_use;
}
auto offset = compute_mouse_event_offset(position, *layout_node);
auto client_offset = compute_mouse_event_client_offset(position);
auto page_offset = compute_mouse_event_page_offset(client_offset);
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mouseup, screen_position, page_offset, client_offset, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
handled_event = true;
bool run_activation_behavior = false;
if (node.ptr() == m_mousedown_target) {
if (button == GUI::MouseButton::Primary)
run_activation_behavior = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::click, screen_position, page_offset, client_offset, offset, {}, 1, button, modifiers).release_value_but_fixme_should_propagate_errors());
else if (button == GUI::MouseButton::Secondary && !(modifiers & Mod_Shift)) // Allow the user to bypass custom context menus by holding shift, like Firefox.
run_activation_behavior = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::contextmenu, screen_position, page_offset, client_offset, offset, {}, 1, button, modifiers).release_value_but_fixme_should_propagate_errors());
}
if (run_activation_behavior) {
// FIXME: Currently cannot spawn a new top-level
// browsing context for new tab operations, because the new
// top-level browsing context would be in another process. To
// fix this, there needs to be some way to be able to
// communicate with browsing contexts in remote WebContent
// processes, and then step 8 of this algorithm needs to be
// implemented in Navigable::choose_a_navigable:
//
// https://html.spec.whatwg.org/multipage/document-sequences.html#the-rules-for-choosing-a-navigable
auto top_level_position = m_browsing_context->active_document()->navigable()->to_top_level_position(position);
if (JS::GCPtr<HTML::HTMLAnchorElement const> link = node->enclosing_link_element()) {
JS::NonnullGCPtr<DOM::Document> document = *m_browsing_context->active_document();
auto href = link->href();
auto url = document->parse_url(href);
dbgln("Web::EventHandler: Clicking on a link to {}", url);
if (button == GUI::MouseButton::Middle) {
m_browsing_context->page().client().page_did_middle_click_link(url, link->target().to_byte_string(), modifiers);
} else if (button == GUI::MouseButton::Secondary) {
m_browsing_context->page().client().page_did_request_link_context_menu(top_level_position, url, link->target().to_byte_string(), modifiers);
}
} else if (button == GUI::MouseButton::Secondary) {
if (is<HTML::HTMLImageElement>(*node)) {
auto& image_element = verify_cast<HTML::HTMLImageElement>(*node);
auto image_url = image_element.document().parse_url(image_element.src());
m_browsing_context->page().client().page_did_request_image_context_menu(top_level_position, image_url, "", modifiers, image_element.bitmap());
} else if (is<HTML::HTMLMediaElement>(*node)) {
auto& media_element = verify_cast<HTML::HTMLMediaElement>(*node);
Page::MediaContextMenu menu {
.media_url = media_element.document().parse_url(media_element.current_src()),
.is_video = is<HTML::HTMLVideoElement>(*node),
.is_playing = media_element.potentially_playing(),
.is_muted = media_element.muted(),
.has_user_agent_controls = media_element.has_attribute(HTML::AttributeNames::controls),
.is_looping = media_element.has_attribute(HTML::AttributeNames::loop),
};
m_browsing_context->page().did_request_media_context_menu(media_element.unique_id(), top_level_position, "", modifiers, move(menu));
} else {
m_browsing_context->page().client().page_did_request_context_menu(top_level_position);
}
}
}
}
}
after_node_use:
if (button == GUI::MouseButton::Primary)
m_in_mouse_selection = false;
return handled_event;
}
bool EventHandler::handle_mousedown(CSSPixelPoint position, CSSPixelPoint screen_position, u32 button, u32 buttons, u32 modifiers)
{
if (!m_browsing_context->active_document())
return false;
if (!m_browsing_context->active_document()->is_fully_active())
return false;
m_browsing_context->active_document()->update_layout();
if (!paint_root())
return false;
JS::NonnullGCPtr<DOM::Document> document = *m_browsing_context->active_document();
JS::GCPtr<DOM::Node> node;
{
JS::GCPtr<Painting::Paintable> paintable;
if (auto result = target_for_mouse_position(position); result.has_value())
paintable = result->paintable;
else
return false;
auto pointer_events = paintable->computed_values().pointer_events();
// FIXME: Handle other values for pointer-events.
