ladybird/Libraries/LibGUI/GColumnsView.cpp
Andreas Kling c5bd9d4ed1 LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
2020-02-02 15:15:33 +01:00

328 lines
11 KiB
C++

/*
* Copyright (c) 2020, Sergey Bugaev <bugaevc@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibDraw/CharacterBitmap.h>
#include <LibGUI/GColumnsView.h>
#include <LibGUI/GPainter.h>
#include <LibGUI/GScrollBar.h>
namespace GUI {
static const char* s_arrow_bitmap_data = {
" "
" # "
" ## "
" ### "
" #### "
" ### "
" ## "
" # "
" "
};
static const int s_arrow_bitmap_width = 9;
static const int s_arrow_bitmap_height = 9;
ColumnsView::ColumnsView(Widget* parent)
: AbstractView(parent)
{
set_fill_with_background_color(true);
set_background_role(ColorRole::Base);
set_foreground_role(ColorRole::BaseText);
set_frame_shape(FrameShape::Container);
set_frame_shadow(FrameShadow::Sunken);
set_frame_thickness(2);
m_columns.append({ {}, 0 });
}
ColumnsView::~ColumnsView()
{
}
void ColumnsView::paint_event(PaintEvent& event)
{
AbstractView::paint_event(event);
if (!model())
return;
Painter painter(*this);
painter.add_clip_rect(frame_inner_rect());
painter.add_clip_rect(event.rect());
painter.translate(frame_thickness(), frame_thickness());
painter.translate(-horizontal_scrollbar().value(), -vertical_scrollbar().value());
int column_x = 0;
for (int i = 0; i < m_columns.size(); i++) {
auto& column = m_columns[i];
auto* next_column = i + 1 == m_columns.size() ? nullptr : &m_columns[i + 1];
ASSERT(column.width > 0);
int row_count = model()->row_count(column.parent_index);
for (int row = 0; row < row_count; row++) {
ModelIndex index = model()->index(row, m_model_column, column.parent_index);
ASSERT(index.is_valid());
bool is_selected_row = selection().contains(index);
Color background_color = palette().color(background_role());
Color text_color = palette().color(foreground_role());
if (next_column != nullptr && next_column->parent_index == index)
background_color = background_color.blend(palette().selection().with_alpha(100));
if (is_selected_row) {
background_color = palette().selection();
text_color = palette().selection_text();
}
Rect row_rect { column_x, row * item_height(), column.width, item_height() };
painter.fill_rect(row_rect, background_color);
auto icon = model()->data(index, Model::Role::Icon);
Rect icon_rect = { column_x + icon_spacing(), 0, icon_size(), icon_size() };
icon_rect.center_vertically_within(row_rect);
if (icon.is_icon())
if (auto* bitmap = icon.as_icon().bitmap_for_size(icon_size()))
painter.blit(icon_rect.location(), *bitmap, bitmap->rect());
Rect text_rect = {
icon_rect.right() + 1 + icon_spacing(), row * item_height(),
column.width - icon_spacing() - icon_size() - icon_spacing() - icon_spacing() - s_arrow_bitmap_width - icon_spacing(), item_height()
};
auto text = model()->data(index).to_string();
painter.draw_text(text_rect, text, TextAlignment::CenterLeft, text_color);
bool expandable = model()->row_count(index) > 0;
if (expandable) {
Rect arrow_rect = {
text_rect.right() + 1 + icon_spacing(), 0,
s_arrow_bitmap_width, s_arrow_bitmap_height
};
arrow_rect.center_vertically_within(row_rect);
static auto& arrow_bitmap = CharacterBitmap::create_from_ascii(s_arrow_bitmap_data, s_arrow_bitmap_width, s_arrow_bitmap_height).leak_ref();
painter.draw_bitmap(arrow_rect.location(), arrow_bitmap, text_color);
}
}
int separator_height = content_size().height();
if (height() > separator_height)
separator_height = height();
painter.draw_line({ column_x + column.width, 0 }, { column_x + column.width, separator_height }, palette().button());
column_x += column.width + 1;
}
}
void ColumnsView::push_column(ModelIndex& parent_index)
{
ASSERT(model());
// Drop columns at the end.
