ladybird/SharedGraphics/Painter.cpp
Andreas Kling fa02d2a39b Rework the rendering model so that clients instantiate backing stores.
This makes interactive resizing work a lot better, althought it's still not
perfect. There are still glitches and unpleasant flashes of zeroed memory.
2019-02-20 22:08:14 +01:00

458 lines
15 KiB
C++

#include "Painter.h"
#include "Font.h"
#include "GraphicsBitmap.h"
#include <SharedGraphics/CharacterBitmap.h>
#include <AK/Assertions.h>
#include <AK/StdLibExtras.h>
#ifdef LIBGUI
#include <LibGUI/GWidget.h>
#include <LibGUI/GWindow.h>
#include <LibGUI/GEventLoop.h>
#include <LibC/stdio.h>
#include <LibC/errno.h>
#include <LibC/string.h>
#endif
Painter::Painter(GraphicsBitmap& bitmap)
{
m_font = &Font::default_font();
m_target = &bitmap;
m_clip_rect = { { 0, 0 }, bitmap.size() };
}
#ifdef LIBGUI
Painter::Painter(GWidget& widget)
: m_font(&widget.font())
{
m_window = widget.window();
m_target = m_window->backing();
ASSERT(m_target);
m_translation.move_by(widget.window_relative_rect().location());
// NOTE: m_clip_rect is in Window coordinates since we are painting into its backing store.
m_clip_rect = widget.window_relative_rect();
m_clip_rect.intersect(m_target->rect());
}
#endif
Painter::~Painter()
{
m_target = nullptr;
}
void Painter::fill_rect_with_draw_op(const Rect& a_rect, Color color)
{
auto rect = a_rect;
rect.move_by(m_translation);
rect.intersect(m_clip_rect);
if (rect.is_empty())
return;
RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
const unsigned dst_skip = m_target->width();
for (int i = rect.height() - 1; i >= 0; --i) {
for (int j = 0; j < rect.width(); ++j)
set_pixel_with_draw_op(dst[j], color);
dst += dst_skip;
}
}
void Painter::fill_rect(const Rect& a_rect, Color color)
{
if (m_draw_op != DrawOp::Copy) {
fill_rect_with_draw_op(a_rect, color);
return;
}
auto rect = a_rect;
rect.move_by(m_translation);
rect.intersect(m_clip_rect);
if (rect.is_empty())
return;
RGBA32* dst = m_target->scanline(rect.top()) + rect.left();
const unsigned dst_skip = m_target->width();
for (int i = rect.height() - 1; i >= 0; --i) {
fast_dword_fill(dst, color.value(), rect.width());
dst += dst_skip;
}
}
void Painter::fill_rect_with_gradient(const Rect& a_rect, Color gradient_start, Color gradient_end)
{
#ifdef NO_FPU
return fill_rect(a_rect, gradient_start);
#endif
auto rect = a_rect;
rect.move_by(m_translation);
auto clipped_rect = Rect::intersection(rect, m_clip_rect);
if (clipped_rect.is_empty())
return;
int x_offset = clipped_rect.x() - rect.x();
RGBA32* dst = m_target->scanline(clipped_rect.top()) + clipped_rect.left();
const unsigned dst_skip = m_target->width();
float increment = (1.0/((rect.width())/255.0));
int r2 = gradient_start.red();
int g2 = gradient_start.green();
int b2 = gradient_start.blue();
int r1 = gradient_end.red();
int g1 = gradient_end.green();
int b1 = gradient_end.blue();
for (int i = clipped_rect.height() - 1; i >= 0; --i) {
float c = x_offset * increment;
for (int j = 0; j < clipped_rect.width(); ++j) {
dst[j] = Color(
r1 / 255.0 * c + r2 / 255.0 * (255 - c),
g1 / 255.0 * c + g2 / 255.0 * (255 - c),
b1 / 255.0 * c + b2 / 255.0 * (255 - c)
).value();
c += increment;
}
dst += dst_skip;
}
}
void Painter::draw_rect(const Rect& a_rect, Color color, bool rough)
{
Rect rect = a_rect;
rect.move_by(m_translation);
auto clipped_rect = Rect::intersection(rect, m_clip_rect);
if (clipped_rect.is_empty())
return;
int min_y = clipped_rect.top();
int max_y = clipped_rect.bottom();
if (rect.top() >= clipped_rect.top() && rect.top() <= clipped_rect.bottom()) {
int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
fast_dword_fill(m_target->scanline(rect.top()) + start_x, color.value(), width);
++min_y;
}
if (rect.bottom() >= clipped_rect.top() && rect.bottom() <= clipped_rect.bottom()) {
int start_x = rough ? max(rect.x() + 1, clipped_rect.x()) : clipped_rect.x();
int width = rough ? min(rect.width() - 2, clipped_rect.width()) : clipped_rect.width();
fast_dword_fill(m_target->scanline(rect.bottom()) + start_x, color.value(), width);
--max_y;
}
bool draw_left_side = rect.left() >= clipped_rect.left();
bool draw_right_side = rect.right() == clipped_rect.right();
if (draw_left_side && draw_right_side) {
// Specialized loop when drawing both sides.