VERIFY(pointer_events != CSS::PointerEvents::None);
node = dom_node_for_event_dispatch(*paintable);
document->set_hovered_node(node);
if (paintable->wants_mouse_events()) {
if (paintable->handle_mousedown({}, position, button, modifiers) == Painting::Paintable::DispatchEventOfSameName::No)
return false;
}
if (!node)
return false;
if (is<HTML::HTMLIFrameElement>(*node)) {
if (auto* nested_browsing_context = static_cast<HTML::HTMLIFrameElement&>(*node).nested_browsing_context())
return nested_browsing_context->event_handler().handle_mousedown(position.translated(compute_mouse_event_offset({}, paintable->layout_node())), screen_position, button, buttons, modifiers);
return false;
}
m_browsing_context->page().set_focused_browsing_context({}, m_browsing_context);
// Search for the first parent of the hit target that's an element.
// "The click event type MUST be dispatched on the topmost event target indicated by the pointer." (https://www.w3.org/TR/uievents/#event-type-click)
// "The topmost event target MUST be the element highest in the rendering order which is capable of being an event target." (https://www.w3.org/TR/uievents/#topmost-event-target)
Layout::Node* layout_node;
if (!parent_element_for_event_dispatch(*paintable, node, layout_node))
return false;
m_mousedown_target = node.ptr();
auto offset = compute_mouse_event_offset(position, *layout_node);
auto client_offset = compute_mouse_event_client_offset(position);
auto page_offset = compute_mouse_event_page_offset(client_offset);
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mousedown, screen_position, page_offset, client_offset, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
}
// NOTE: Dispatching an event may have disturbed the world.
if (!paint_root() || paint_root() != node->document().paintable_box())
return true;
if (button == GUI::MouseButton::Primary) {
if (auto result = paint_root()->hit_test(position, Painting::HitTestType::TextCursor); result.has_value()) {
auto paintable = result->paintable;
if (paintable->dom_node()) {
// See if we want to focus something.
bool did_focus_something = false;
for (auto candidate = node; candidate; candidate = candidate->parent_or_shadow_host()) {
if (candidate->is_focusable()) {
// When a user activates a click focusable focusable area, the user agent must run the focusing steps on the focusable area with focus trigger set to "click".
// Spec Note: Note that focusing is not an activation behavior, i.e. calling the click() method on an element or dispatching a synthetic click event on it won't cause the element to get focused.
HTML::run_focusing_steps(candidate.ptr(), nullptr, "click"sv);
did_focus_something = true;
break;
}
}
if (!did_focus_something) {
if (auto* focused_element = document->focused_element())
HTML::run_unfocusing_steps(focused_element);
}
// If we didn't focus anything, place the document text cursor at the mouse position.
// FIXME: This is all rather strange. Find a better solution.
if (!did_focus_something || paintable->dom_node()->is_editable()) {
auto& realm = document->realm();
m_browsing_context->set_cursor_position(DOM::Position::create(realm, *paintable->dom_node(), result->index_in_node));
if (auto selection = document->get_selection()) {
(void)selection->set_base_and_extent(*paintable->dom_node(), result->index_in_node, *paintable->dom_node(), result->index_in_node);
}
m_in_mouse_selection = true;
}
}
}
}
return true;
}
bool EventHandler::handle_mousemove(CSSPixelPoint position, CSSPixelPoint screen_position, u32 buttons, u32 modifiers)
{
if (!m_browsing_context->active_document())
return false;
if (!m_browsing_context->active_document()->is_fully_active())
return false;
m_browsing_context->active_document()->update_layout();
if (!paint_root())
return false;
auto& document = *m_browsing_context->active_document();
auto& realm = document.realm();
bool hovered_node_changed = false;
bool is_hovering_link = false;
Gfx::StandardCursor hovered_node_cursor = Gfx::StandardCursor::None;
JS::GCPtr<Painting::Paintable> paintable;
Optional<int> start_index;
if (auto result = target_for_mouse_position(position); result.has_value()) {
paintable = result->paintable;
start_index = result->index_in_node;
}
const HTML::HTMLAnchorElement* hovered_link_element = nullptr;
if (paintable) {
if (paintable->wants_mouse_events()) {
document.set_hovered_node(paintable->dom_node());
if (paintable->handle_mousemove({}, position, buttons, modifiers) == Painting::Paintable::DispatchEventOfSameName::No)
return false;
// FIXME: It feels a bit aggressive to always update the cursor like this.
