mirror of
https://github.com/LadybirdBrowser/ladybird.git
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c5bd9d4ed1
This took me a moment. Welcome to the new world of GUI::Widget! :^)
329 lines
13 KiB
C++
329 lines
13 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <LibDraw/Palette.h>
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#include <LibDraw/SystemTheme.h>
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#include <LibGUI/GAction.h>
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#include <LibGUI/GApplication.h>
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#include <LibGUI/GClipboard.h>
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#include <LibGUI/GDesktop.h>
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#include <LibGUI/GDragOperation.h>
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#include <LibGUI/GEvent.h>
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#include <LibGUI/GMenu.h>
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#include <LibGUI/GWidget.h>
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#include <LibGUI/GWindow.h>
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#include <LibGUI/GWindowServerConnection.h>
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//#define GEVENTLOOP_DEBUG
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namespace GUI {
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WindowServerConnection& WindowServerConnection::the()
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{
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static WindowServerConnection* s_connection = nullptr;
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if (!s_connection)
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s_connection = new WindowServerConnection;
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return *s_connection;
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}
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static void set_system_theme_from_shared_buffer_id(int id)
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{
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auto system_theme = SharedBuffer::create_from_shared_buffer_id(id);
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ASSERT(system_theme);
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set_system_theme(*system_theme);
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Application::the().set_system_palette(*system_theme);
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}
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void WindowServerConnection::handshake()
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{
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auto response = send_sync<WindowServer::Greet>();
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set_my_client_id(response->client_id());
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set_system_theme_from_shared_buffer_id(response->system_theme_buffer_id());
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Desktop::the().did_receive_screen_rect({}, response->screen_rect());
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}
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void WindowServerConnection::handle(const WindowClient::UpdateSystemTheme& message)
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{
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set_system_theme_from_shared_buffer_id(message.system_theme_buffer_id());
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Window::update_all_windows({});
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}
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void WindowServerConnection::handle(const WindowClient::Paint& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d Paint\n", message.window_id());
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#endif
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<MultiPaintEvent>(message.rects(), message.window_size()));
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}
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void WindowServerConnection::handle(const WindowClient::WindowResized& message)
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{
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if (auto* window = Window::from_window_id(message.window_id())) {
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Core::EventLoop::current().post_event(*window, make<ResizeEvent>(message.old_rect().size(), message.new_rect().size()));
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}
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}
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void WindowServerConnection::handle(const WindowClient::WindowActivated& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("(%d) WID=%d WindowActivated\n", getpid(), message.window_id());
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#endif
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowBecameActive));
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}
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void WindowServerConnection::handle(const WindowClient::WindowDeactivated& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("(%d) WID=%d WindowDeactivated\n", getpid(), message.window_id());
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#endif
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowBecameInactive));
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}
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void WindowServerConnection::handle(const WindowClient::WindowCloseRequest& message)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowCloseRequest));
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}
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void WindowServerConnection::handle(const WindowClient::WindowEntered& message)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowEntered));
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}
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void WindowServerConnection::handle(const WindowClient::WindowLeft& message)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowLeft));
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}
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void WindowServerConnection::handle(const WindowClient::KeyDown& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d KeyDown character=0x%02x\n", message.window_id(), message.character());
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#endif
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auto* window = Window::from_window_id(message.window_id());
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if (!window)
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return;
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auto key_event = make<KeyEvent>(Event::KeyDown, message.key(), message.modifiers());
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if (message.character() != '\0') {
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char ch = message.character();
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key_event->m_text = String(&ch, 1);
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}
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Action* action = nullptr;
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if (auto* focused_widget = window->focused_widget())
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action = focused_widget->action_for_key_event(*key_event);
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if (!action)
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action = window->action_for_key_event(*key_event);
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if (!action)
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action = Application::the().action_for_key_event(*key_event);
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if (action && action->is_enabled()) {
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action->activate();
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return;
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}
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Core::EventLoop::current().post_event(*window, move(key_event));
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}
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void WindowServerConnection::handle(const WindowClient::KeyUp& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d KeyUp character=0x%02x\n", message.window_id(), message.character());
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#endif
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auto* window = Window::from_window_id(message.window_id());
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if (!window)
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return;
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auto key_event = make<KeyEvent>(Event::KeyUp, message.key(), message.modifiers());
