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79a47d9bd3
This enables the WebServer to run protected by a username and password. While it isn't possible to access such a protected server from inside Serenity as of now (because neither the Browser nor pro(1) support this), this may very well be the case in the future. :^)
37 lines
1.0 KiB
C++
37 lines
1.0 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibCore/Object.h>
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#include <LibCore/TCPSocket.h>
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#include <LibHTTP/Forward.h>
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namespace WebServer {
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class Client final : public Core::Object {
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C_OBJECT(Client);
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public:
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void start();
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private:
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Client(NonnullRefPtr<Core::TCPSocket>, Core::Object* parent);
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void handle_request(ReadonlyBytes);
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void send_response(InputStream&, HTTP::HttpRequest const&, String const& content_type);
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void send_redirect(StringView redirect, HTTP::HttpRequest const&);
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void send_error_response(unsigned code, HTTP::HttpRequest const&, Vector<String> const& headers = {});
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void die();
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void log_response(unsigned code, HTTP::HttpRequest const&);
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void handle_directory_listing(String const& requested_path, String const& real_path, HTTP::HttpRequest const&);
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bool verify_credentials(Vector<HTTP::HttpRequest::Header> const&);
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NonnullRefPtr<Core::TCPSocket> m_socket;
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};
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}
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