m_browsing_context->page().client().page_did_request_cursor_change(Gfx::StandardCursor::None);
}
auto node = dom_node_for_event_dispatch(*paintable);
if (node && is<HTML::HTMLIFrameElement>(*node)) {
if (auto* nested_browsing_context = static_cast<HTML::HTMLIFrameElement&>(*node).nested_browsing_context())
return nested_browsing_context->event_handler().handle_mousemove(position.translated(compute_mouse_event_offset({}, paintable->layout_node())), screen_position, buttons, modifiers);
return false;
}
auto const cursor = paintable->computed_values().cursor();
auto pointer_events = paintable->computed_values().pointer_events();
// FIXME: Handle other values for pointer-events.
VERIFY(pointer_events != CSS::PointerEvents::None);
// Search for the first parent of the hit target that's an element.
// "The click event type MUST be dispatched on the topmost event target indicated by the pointer." (https://www.w3.org/TR/uievents/#event-type-click)
// "The topmost event target MUST be the element highest in the rendering order which is capable of being an event target." (https://www.w3.org/TR/uievents/#topmost-event-target)
Layout::Node* layout_node;
bool found_parent_element = parent_element_for_event_dispatch(*paintable, node, layout_node);
hovered_node_changed = node.ptr() != document.hovered_node();
document.set_hovered_node(node);
if (found_parent_element) {
hovered_link_element = node->enclosing_link_element();
if (hovered_link_element)
is_hovering_link = true;
if (paintable->layout_node().is_text_node()) {
if (cursor == CSS::Cursor::Auto)
hovered_node_cursor = Gfx::StandardCursor::IBeam;
else
hovered_node_cursor = cursor_css_to_gfx(cursor);
} else if (node->is_element()) {
if (cursor == CSS::Cursor::Auto)
hovered_node_cursor = Gfx::StandardCursor::Arrow;
else
hovered_node_cursor = cursor_css_to_gfx(cursor);
}
auto offset = compute_mouse_event_offset(position, *layout_node);
auto client_offset = compute_mouse_event_client_offset(position);
auto page_offset = compute_mouse_event_page_offset(client_offset);
auto movement = compute_mouse_event_movement(screen_position);
m_mousemove_previous_screen_position = screen_position;
bool continue_ = node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::mousemove, screen_position, page_offset, client_offset, offset, movement, 1, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
if (!continue_)
return false;
// NOTE: Dispatching an event may have disturbed the world.
