ladybird/Libraries/LibGUI/GWindowServerConnection.cpp
Andreas Kling c5bd9d4ed1 LibGUI: Put all classes in the GUI namespace and remove the leading G
This took me a moment. Welcome to the new world of GUI::Widget! :^)
2020-02-02 15:15:33 +01:00

329 lines
13 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <LibDraw/Palette.h>
#include <LibDraw/SystemTheme.h>
#include <LibGUI/GAction.h>
#include <LibGUI/GApplication.h>
#include <LibGUI/GClipboard.h>
#include <LibGUI/GDesktop.h>
#include <LibGUI/GDragOperation.h>
#include <LibGUI/GEvent.h>
#include <LibGUI/GMenu.h>
#include <LibGUI/GWidget.h>
#include <LibGUI/GWindow.h>
#include <LibGUI/GWindowServerConnection.h>
//#define GEVENTLOOP_DEBUG
namespace GUI {
WindowServerConnection& WindowServerConnection::the()
{
static WindowServerConnection* s_connection = nullptr;
if (!s_connection)
s_connection = new WindowServerConnection;
return *s_connection;
}
static void set_system_theme_from_shared_buffer_id(int id)
{
auto system_theme = SharedBuffer::create_from_shared_buffer_id(id);
ASSERT(system_theme);
set_system_theme(*system_theme);
Application::the().set_system_palette(*system_theme);
}
void WindowServerConnection::handshake()
{
auto response = send_sync<WindowServer::Greet>();
set_my_client_id(response->client_id());
set_system_theme_from_shared_buffer_id(response->system_theme_buffer_id());
Desktop::the().did_receive_screen_rect({}, response->screen_rect());
}
void WindowServerConnection::handle(const WindowClient::UpdateSystemTheme& message)
{
set_system_theme_from_shared_buffer_id(message.system_theme_buffer_id());
Window::update_all_windows({});
}
void WindowServerConnection::handle(const WindowClient::Paint& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("WID=%d Paint\n", message.window_id());
#endif
if (auto* window = Window::from_window_id(message.window_id()))
Core::EventLoop::current().post_event(*window, make<MultiPaintEvent>(message.rects(), message.window_size()));
}
void WindowServerConnection::handle(const WindowClient::WindowResized& message)
{
if (auto* window = Window::from_window_id(message.window_id())) {
Core::EventLoop::current().post_event(*window, make<ResizeEvent>(message.old_rect().size(), message.new_rect().size()));
}
}
void WindowServerConnection::handle(const WindowClient::WindowActivated& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("(%d) WID=%d WindowActivated\n", getpid(), message.window_id());
#endif
if (auto* window = Window::from_window_id(message.window_id()))
Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowBecameActive));
}
void WindowServerConnection::handle(const WindowClient::WindowDeactivated& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("(%d) WID=%d WindowDeactivated\n", getpid(), message.window_id());
#endif
if (auto* window = Window::from_window_id(message.window_id()))
Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowBecameInactive));
}
void WindowServerConnection::handle(const WindowClient::WindowCloseRequest& message)
{
if (auto* window = Window::from_window_id(message.window_id()))
Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowCloseRequest));
}
void WindowServerConnection::handle(const WindowClient::WindowEntered& message)
{
if (auto* window = Window::from_window_id(message.window_id()))
Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowEntered));
}
void WindowServerConnection::handle(const WindowClient::WindowLeft& message)
{
if (auto* window = Window::from_window_id(message.window_id()))
Core::EventLoop::current().post_event(*window, make<Event>(Event::WindowLeft));
}
void WindowServerConnection::handle(const WindowClient::KeyDown& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("WID=%d KeyDown character=0x%02x\n", message.window_id(), message.character());
#endif
auto* window = Window::from_window_id(message.window_id());
if (!window)
return;
auto key_event = make<KeyEvent>(Event::KeyDown, message.key(), message.modifiers());
if (message.character() != '\0') {
char ch = message.character();
key_event->m_text = String(&ch, 1);
}
Action* action = nullptr;
if (auto* focused_widget = window->focused_widget())
action = focused_widget->action_for_key_event(*key_event);
if (!action)
action = window->action_for_key_event(*key_event);
if (!action)
action = Application::the().action_for_key_event(*key_event);
if (action && action->is_enabled()) {
action->activate();
return;
}
Core::EventLoop::current().post_event(*window, move(key_event));
}
void WindowServerConnection::handle(const WindowClient::KeyUp& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("WID=%d KeyUp character=0x%02x\n", message.window_id(), message.character());
#endif
auto* window = Window::from_window_id(message.window_id());
if (!window)
return;
auto key_event = make<KeyEvent>(Event::KeyUp, message.key(), message.modifiers());
if (message.character() != '\0') {
char ch = message.character();
key_event->m_text = String(&ch, 1);
}
Core::EventLoop::current().post_event(*window, move(key_event));
}
MouseButton to_gmousebutton(u32 button)
{
switch (button) {
case 0:
return MouseButton::None;
case 1:
return MouseButton::Left;
case 2:
return MouseButton::Right;
case 4:
return MouseButton::Middle;
default:
ASSERT_NOT_REACHED();
break;
}
}
