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These are 2x the smallest 4 resolutions. When picking one of these in 1x and then half the size in 2x, the window server adjust the ui scale factor, but the actual framebuffer size doesn't change. 2560x1440 also happens to be 5k resolution and monitors with that resolution do exist -- so that seems like a good upper limit :) |
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.. | ||
CMakeLists.txt | ||
DisplaySettings.cpp | ||
DisplaySettings.h | ||
DisplaySettingsWindow.gml | ||
main.cpp | ||
MonitorWidget.cpp | ||
MonitorWidget.h |