if (!paint_root() || paint_root() != node->document().paintable_box())
return true;
}
if (m_in_mouse_selection) {
auto hit = paint_root()->hit_test(position, Painting::HitTestType::TextCursor);
if (start_index.has_value() && hit.has_value() && hit->dom_node()) {
m_browsing_context->set_cursor_position(DOM::Position::create(realm, *hit->dom_node(), *start_index));
if (auto selection = document.get_selection()) {
auto anchor_node = selection->anchor_node();
if (anchor_node)
(void)selection->set_base_and_extent(*anchor_node, selection->anchor_offset(), *hit->paintable->dom_node(), hit->index_in_node);
else
(void)selection->set_base_and_extent(*hit->paintable->dom_node(), hit->index_in_node, *hit->paintable->dom_node(), hit->index_in_node);
}
document.navigable()->set_needs_display();
}
}
}
auto& page = m_browsing_context->page();
page.client().page_did_request_cursor_change(hovered_node_cursor);
if (hovered_node_changed) {
JS::GCPtr<HTML::HTMLElement const> hovered_html_element = document.hovered_node() ? document.hovered_node()->enclosing_html_element_with_attribute(HTML::AttributeNames::title) : nullptr;
if (hovered_html_element && hovered_html_element->title().has_value()) {
page.client().page_did_enter_tooltip_area(m_browsing_context->active_document()->navigable()->to_top_level_position(position), hovered_html_element->title()->to_byte_string());
} else {
page.client().page_did_leave_tooltip_area();
}
if (is_hovering_link)
page.client().page_did_hover_link(document.parse_url(hovered_link_element->href()));
else
page.client().page_did_unhover_link();
}
return true;
}
bool EventHandler::handle_doubleclick(CSSPixelPoint position, CSSPixelPoint screen_position, u32 button, u32 buttons, u32 modifiers)
{
if (!m_browsing_context->active_document())
return false;
if (!m_browsing_context->active_document()->is_fully_active())
return false;
m_browsing_context->active_document()->update_layout();
if (!paint_root())
return false;
JS::GCPtr<Painting::Paintable> paintable;
if (auto result = target_for_mouse_position(position); result.has_value())
paintable = result->paintable;
else
return false;
auto pointer_events = paintable->computed_values().pointer_events();
// FIXME: Handle other values for pointer-events.
if (pointer_events == CSS::PointerEvents::None)
return false;
auto node = dom_node_for_event_dispatch(*paintable);
if (paintable->wants_mouse_events()) {
// FIXME: Handle double clicks.
}
if (!node)
return false;
if (is<HTML::HTMLIFrameElement>(*node)) {
if (auto* nested_browsing_context = static_cast<HTML::HTMLIFrameElement&>(*node).nested_browsing_context())
return nested_browsing_context->event_handler().handle_doubleclick(position.translated(compute_mouse_event_offset({}, paintable->layout_node())), screen_position, button, buttons, modifiers);
return false;
}
// Search for the first parent of the hit target that's an element.
// "The topmost event target MUST be the element highest in the rendering order which is capable of being an event target." (https://www.w3.org/TR/uievents/#topmost-event-target)
Layout::Node* layout_node;
if (!parent_element_for_event_dispatch(*paintable, node, layout_node))
return false;
auto offset = compute_mouse_event_offset(position, *layout_node);
auto client_offset = compute_mouse_event_client_offset(position);
auto page_offset = compute_mouse_event_page_offset(client_offset);
node->dispatch_event(UIEvents::MouseEvent::create_from_platform_event(node->realm(), UIEvents::EventNames::dblclick, screen_position, page_offset, client_offset, offset, {}, button, buttons, modifiers).release_value_but_fixme_should_propagate_errors());
// NOTE: Dispatching an event may have disturbed the world.
if (!paint_root() || paint_root() != node->document().paintable_box())
return true;
if (button == GUI::MouseButton::Primary) {
if (auto result = paint_root()->hit_test(position, Painting::HitTestType::TextCursor); result.has_value()) {
auto hit_paintable = result->paintable;
if (!hit_paintable->dom_node())
return true;
auto const& hit_layout_node = hit_paintable->layout_node();
if (!hit_layout_node.is_text_node())
return true;
auto& hit_dom_node = verify_cast<DOM::Text>(*hit_paintable->dom_node());
auto const& text_for_rendering = verify_cast<Layout::TextNode>(hit_layout_node).text_for_rendering();
int first_word_break_before = [&] {
// Start from one before the index position to prevent selecting only spaces between words, caused by the addition below.
