ladybird/Libraries/LibGUI/GEvent.h
Andreas Kling d4892b3fdc WindowServer+LibGUI: Remove old "icon path" way of doing things.
Now that we can set icons directly "by bitmap", there's no need for passing
around the icon paths anymore, so get rid of all the IPC and API related
to that. :^)
2019-07-28 10:24:58 +02:00

281 lines
6.7 KiB
C++

#pragma once
#include <Kernel/KeyCode.h>
#include <LibCore/CEvent.h>
#include <LibGUI/GWindowType.h>
#include <LibDraw/Point.h>
#include <LibDraw/Rect.h>
class CObject;
class GEvent : public CEvent {
public:
enum Type {
Show = 1000,
Hide,
Paint,
MultiPaint,
Resize,
MouseMove,
MouseDown,
MouseDoubleClick,
MouseUp,
MouseWheel,
Enter,
Leave,
KeyDown,
KeyUp,
WindowEntered,
WindowLeft,
WindowBecameInactive,
WindowBecameActive,
FocusIn,
FocusOut,
WindowCloseRequest,
ContextMenu,
EnabledChange,
__Begin_WM_Events,
WM_WindowRemoved,
WM_WindowStateChanged,
WM_WindowRectChanged,
WM_WindowIconBitmapChanged,
__End_WM_Events,
};
GEvent() {}
explicit GEvent(Type type)
: CEvent(type)
{
}
virtual ~GEvent() {}
bool is_key_event() const { return type() == KeyUp || type() == KeyDown; }
bool is_paint_event() const { return type() == Paint; }
};
class GWMEvent : public GEvent {
public:
GWMEvent(Type type, int client_id, int window_id)
: GEvent(type)
, m_client_id(client_id)
, m_window_id(window_id)
{
}
int client_id() const { return m_client_id; }
int window_id() const { return m_window_id; }
private:
int m_client_id { -1 };
int m_window_id { -1 };
};
class GWMWindowRemovedEvent : public GWMEvent {
public:
GWMWindowRemovedEvent(int client_id, int window_id)
: GWMEvent(GEvent::Type::WM_WindowRemoved, client_id, window_id)
{
}
};
class GWMWindowStateChangedEvent : public GWMEvent {
public:
GWMWindowStateChangedEvent(int client_id, int window_id, const StringView& title, const Rect& rect, bool is_active, GWindowType window_type, bool is_minimized)
: GWMEvent(GEvent::Type::WM_WindowStateChanged, client_id, window_id)
, m_title(title)
, m_rect(rect)
, m_window_type(window_type)
, m_active(is_active)
, m_minimized(is_minimized)
{
}
String title() const { return m_title; }
Rect rect() const { return m_rect; }
bool is_active() const { return m_active; }
GWindowType window_type() const { return m_window_type; }
bool is_minimized() const { return m_minimized; }
private:
String m_title;
Rect m_rect;
GWindowType m_window_type;
bool m_active;
bool m_minimized;
};
class GWMWindowRectChangedEvent : public GWMEvent {
public:
GWMWindowRectChangedEvent(int client_id, int window_id, const Rect& rect)
: GWMEvent(GEvent::Type::WM_WindowRectChanged, client_id, window_id)
, m_rect(rect)
{
}
Rect rect() const { return m_rect; }
private:
Rect m_rect;
};
class GWMWindowIconBitmapChangedEvent : public GWMEvent {
public:
GWMWindowIconBitmapChangedEvent(int client_id, int window_id, int icon_buffer_id, const Size& icon_size)
: GWMEvent(GEvent::Type::WM_WindowIconBitmapChanged, client_id, window_id)
, m_icon_buffer_id(icon_buffer_id)
, m_icon_size(icon_size)
{
}
int icon_buffer_id() const { return m_icon_buffer_id; }
const Size& icon_size() const { return m_icon_size; }
private:
int m_icon_buffer_id;
Size m_icon_size;
};
class GMultiPaintEvent final : public GEvent {
public:
explicit GMultiPaintEvent(const Vector<Rect, 32>& rects, const Size& window_size)
: GEvent(GEvent::MultiPaint)
, m_rects(rects)
, m_window_size(window_size)
{
}
const Vector<Rect, 32>& rects() const { return m_rects; }
Size window_size() const { return m_window_size; }
private:
Vector<Rect, 32> m_rects;
Size m_window_size;
};
class GPaintEvent final : public GEvent {
public:
explicit GPaintEvent(const Rect& rect, const Size& window_size = Size())
: GEvent(GEvent::Paint)
, m_rect(rect)
, m_window_size(window_size)
{
}
Rect rect() const { return m_rect; }
Size window_size() const { return m_window_size; }
private:
Rect m_rect;
Size m_window_size;
};
class GResizeEvent final : public GEvent {
public:
explicit GResizeEvent(const Size& old_size, const Size& size)
: GEvent(GEvent::Resize)
, m_old_size(old_size)
, m_size(size)
{
}
const Size& old_size() const { return m_old_size; }
const Size& size() const { return m_size; }
private:
Size m_old_size;
Size m_size;
};
class GContextMenuEvent final : public GEvent {
public:
explicit GContextMenuEvent(const Point& position, const Point& screen_position)
: GEvent(GEvent::ContextMenu)
, m_position(position)
, m_screen_position(screen_position)
{
}
const Point& position() const { return m_position; }
const Point& screen_position() const { return m_screen_position; }
private:
Point m_position;
Point m_screen_position;
};
class GShowEvent final : public GEvent {
public:
GShowEvent()
: GEvent(GEvent::Show)
{
}
};
class GHideEvent final : public GEvent {
public:
GHideEvent()
: GEvent(GEvent::Hide)
{
}
};
enum GMouseButton : u8 {
None = 0,
Left = 1,
Right = 2,
Middle = 4,
};
class GKeyEvent final : public GEvent {
public:
GKeyEvent(Type type, int key, u8 modifiers)
: GEvent(type)
, m_key(key)
, m_modifiers(modifiers)
{
}
int key() const { return m_key; }
bool ctrl() const { return m_modifiers & Mod_Ctrl; }
bool alt() const { return m_modifiers & Mod_Alt; }
bool shift() const { return m_modifiers & Mod_Shift; }
bool logo() const { return m_modifiers & Mod_Logo; }
u8 modifiers() const { return m_modifiers; }
String text() const { return m_text; }
private:
friend class GWindowServerConnection;
int m_key { 0 };
u8 m_modifiers { 0 };
String m_text;
};
class GMouseEvent final : public GEvent {
public:
GMouseEvent(Type type, const Point& position, unsigned buttons, GMouseButton button, unsigned modifiers, int wheel_delta)
: GEvent(type)
, m_position(position)
, m_buttons(buttons)
, m_button(button)
, m_modifiers(modifiers)
, m_wheel_delta(wheel_delta)
{
}
Point position() const { return m_position; }
int x() const { return m_position.x(); }
int y() const { return m_position.y(); }
GMouseButton button() const { return m_button; }
unsigned buttons() const { return m_buttons; }
unsigned modifiers() const { return m_modifiers; }
int wheel_delta() const { return m_wheel_delta; }
private:
Point m_position;
unsigned m_buttons { 0 };
GMouseButton m_button { GMouseButton::None };
unsigned m_modifiers { 0 };
int m_wheel_delta { 0 };
};