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if (message.character() != '\0') {
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char ch = message.character();
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key_event->m_text = String(&ch, 1);
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}
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Core::EventLoop::current().post_event(*window, move(key_event));
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}
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MouseButton to_gmousebutton(u32 button)
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{
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switch (button) {
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case 0:
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return MouseButton::None;
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case 1:
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return MouseButton::Left;
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case 2:
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return MouseButton::Right;
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case 4:
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return MouseButton::Middle;
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default:
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ASSERT_NOT_REACHED();
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break;
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}
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}
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void WindowServerConnection::handle(const WindowClient::MouseDown& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseDown %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseDown, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void WindowServerConnection::handle(const WindowClient::MouseUp& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseUp %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseUp, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void WindowServerConnection::handle(const WindowClient::MouseMove& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseMove %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseMove, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void WindowServerConnection::handle(const WindowClient::MouseDoubleClick& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseDoubleClick %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseDoubleClick, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void WindowServerConnection::handle(const WindowClient::MouseWheel& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("WID=%d MouseWheel %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
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#endif
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseWheel, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
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}
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void WindowServerConnection::handle(const WindowClient::MenuItemActivated& message)
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{
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auto* menu = Menu::from_menu_id(message.menu_id());
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if (!menu) {
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dbgprintf("EventLoop received event for invalid menu ID %d\n", message.menu_id());
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return;
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}
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if (auto* action = menu->action_at(message.identifier()))
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action->activate(menu);
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}
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void WindowServerConnection::handle(const WindowClient::WM_WindowStateChanged& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("EventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = Window::from_window_id(message.wm_id()))
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Core::EventLoop::current().post_event(*window, make<WMWindowStateChangedEvent>(message.client_id(), message.window_id(), message.title(), message.rect(), message.is_active(), static_cast<WindowType>(message.window_type()), message.is_minimized()));
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}
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void WindowServerConnection::handle(const WindowClient::WM_WindowRectChanged& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("EventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = Window::from_window_id(message.wm_id()))
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Core::EventLoop::current().post_event(*window, make<WMWindowRectChangedEvent>(message.client_id(), message.window_id(), message.rect()));
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}
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void WindowServerConnection::handle(const WindowClient::WM_WindowIconBitmapChanged& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("EventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = Window::from_window_id(message.wm_id()))
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Core::EventLoop::current().post_event(*window, make<WMWindowIconBitmapChangedEvent>(message.client_id(), message.window_id(), message.icon_buffer_id(), message.icon_size()));
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}
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void WindowServerConnection::handle(const WindowClient::WM_WindowRemoved& message)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("EventLoop: handle_wm_event: %d\n", (int)event.type);
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#endif
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if (auto* window = Window::from_window_id(message.wm_id()))
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Core::EventLoop::current().post_event(*window, make<WMWindowRemovedEvent>(message.client_id(), message.window_id()));
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}
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void WindowServerConnection::handle(const WindowClient::ScreenRectChanged& message)
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{
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Desktop::the().did_receive_screen_rect({}, message.rect());
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}
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void WindowServerConnection::handle(const WindowClient::ClipboardContentsChanged& message)
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{
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Clipboard::the().did_receive_clipboard_contents_changed({}, message.content_type());
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}
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void WindowServerConnection::handle(const WindowClient::AsyncSetWallpaperFinished&)
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{
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// This is handled manually by Desktop::set_wallpaper().
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}
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void WindowServerConnection::handle(const WindowClient::DragDropped& message)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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Core::EventLoop::current().post_event(*window, make<DropEvent>(message.mouse_position(), message.text(), message.data_type(), message.data()));
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}
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void WindowServerConnection::handle(const WindowClient::DragAccepted&)
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{
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DragOperation::notify_accepted({});
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}
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void WindowServerConnection::handle(const WindowClient::DragCancelled&)
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{
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DragOperation::notify_cancelled({});
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}
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void WindowServerConnection::handle(const WindowClient::WindowStateChanged& message)
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{
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if (auto* window = Window::from_window_id(message.window_id()))
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window->notify_state_changed({}, message.minimized(), message.occluded());
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}
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}
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