ladybird/Userland/Libraries/LibGUI/AbstractButton.h
FrHun 34844dd547 LibGUI: Refine AbstractButton pressing behaviour
Previously the code couldn't handle leaving the AbstractButton through
tab, while having it pressed through space or enter.
2021-09-27 16:29:50 +02:00

72 lines
2.1 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Widget.h>
#include <LibGfx/TextWrapping.h>
namespace GUI {
class AbstractButton : public Widget {
C_OBJECT_ABSTRACT(AbstractButton);
public:
virtual ~AbstractButton() override;
Function<void(bool)> on_checked;
void set_text(String);
const String& text() const { return m_text; }
bool is_exclusive() const { return m_exclusive; }
void set_exclusive(bool b) { m_exclusive = b; }
bool is_checked() const { return m_checked; }
void set_checked(bool, AllowCallback = AllowCallback::Yes);
bool is_checkable() const { return m_checkable; }
void set_checkable(bool);
bool is_hovered() const { return m_hovered; }
bool is_being_pressed() const { return m_being_pressed; }
virtual void click(unsigned modifiers = 0) = 0;
virtual bool is_uncheckable() const { return true; }
int auto_repeat_interval() const { return m_auto_repeat_interval; }
void set_auto_repeat_interval(int interval) { m_auto_repeat_interval = interval; }
protected:
explicit AbstractButton(String = {});
virtual void mousedown_event(MouseEvent&) override;
virtual void mousemove_event(MouseEvent&) override;
virtual void mouseup_event(MouseEvent&) override;
virtual void keydown_event(KeyEvent&) override;
virtual void keyup_event(KeyEvent&) override;
virtual void enter_event(Core::Event&) override;
virtual void leave_event(Core::Event&) override;
virtual void focusout_event(GUI::FocusEvent&) override;
virtual void change_event(Event&) override;
void paint_text(Painter&, const Gfx::IntRect&, const Gfx::Font&, Gfx::TextAlignment, Gfx::TextWrapping = Gfx::TextWrapping::DontWrap);
private:
String m_text;
bool m_checked { false };
bool m_checkable { false };
bool m_hovered { false };
bool m_being_pressed { false };
bool m_being_keyboard_pressed { false };
bool m_exclusive { false };
int m_auto_repeat_interval { 0 };
RefPtr<Core::Timer> m_auto_repeat_timer;
};
}