void WindowServerConnection::handle(const WindowClient::MouseDown& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("WID=%d MouseDown %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
#endif
if (auto* window = Window::from_window_id(message.window_id()))
Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseDown, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
}
void WindowServerConnection::handle(const WindowClient::MouseUp& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("WID=%d MouseUp %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
#endif
if (auto* window = Window::from_window_id(message.window_id()))
Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseUp, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
}
void WindowServerConnection::handle(const WindowClient::MouseMove& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("WID=%d MouseMove %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
#endif
if (auto* window = Window::from_window_id(message.window_id()))
Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseMove, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
}
void WindowServerConnection::handle(const WindowClient::MouseDoubleClick& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("WID=%d MouseDoubleClick %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
#endif
if (auto* window = Window::from_window_id(message.window_id()))
Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseDoubleClick, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
}
void WindowServerConnection::handle(const WindowClient::MouseWheel& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("WID=%d MouseWheel %d,%d,%d\n", message.window_id(), message.mouse_position().x(), message.mouse_position().y(), message.wheel_delta();
#endif
if (auto* window = Window::from_window_id(message.window_id()))
Core::EventLoop::current().post_event(*window, make<MouseEvent>(Event::MouseWheel, message.mouse_position(), message.buttons(), to_gmousebutton(message.button()), message.modifiers(), message.wheel_delta()));
}
void WindowServerConnection::handle(const WindowClient::MenuItemActivated& message)
{
auto* menu = Menu::from_menu_id(message.menu_id());
if (!menu) {
dbgprintf("EventLoop received event for invalid menu ID %d\n", message.menu_id());
return;
}
if (auto* action = menu->action_at(message.identifier()))
action->activate(menu);
}
void WindowServerConnection::handle(const WindowClient::WM_WindowStateChanged& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("EventLoop: handle_wm_event: %d\n", (int)event.type);
#endif
if (auto* window = Window::from_window_id(message.wm_id()))
Core::EventLoop::current().post_event(*window, make<WMWindowStateChangedEvent>(message.client_id(), message.window_id(), message.title(), message.rect(), message.is_active(), static_cast<WindowType>(message.window_type()), message.is_minimized()));
}
void WindowServerConnection::handle(const WindowClient::WM_WindowRectChanged& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("EventLoop: handle_wm_event: %d\n", (int)event.type);
#endif
if (auto* window = Window::from_window_id(message.wm_id()))
Core::EventLoop::current().post_event(*window, make<WMWindowRectChangedEvent>(message.client_id(), message.window_id(), message.rect()));
}
void WindowServerConnection::handle(const WindowClient::WM_WindowIconBitmapChanged& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("EventLoop: handle_wm_event: %d\n", (int)event.type);
#endif
if (auto* window = Window::from_window_id(message.wm_id()))
Core::EventLoop::current().post_event(*window, make<WMWindowIconBitmapChangedEvent>(message.client_id(), message.window_id(), message.icon_buffer_id(), message.icon_size()));
}
void WindowServerConnection::handle(const WindowClient::WM_WindowRemoved& message)
{
#ifdef GEVENTLOOP_DEBUG
dbgprintf("EventLoop: handle_wm_event: %d\n", (int)event.type);
#endif
if (auto* window = Window::from_window_id(message.wm_id()))
Core::EventLoop::current().post_event(*window, make<WMWindowRemovedEvent>(message.client_id(), message.window_id()));
}
void WindowServerConnection::handle(const WindowClient::ScreenRectChanged& message)
{
Desktop::the().did_receive_screen_rect({}, message.rect());
}
void WindowServerConnection::handle(const WindowClient::ClipboardContentsChanged& message)
{
Clipboard::the().did_receive_clipboard_contents_changed({}, message.content_type());
}
void WindowServerConnection::handle(const WindowClient::AsyncSetWallpaperFinished&)
{
// This is handled manually by Desktop::set_wallpaper().
}
void WindowServerConnection::handle(const WindowClient::DragDropped& message)
{
if (auto* window = Window::from_window_id(message.window_id()))
Core::EventLoop::current().post_event(*window, make<DropEvent>(message.mouse_position(), message.text(), message.data_type(), message.data()));
}
void WindowServerConnection::handle(const WindowClient::DragAccepted&)
{
DragOperation::notify_accepted({});
}
void WindowServerConnection::handle(const WindowClient::DragCancelled&)
{
DragOperation::notify_cancelled({});
}
void WindowServerConnection::handle(const WindowClient::WindowStateChanged& message)
{
if (auto* window = Window::from_window_id(message.window_id()))
window->notify_state_changed({}, message.minimized(), message.occluded());
}
}