// This also helps us dealing with cases where index is equal to the string length.
for (int i = result->index_in_node - 1; i >= 0; --i) {
if (is_ascii_space(text_for_rendering.bytes_as_string_view()[i])) {
// Don't include the space in the selection
return i + 1;
}
}
return 0;
}();
int first_word_break_after = [&] {
for (size_t i = result->index_in_node; i < text_for_rendering.bytes().size(); ++i) {
if (is_ascii_space(text_for_rendering.bytes_as_string_view()[i]))
return i;
}
return text_for_rendering.bytes().size();
}();
auto& realm = node->document().realm();
m_browsing_context->set_cursor_position(DOM::Position::create(realm, hit_dom_node, first_word_break_after));
if (auto selection = node->document().get_selection()) {
(void)selection->set_base_and_extent(hit_dom_node, first_word_break_before, hit_dom_node, first_word_break_after);
}
}
}
return true;
}
bool EventHandler::focus_next_element()
{
if (!m_browsing_context->active_document())
return false;
if (!m_browsing_context->active_document()->is_fully_active())
return false;
auto* element = m_browsing_context->active_document()->focused_element();
if (!element) {
element = m_browsing_context->active_document()->first_child_of_type<DOM::Element>();
if (element && element->is_focusable()) {
m_browsing_context->active_document()->set_focused_element(element);
return true;
}
}
for (element = element->next_element_in_pre_order(); element && !element->is_focusable(); element = element->next_element_in_pre_order())
;
m_browsing_context->active_document()->set_focused_element(element);
return element;
}
bool EventHandler::focus_previous_element()
{
if (!m_browsing_context->active_document())
return false;
if (!m_browsing_context->active_document()->is_fully_active())
return false;
auto* element = m_browsing_context->active_document()->focused_element();
if (!element) {
element = m_browsing_context->active_document()->last_child_of_type<DOM::Element>();
if (element && element->is_focusable()) {
m_browsing_context->active_document()->set_focused_element(element);
return true;
}
}
for (element = element->previous_element_in_pre_order(); element && !element->is_focusable(); element = element->previous_element_in_pre_order())
;
m_browsing_context->active_document()->set_focused_element(element);
return element;
}
constexpr bool should_ignore_keydown_event(u32 code_point, u32 modifiers)
{
if (modifiers & (KeyModifier::Mod_Ctrl | KeyModifier::Mod_Alt))
return true;
// FIXME: There are probably also keys with non-zero code points that should be filtered out.
return code_point == 0 || code_point == 27;
}
bool EventHandler::fire_keyboard_event(FlyString const& event_name, HTML::BrowsingContext& browsing_context, KeyCode key, u32 modifiers, u32 code_point)
{
JS::GCPtr<DOM::Document> document = browsing_context.active_document();
if (!document)
return false;
if (!document->is_fully_active())
return false;
if (JS::GCPtr<DOM::Element> focused_element = document->focused_element()) {
if (is<HTML::NavigableContainer>(*focused_element)) {
auto& navigable_container = verify_cast<HTML::NavigableContainer>(*focused_element);
if (navigable_container.nested_browsing_context())
return fire_keyboard_event(event_name, *navigable_container.nested_browsing_context(), key, modifiers, code_point);
}
auto event = UIEvents::KeyboardEvent::create_from_platform_event(document->realm(), event_name, key, modifiers, code_point);
return focused_element->dispatch_event(event);
}
// FIXME: De-duplicate this. This is just to prevent wasting a KeyboardEvent allocation when recursing into an (i)frame.
auto event = UIEvents::KeyboardEvent::create_from_platform_event(document->realm(), event_name, key, modifiers, code_point);
if (JS::GCPtr<HTML::HTMLElement> body = document->body())
return body->dispatch_event(event);
return document->root().dispatch_event(event);
}
bool EventHandler::handle_keydown(KeyCode key, u32 modifiers, u32 code_point)
{
if (!m_browsing_context->active_document())
return false;
if (!m_browsing_context->active_document()->is_fully_active())
return false;
JS::NonnullGCPtr<DOM::Document> document = *m_browsing_context->active_document();
if (!document->layout_node())
return false;
if (key == KeyCode::Key_Tab) {
if (modifiers & KeyModifier::Mod_Shift)
return focus_previous_element();
return focus_next_element();
}
auto& realm = document->realm();
if (auto selection = document->get_selection()) {
auto range = selection->range();
if (range && !range->collapsed() && range->start_container()->is_editable()) {
selection->remove_all_ranges();
// FIXME: This doesn't work for some reason?