ModelIndex grandparent = model()->parent_index(parent_index);
for (int i = m_columns.size() - 1; i > 0; i--) {
if (m_columns[i].parent_index == grandparent)
break;
m_columns.shrink(i);
dbg() << "Dropping column " << i;
}
// Add the new column.
dbg() << "Adding a new column";
m_columns.append({ parent_index, 0 });
update_column_sizes();
update();
}
void ColumnsView::update_column_sizes()
{
if (!model())
return;
int total_width = 0;
int total_height = 0;
for (auto& column : m_columns) {
int row_count = model()->row_count(column.parent_index);
int column_height = row_count * item_height();
if (column_height > total_height)
total_height = column_height;
column.width = 10;
for (int row = 0; row < row_count; row++) {
ModelIndex index = model()->index(row, m_model_column, column.parent_index);
ASSERT(index.is_valid());
auto text = model()->data(index).to_string();
int row_width = icon_spacing() + icon_size() + icon_spacing() + font().width(text) + icon_spacing() + s_arrow_bitmap_width + icon_spacing();
if (row_width > column.width)
column.width = row_width;
}
total_width += column.width + 1;
}
set_content_size({ total_width, total_height });
}
ModelIndex ColumnsView::index_at_event_position(const Point& a_position) const
{
if (!model())
return {};
auto position = a_position.translated(horizontal_scrollbar().value() - frame_thickness(), vertical_scrollbar().value() - frame_thickness());
int column_x = 0;
for (auto& column : m_columns) {
if (position.x() < column_x)
break;
if (position.x() > column_x + column.width) {
column_x += column.width;
continue;
}
int row = position.y() / item_height();
int row_count = model()->row_count(column.parent_index);
if (row >= row_count)
return {};
return model()->index(row, m_model_column, column.parent_index);
}
return {};
}
void ColumnsView::mousedown_event(MouseEvent& event)
{
AbstractView::mousedown_event(event);
if (!model())
return;
if (event.button() != MouseButton::Left)
return;
auto index = index_at_event_position(event.position());
if (index.is_valid() && !(event.modifiers() & Mod_Ctrl)) {
if (model()->row_count(index))
push_column(index);
}
}
void ColumnsView::did_update_model()
{
AbstractView::did_update_model();
// FIXME: Don't drop the columns on minor updates.
dbg() << "Model was updated; dropping columns :(";
m_columns.clear();
m_columns.append({ {}, 0 });
update_column_sizes();
update();
}
void ColumnsView::keydown_event(KeyEvent& event)
{
if (!model())
return;
auto& model = *this->model();
if (event.key() == KeyCode::Key_Return) {
activate_selected();
return;
}
if (event.key() == KeyCode::Key_Up) {
ModelIndex new_index;
if (!selection().is_empty()) {
auto old_index = selection().first();
auto parent_index = model.parent_index(old_index);
int row = old_index.row() > 0 ? old_index.row() - 1 : 0;
new_index = model.sibling(row, old_index.column(), parent_index);
} else {
new_index = model.index(0, m_model_column, {});
}
if (model.is_valid(new_index)) {
selection().set(new_index);
update();
}
return;
}
if (event.key() == KeyCode::Key_Down) {
ModelIndex new_index;
if (!selection().is_empty()) {
auto old_index = selection().first();
auto parent_index = model.parent_index(old_index);
int row = old_index.row() + 1;
new_index = model.sibling(row, old_index.column(), parent_index);
} else {
new_index = model.index(0, m_model_column, {});
}
if (model.is_valid(new_index)) {
selection().set(new_index);
update();
}
return;
}
if (event.key() == KeyCode::Key_Left) {
ModelIndex new_index;
if (!selection().is_empty()) {
auto old_index = selection().first();
new_index = model.parent_index(old_index);
} else {
new_index = model.index(0, m_model_column, {});
}
if (model.is_valid(new_index)) {
selection().set(new_index);
update();
}
return;
}
if (event.key() == KeyCode::Key_Right) {
ModelIndex old_index, new_index;
if (!selection().is_empty()) {
old_index = selection().first();
new_index = model.index(0, m_model_column, old_index);
} else {
new_index = model.index(0, m_model_column, {});
}
if (model.is_valid(new_index)) {
selection().set(new_index);
if (model.is_valid(old_index))
push_column(old_index);
update();
}
return;
}
}
}