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c5bd9d4ed1
This took me a moment. Welcome to the new world of GUI::Widget! :^)
227 lines
7.6 KiB
C++
227 lines
7.6 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include <AK/Badge.h>
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#include <AK/HashMap.h>
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#include <AK/String.h>
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#include <AK/WeakPtr.h>
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#include <LibCore/CObject.h>
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#include <LibDraw/GraphicsBitmap.h>
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#include <LibDraw/Rect.h>
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#include <LibGUI/GWindowType.h>
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namespace GUI {
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class Action;
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class KeyEvent;
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class WMEvent;
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class Widget;
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class WindowServerConnection;
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enum class StandardCursor {
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None = 0,
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Arrow,
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IBeam,
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ResizeHorizontal,
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ResizeVertical,
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ResizeDiagonalTLBR,
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ResizeDiagonalBLTR,
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Hand,
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};
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class Window : public Core::Object {
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C_OBJECT(Window)
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public:
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virtual ~Window() override;
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static Window* from_window_id(int);
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bool is_modal() const { return m_modal; }
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void set_modal(bool);
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bool is_fullscreen() const { return m_fullscreen; }
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void set_fullscreen(bool);
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bool is_resizable() const { return m_resizable; }
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void set_resizable(bool resizable) { m_resizable = resizable; }
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bool is_minimizable() const { return m_minimizable; }
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void set_minimizable(bool minimizable) { m_minimizable = minimizable; }
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void set_double_buffering_enabled(bool);
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void set_has_alpha_channel(bool);
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void set_opacity(float);
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void set_window_type(WindowType);
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int window_id() const { return m_window_id; }
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String title() const;
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void set_title(const StringView&);
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bool show_titlebar() const { return m_show_titlebar; };
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void set_show_titlebar(bool show) { m_show_titlebar = show; };
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Color background_color() const { return m_background_color; }
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void set_background_color(Color color) { m_background_color = color; }
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enum class CloseRequestDecision {
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StayOpen,
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Close,
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};
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Function<CloseRequestDecision()> on_close_request;
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int x() const { return rect().x(); }
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int y() const { return rect().y(); }
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int width() const { return rect().width(); }
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int height() const { return rect().height(); }
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Rect rect() const;
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Size size() const { return rect().size(); }
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void set_rect(const Rect&);
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void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
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Point position() const { return rect().location(); }
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void move_to(int x, int y) { move_to({ x, y }); }
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void move_to(const Point& point) { set_rect({ point, size() }); }
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void resize(int width, int height) { resize({ width, height }); }
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void resize(const Size& size) { set_rect({ position(), size }); }
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virtual void event(Core::Event&) override;
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bool is_visible() const;
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bool is_active() const { return m_is_active; }
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void show();
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void hide();
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virtual void close();
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void move_to_front();
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void start_wm_resize();
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Widget* main_widget() { return m_main_widget; }
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const Widget* main_widget() const { return m_main_widget; }
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void set_main_widget(Widget*);
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Widget* focused_widget() { return m_focused_widget; }
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const Widget* focused_widget() const { return m_focused_widget; }
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void set_focused_widget(Widget*);
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void update();
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void update(const Rect&);
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void set_global_cursor_tracking_widget(Widget*);
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Widget* global_cursor_tracking_widget() { return m_global_cursor_tracking_widget.ptr(); }
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const Widget* global_cursor_tracking_widget() const { return m_global_cursor_tracking_widget.ptr(); }
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void set_automatic_cursor_tracking_widget(Widget*);
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Widget* automatic_cursor_tracking_widget() { return m_automatic_cursor_tracking_widget.ptr(); }
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const Widget* automatic_cursor_tracking_widget() const { return m_automatic_cursor_tracking_widget.ptr(); }
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Widget* hovered_widget() { return m_hovered_widget.ptr(); }
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const Widget* hovered_widget() const { return m_hovered_widget.ptr(); }
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void set_hovered_widget(Widget*);
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GraphicsBitmap* front_bitmap() { return m_front_bitmap.ptr(); }
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GraphicsBitmap* back_bitmap() { return m_back_bitmap.ptr(); }
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Size size_increment() const { return m_size_increment; }
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void set_size_increment(const Size& increment) { m_size_increment = increment; }
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Size base_size() const { return m_base_size; }
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void set_base_size(const Size& size) { m_base_size = size; }
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void set_override_cursor(StandardCursor);
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void set_icon(const GraphicsBitmap*);
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void apply_icon();
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const GraphicsBitmap* icon() const { return m_icon.ptr(); }
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Vector<Widget*> focusable_widgets() const;
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virtual void save_to(AK::JsonObject&) override;
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void schedule_relayout();
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static void update_all_windows(Badge<WindowServerConnection>);
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void notify_state_changed(Badge<WindowServerConnection>, bool minimized, bool occluded);
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virtual bool is_visible_for_timer_purposes() const override { return m_visible_for_timer_purposes; }
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Action* action_for_key_event(const KeyEvent&);
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protected:
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Window(Core::Object* parent = nullptr);
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virtual void wm_event(WMEvent&);
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private:
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virtual bool is_window() const override final { return true; }
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NonnullRefPtr<GraphicsBitmap> create_backing_bitmap(const Size&);
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NonnullRefPtr<GraphicsBitmap> create_shared_bitmap(GraphicsBitmap::Format, const Size&);
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void set_current_backing_bitmap(GraphicsBitmap&, bool flush_immediately = false);
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void flip(const Vector<Rect, 32>& dirty_rects);
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RefPtr<GraphicsBitmap> m_front_bitmap;
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RefPtr<GraphicsBitmap> m_back_bitmap;
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RefPtr<GraphicsBitmap> m_icon;
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int m_window_id { 0 };
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float m_opacity_when_windowless { 1.0f };
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RefPtr<Widget> m_main_widget;
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WeakPtr<Widget> m_focused_widget;
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WeakPtr<Widget> m_global_cursor_tracking_widget;
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WeakPtr<Widget> m_automatic_cursor_tracking_widget;
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WeakPtr<Widget> m_hovered_widget;
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Rect m_rect_when_windowless;
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String m_title_when_windowless;
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Vector<Rect, 32> m_pending_paint_event_rects;
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Size m_size_increment;
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Size m_base_size;
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Color m_background_color { Color::WarmGray };
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WindowType m_window_type { WindowType::Normal };
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bool m_is_active { false };
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bool m_has_alpha_channel { false };
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bool m_double_buffering_enabled { true };
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bool m_modal { false };
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bool m_resizable { true };
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bool m_minimizable { true };
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bool m_fullscreen { false };
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bool m_show_titlebar { true };
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bool m_layout_pending { false };
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bool m_visible_for_timer_purposes { true };
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};
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}
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template<>
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inline bool Core::is<GUI::Window>(const Core::Object& object)
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{
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return object.is_window();
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}
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