for (int y = min_y; y <= max_y; ++y) {
auto* bits = m_target->scanline(y);
bits[rect.left()] = color.value();
bits[rect.right()] = color.value();
}
} else {
for (int y = min_y; y <= max_y; ++y) {
auto* bits = m_target->scanline(y);
if (draw_left_side)
bits[rect.left()] = color.value();
if (draw_right_side)
bits[rect.right()] = color.value();
}
}
}
void Painter::draw_bitmap(const Point& p, const CharacterBitmap& bitmap, Color color)
{
Rect rect { p, bitmap.size() };
rect.move_by(m_translation);
auto clipped_rect = Rect::intersection(rect, m_clip_rect);
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - rect.top();
const int last_row = clipped_rect.bottom() - rect.top();
const int first_column = clipped_rect.left() - rect.left();
const int last_column = clipped_rect.right() - rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const size_t dst_skip = m_target->width();
const char* bitmap_row = &bitmap.bits()[first_row * bitmap.width() + first_column];
const size_t bitmap_skip = bitmap.width();
for (int row = first_row; row <= last_row; ++row) {
for (int j = 0; j <= (last_column - first_column); ++j) {
char fc = bitmap_row[j];
if (fc == '#')
dst[j] = color.value();
}
bitmap_row += bitmap_skip;
dst += dst_skip;
}
}
void Painter::draw_bitmap(const Point& p, const GlyphBitmap& bitmap, Color color)
{
Rect dst_rect { p, bitmap.size() };
dst_rect.move_by(m_translation);
auto clipped_rect = Rect::intersection(dst_rect, m_clip_rect);
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
const int last_column = clipped_rect.right() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const size_t dst_skip = m_target->width();
for (int row = first_row; row <= last_row; ++row) {
for (int j = 0; j <= (last_column - first_column); ++j) {
if (bitmap.bit_at(j + first_column, row))
dst[j] = color.value();
}
dst += dst_skip;
}
}
void Painter::blit_with_opacity(const Point& position, const GraphicsBitmap& source, const Rect& src_rect, float opacity)
{
ASSERT(!m_target->has_alpha_channel());
if (!opacity)
return;
if (opacity >= 1.0f)
return blit(position, source, src_rect);
byte alpha = 255 * opacity;
Rect safe_src_rect = Rect::intersection(src_rect, source.rect());
Rect dst_rect(position, safe_src_rect.size());
dst_rect.move_by(m_translation);
auto clipped_rect = Rect::intersection(dst_rect, m_clip_rect);
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
const int last_column = clipped_rect.right() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
const size_t dst_skip = m_target->width();
const unsigned src_skip = source.width();
for (int row = first_row; row <= last_row; ++row) {
for (int x = 0; x <= (last_column - first_column); ++x) {
Color src_color_with_alpha = Color::from_rgb(src[x]);
src_color_with_alpha.set_alpha(alpha);
Color dst_color = Color::from_rgb(dst[x]);
dst[x] = dst_color.blend(src_color_with_alpha).value();
}
dst += dst_skip;
src += src_skip;
}
}
void Painter::blit_with_alpha(const Point& position, const GraphicsBitmap& source, const Rect& src_rect)
{
ASSERT(source.has_alpha_channel());
Rect safe_src_rect = Rect::intersection(src_rect, source.rect());
Rect dst_rect(position, safe_src_rect.size());
dst_rect.move_by(m_translation);
auto clipped_rect = Rect::intersection(dst_rect, m_clip_rect);
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
const int last_column = clipped_rect.right() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
const size_t dst_skip = m_target->width();
const unsigned src_skip = source.width();
for (int row = first_row; row <= last_row; ++row) {
for (int x = 0; x <= (last_column - first_column); ++x) {
byte alpha = Color::from_rgba(src[x]).alpha();
if (alpha == 0xff)
dst[x] = src[x];
else if (!alpha)
continue;
else
dst[x] = Color::from_rgba(dst[x]).blend(Color::from_rgba(src[x])).value();
}
dst += dst_skip;
src += src_skip;
}
}
void Painter::blit(const Point& position, const GraphicsBitmap& source, const Rect& src_rect)
{
if (source.has_alpha_channel())
return blit_with_alpha(position, source, src_rect);
auto safe_src_rect = Rect::intersection(src_rect, source.rect());
ASSERT(source.rect().contains(safe_src_rect));
Rect dst_rect(position, safe_src_rect.size());
dst_rect.move_by(m_translation);
