ladybird/Userland/Libraries/LibSoftGPU/Shader.h
Stephan Unverwerth 1e548a84d6 LibSoftGPU: Define a simple shader instruction set
This adds a simple instruction set with basic operations and adds an
instruction list to the shader class.
2022-12-17 22:39:09 -07:00

26 lines
493 B
C++

/*
* Copyright (c) 2022, Stephan Unverwerth <s.unverwerth@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Vector.h>
#include <LibGPU/Shader.h>
#include <LibSoftGPU/ISA.h>
namespace SoftGPU {
class Shader final : public GPU::Shader {
public:
Shader(void const* ownership_token, Vector<Instruction> const&);
Vector<Instruction> const& instructions() const { return m_instructions; }
private:
Vector<Instruction> m_instructions;
};
}