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ef6133337e
The reboot procedure should prepare to "shutdown" the system cleanly and therefore has to be merged with how shutdown is handled.
42 lines
957 B
C++
42 lines
957 B
C++
/*
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* Copyright (c) 2023, kleines Filmröllchen <filmroellchen@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Forward.h>
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#include <Kernel/Forward.h>
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namespace Kernel {
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enum class PowerStateCommand : uintptr_t {
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Shutdown,
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Reboot,
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};
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// We will pass the power state command to the task in place of a void* as to avoid the complications of raw allocations.
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static_assert(sizeof(PowerStateCommand) == sizeof(void*));
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extern bool g_in_system_shutdown;
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class PowerStateSwitchTask {
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public:
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static void shutdown() { spawn(PowerStateCommand::Shutdown); }
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static void reboot() { spawn(PowerStateCommand::Reboot); }
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private:
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static void spawn(PowerStateCommand);
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static void power_state_switch_task(void* raw_entry_data);
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static ErrorOr<void> kill_all_user_processes();
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enum class DoReboot {
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No,
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Yes,
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};
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static ErrorOr<void> perform_shutdown(DoReboot);
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};
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}
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