auto clipped_rect = Rect::intersection(dst_rect, m_clip_rect);
if (clipped_rect.is_empty())
return;
const int first_row = clipped_rect.top() - dst_rect.top();
const int last_row = clipped_rect.bottom() - dst_rect.top();
const int first_column = clipped_rect.left() - dst_rect.left();
RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
const size_t dst_skip = m_target->width();
const unsigned src_skip = source.width();
for (int row = first_row; row <= last_row; ++row) {
fast_dword_copy(dst, src, clipped_rect.width());
dst += dst_skip;
src += src_skip;
}
}
[[gnu::flatten]] void Painter::draw_glyph(const Point& point, char ch, Color color)
{
draw_bitmap(point, font().glyph_bitmap(ch), color);
}
void Painter::draw_text(const Rect& rect, const String& text, TextAlignment alignment, Color color)
{
Point point;
if (alignment == TextAlignment::TopLeft) {
point = rect.location();
} else if (alignment == TextAlignment::CenterLeft) {
point = { rect.x(), rect.center().y() - (font().glyph_height() / 2) };
} else if (alignment == TextAlignment::CenterRight) {
int text_width = text.length() * font().glyph_width();
point = { rect.right() - text_width, rect.center().y() - (font().glyph_height() / 2) };
} else if (alignment == TextAlignment::Center) {
int text_width = text.length() * font().glyph_width();
point = rect.center();
point.move_by(-(text_width / 2), -(font().glyph_height() / 2));
} else {
ASSERT_NOT_REACHED();
}
for (unsigned i = 0; i < text.length(); ++i, point.move_by(font().glyph_width(), 0)) {
byte ch = text[i];
if (ch == ' ')
continue;
draw_glyph(point, ch, color);
}
}
void Painter::set_pixel(const Point& p, Color color)
{
auto point = p;
point.move_by(m_translation);
if (!m_clip_rect.contains(point))
return;
m_target->scanline(point.y())[point.x()] = color.value();
}
[[gnu::always_inline]] void Painter::set_pixel_with_draw_op(dword& pixel, const Color& color)
{
if (m_draw_op == DrawOp::Copy)
pixel = color.value();
else if (m_draw_op == DrawOp::Xor)
pixel ^= color.value();
}
void Painter::draw_line(const Point& p1, const Point& p2, Color color)
{
auto point1 = p1;
point1.move_by(m_translation);
auto point2 = p2;
point2.move_by(m_translation);
// Special case: vertical line.
if (point1.x() == point2.x()) {
const int x = point1.x();
if (x < m_clip_rect.left() || x > m_clip_rect.right())
return;
if (point1.y() > point2.y())
swap(point1, point2);
if (point1.y() > m_clip_rect.bottom())
return;
if (point2.y() < m_clip_rect.top())
return;
int min_y = max(point1.y(), m_clip_rect.top());
int max_y = min(point2.y(), m_clip_rect.bottom());
for (int y = min_y; y <= max_y; ++y)
set_pixel_with_draw_op(m_target->scanline(y)[x], color);
return;
}
if (point1.x() > point2.x())
swap(point1, point2);
// Special case: horizontal line.
if (point1.y() == point2.y()) {
const int y = point1.y();
if (y < m_clip_rect.top() || y > m_clip_rect.bottom())
return;
if (point1.x() > point2.x())
swap(point1, point2);
if (point1.x() > m_clip_rect.right())
return;
if (point2.x() < m_clip_rect.left())
return;
int min_x = max(point1.x(), m_clip_rect.left());
int max_x = min(point2.x(), m_clip_rect.right());
auto* pixels = m_target->scanline(point1.y());
if (m_draw_op == DrawOp::Copy) {
fast_dword_fill(pixels + min_x, color.value(), max_x - min_x + 1);
} else {
for (int x = min_x; x <= max_x; ++x)
set_pixel_with_draw_op(pixels[x], color);
}
return;
}
// FIXME: Implement clipping below.
ASSERT_NOT_REACHED();
#if 0
const double dx = point2.x() - point1.x();
const double dy = point2.y() - point1.y();
const double delta_error = fabs(dy / dx);
double error = 0;
const double y_step = dy == 0 ? 0 : (dy > 0 ? 1 : -1);
int y = point1.y();
for (int x = point1.x(); x <= point2.x(); ++x) {
m_target->scanline(y)[x] = color.value();
error += delta_error;
if (error >= 0.5) {
y = (double)y + y_step;
error -= 1.0;
}
}
#endif
}
void Painter::draw_focus_rect(const Rect& rect)
{
Rect focus_rect = rect;
focus_rect.move_by(1, 1);
focus_rect.set_width(focus_rect.width() - 2);
focus_rect.set_height(focus_rect.height() - 2);
draw_rect(focus_rect, Color(96, 96, 192));
}
void Painter::set_clip_rect(const Rect& rect)
{
m_clip_rect = Rect::intersection(rect, m_target->rect());
}
void Painter::clear_clip_rect()
{
m_clip_rect = m_target->rect();
}