ladybird/Userland/Games/GameOfLife
Andreas Kling 687a12d7fb Userland: Add GUI::Window::add_menu() and use it everywhere
Applications previously had to create a GUI::Menubar object, add menus
to it, and then call GUI::Window::set_menubar().

This patch introduces GUI::Window::add_menu() which creates the menubar
automatically and adds items to it. Application code becomes slightly
simpler as a result. :^)
2021-07-21 21:24:26 +02:00
..
Board.cpp GameOfLife: Switch from single indexed vector to rows+columns 2021-05-16 23:00:21 +02:00
Board.h GameOfLife: Switch from single indexed vector to rows+columns 2021-05-16 23:00:21 +02:00
BoardWidget.cpp GameOfLife: Add choosable patterns 2021-05-22 09:54:58 +01:00
BoardWidget.h GameOfLife: Add choosable patterns 2021-05-22 09:54:58 +01:00
CMakeLists.txt Everywhere: Add component declarations 2021-06-17 11:03:51 +02:00
GameOfLife.gml GameOfLife: Use a frame as the board widget container 2021-05-16 23:00:21 +02:00
main.cpp Userland: Add GUI::Window::add_menu() and use it everywhere 2021-07-21 21:24:26 +02:00
Pattern.cpp GameOfLife: Add choosable patterns 2021-05-22 09:54:58 +01:00
Pattern.h GameOfLife: Add choosable patterns 2021-05-22 09:54:58 +01:00