m_browsing_context->set_cursor_position(DOM::Position::create(realm, *range->start_container(), range->start_offset()));
if (key == KeyCode::Key_Backspace || key == KeyCode::Key_Delete) {
m_edit_event_handler->handle_delete(*range);
return true;
}
// FIXME: Text editing shortcut keys (copy/paste etc.) should be handled here.
if (!should_ignore_keydown_event(code_point, modifiers)) {
m_edit_event_handler->handle_delete(*range);
m_edit_event_handler->handle_insert(JS::NonnullGCPtr { *m_browsing_context->cursor_position() }, code_point);
m_browsing_context->increment_cursor_position_offset();
return true;
}
}
}
if (auto* element = m_browsing_context->active_document()->focused_element(); is<HTML::HTMLMediaElement>(element)) {
auto& media_element = static_cast<HTML::HTMLMediaElement&>(*element);
media_element.handle_keydown({}, key).release_value_but_fixme_should_propagate_errors();
}
bool continue_ = fire_keyboard_event(UIEvents::EventNames::keydown, m_browsing_context, key, modifiers, code_point);
if (!continue_)
return false;
if (m_browsing_context->cursor_position() && m_browsing_context->cursor_position()->node()->is_editable()) {
if (key == KeyCode::Key_Backspace) {
if (!m_browsing_context->decrement_cursor_position_offset()) {
// FIXME: Move to the previous node and delete the last character there.
return true;
}
m_edit_event_handler->handle_delete_character_after(*m_browsing_context->cursor_position());
return true;
}
if (key == KeyCode::Key_Delete) {
if (m_browsing_context->cursor_position()->offset_is_at_end_of_node()) {
// FIXME: Move to the next node and delete the first character there.
return true;
}
m_edit_event_handler->handle_delete_character_after(*m_browsing_context->cursor_position());
return true;
}
if (key == KeyCode::Key_Right) {
if (!m_browsing_context->increment_cursor_position_offset()) {
// FIXME: Move to the next node.
}
return true;
}
if (key == KeyCode::Key_Left) {
if (!m_browsing_context->decrement_cursor_position_offset()) {
// FIXME: Move to the previous node.
}
return true;
}
if (key == KeyCode::Key_Home) {
auto& cursor_position_node = *m_browsing_context->cursor_position()->node();
if (cursor_position_node.is_text())
m_browsing_context->set_cursor_position(DOM::Position::create(realm, cursor_position_node, 0));
return true;
}
if (key == KeyCode::Key_End) {
auto& cursor_position_node = *m_browsing_context->cursor_position()->node();
if (cursor_position_node.is_text()) {
auto& text_node = static_cast<DOM::Text&>(cursor_position_node);
m_browsing_context->set_cursor_position(DOM::Position::create(realm, text_node, (unsigned)text_node.data().bytes().size()));
}
return true;
}
if (key == KeyCode::Key_Return) {
HTML::HTMLInputElement* input_element = nullptr;
if (auto node = m_browsing_context->cursor_position()->node()) {
if (node->is_text()) {
auto& text_node = static_cast<DOM::Text&>(*node);
if (is<HTML::HTMLInputElement>(text_node.editable_text_node_owner()))
input_element = static_cast<HTML::HTMLInputElement*>(text_node.editable_text_node_owner());
} else if (node->is_html_input_element()) {
input_element = static_cast<HTML::HTMLInputElement*>(node.ptr());
}
}
if (input_element) {
if (auto* form = input_element->form()) {
form->implicitly_submit_form().release_value_but_fixme_should_propagate_errors();
return true;
}
input_element->commit_pending_changes();
return true;
}
}
// FIXME: Text editing shortcut keys (copy/paste etc.) should be handled here.
if (!should_ignore_keydown_event(code_point, modifiers)) {
m_edit_event_handler->handle_insert(JS::NonnullGCPtr { *m_browsing_context->cursor_position() }, code_point);
m_browsing_context->increment_cursor_position_offset();
return true;
}
// NOTE: Because modifier keys should be ignored, we need to return true.
return true;
}
// FIXME: Work out and implement the difference between this and keydown.
return !fire_keyboard_event(UIEvents::EventNames::keypress, m_browsing_context, key, modifiers, code_point);
}
bool EventHandler::handle_keyup(KeyCode key, u32 modifiers, u32 code_point)
{
return !fire_keyboard_event(UIEvents::EventNames::keyup, m_browsing_context, key, modifiers, code_point);
}
void EventHandler::set_mouse_event_tracking_paintable(Painting::Paintable* paintable)
{
m_mouse_event_tracking_paintable = paintable;
}
CSSPixelPoint EventHandler::compute_mouse_event_client_offset(CSSPixelPoint event_page_position) const
{
// https://w3c.github.io/csswg-drafts/cssom-view/#dom-mouseevent-clientx
// The clientX attribute must return the x-coordinate of the position where the event occurred relative to the origin of the viewport.
auto scroll_offset = m_browsing_context->active_document()->navigable()->viewport_scroll_offset();
return event_page_position.translated(-scroll_offset);
}
CSSPixelPoint EventHandler::compute_mouse_event_page_offset(CSSPixelPoint event_client_offset) const
{
// https://w3c.github.io/csswg-drafts/cssom-view/#dom-mouseevent-pagex
// FIXME: 1. If the events dispatch flag is set, return the horizontal coordinate of the position where the event occurred relative to the origin of the initial containing block and terminate these steps.
// 2. Let offset be the value of the scrollX attribute of the events associated Window object, if there is one, or zero otherwise.
auto scroll_offset = m_browsing_context->active_document()->navigable()->viewport_scroll_offset();
// 3. Return the sum of offset and the value of the events clientX attribute.
return event_client_offset.translated(scroll_offset);
}
CSSPixelPoint EventHandler::compute_mouse_event_movement(CSSPixelPoint screen_position) const
{
// https://w3c.github.io/pointerlock/#dom-mouseevent-movementx
// The attributes movementX movementY must provide the change in position of the pointer,
// as if the values of screenX, screenY, were stored between two subsequent mousemove events eNow and ePrevious and the difference taken movementX = eNow.screenX-ePrevious.screenX.
if (!m_mousemove_previous_screen_position.has_value())
// When unlocked, the system cursor can exit and re-enter the user agent window.
// If it does so and the user agent was not the target of operating system mouse move events
// then the most recent pointer position will be unknown to the user agent and movementX/movementY can not be computed and must be set to zero.
// FIXME: For this to actually work, m_mousemove_previous_client_offset needs to be cleared when the mouse leaves the window
return { 0, 0 };
return { screen_position.x() - m_mousemove_previous_screen_position.value().x(), screen_position.y() - m_mousemove_previous_screen_position.value().y() };
}
Optional<EventHandler::Target> EventHandler::target_for_mouse_position(CSSPixelPoint position)
{
if (m_mouse_event_tracking_paintable) {
if (m_mouse_event_tracking_paintable->wants_mouse_events())
return Target { m_mouse_event_tracking_paintable, {} };
m_mouse_event_tracking_paintable = nullptr;
}
if (auto result = paint_root()->hit_test(position, Painting::HitTestType::Exact); result.has_value())
return Target { result->paintable.ptr(), result->index_in_node };
return {};
}
void EventHandler::visit_edges(JS::Cell::Visitor& visitor) const
{
visitor.visit(m_mouse_event_tracking_paintable);
}
}