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5484062095
In cases where the stacking context painting requires a separate bitmap, the destination position needs to be translated by the scrolling offset to ensure it ends up in the correct position.
300 lines
12 KiB
C++
300 lines
12 KiB
C++
/*
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* Copyright (c) 2022, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibWeb/Painting/BorderPainting.h>
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#include <LibWeb/Painting/BorderRadiusCornerClipper.h>
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#include <LibWeb/Painting/Paintable.h>
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#include <LibWeb/Painting/PaintableFragment.h>
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#include <LibWeb/Painting/ShadowPainting.h>
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namespace Web::Painting {
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class PaintableBox : public Paintable {
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JS_CELL(PaintableBox, Paintable);
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public:
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static JS::NonnullGCPtr<PaintableBox> create(Layout::Box const&);
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virtual ~PaintableBox();
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virtual void before_paint(PaintContext&, PaintPhase) const override;
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virtual void after_paint(PaintContext&, PaintPhase) const override;
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virtual void paint(PaintContext&, PaintPhase) const override;
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virtual Optional<CSSPixelRect> get_masking_area() const { return {}; }
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virtual Optional<Gfx::Bitmap::MaskKind> get_mask_type() const { return {}; }
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virtual RefPtr<Gfx::Bitmap> calculate_mask(PaintContext&, CSSPixelRect const&) const { return {}; }
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Layout::Box& layout_box() { return static_cast<Layout::Box&>(Paintable::layout_node()); }
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Layout::Box const& layout_box() const { return static_cast<Layout::Box const&>(Paintable::layout_node()); }
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auto const& box_model() const { return layout_box().box_model(); }
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struct OverflowData {
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CSSPixelRect scrollable_overflow_rect;
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bool has_scrollable_overflow { false };
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CSSPixelPoint scroll_offset {};
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};
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CSSPixelRect absolute_rect() const;
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// Offset from the top left of the containing block's content edge.
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[[nodiscard]] CSSPixelPoint offset() const;
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CSSPixelPoint scroll_offset() const;
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void set_scroll_offset(CSSPixelPoint);
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void scroll_by(int delta_x, int delta_y);
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void set_offset(CSSPixelPoint);
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void set_offset(float x, float y) { set_offset({ x, y }); }
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CSSPixelSize const& content_size() const { return m_content_size; }
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void set_content_size(CSSPixelSize);
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void set_content_size(CSSPixels width, CSSPixels height) { set_content_size({ width, height }); }
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void set_content_width(CSSPixels width) { set_content_size(width, content_height()); }
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void set_content_height(CSSPixels height) { set_content_size(content_width(), height); }
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CSSPixels content_width() const { return m_content_size.width(); }
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CSSPixels content_height() const { return m_content_size.height(); }
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CSSPixelRect absolute_padding_box_rect() const
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{
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auto absolute_rect = this->absolute_rect();
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CSSPixelRect rect;
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rect.set_x(absolute_rect.x() - box_model().padding.left);
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rect.set_width(content_width() + box_model().padding.left + box_model().padding.right);
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rect.set_y(absolute_rect.y() - box_model().padding.top);
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rect.set_height(content_height() + box_model().padding.top + box_model().padding.bottom);
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return rect;
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}
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CSSPixelRect absolute_border_box_rect() const
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{
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auto padded_rect = this->absolute_padding_box_rect();
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CSSPixelRect rect;
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auto use_collapsing_borders_model = override_borders_data().has_value();
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// Implement the collapsing border model https://www.w3.org/TR/CSS22/tables.html#collapsing-borders.
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auto border_top = use_collapsing_borders_model ? round(box_model().border.top / 2) : box_model().border.top;
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auto border_bottom = use_collapsing_borders_model ? round(box_model().border.bottom / 2) : box_model().border.bottom;
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auto border_left = use_collapsing_borders_model ? round(box_model().border.left / 2) : box_model().border.left;
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auto border_right = use_collapsing_borders_model ? round(box_model().border.right / 2) : box_model().border.right;
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rect.set_x(padded_rect.x() - border_left);
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rect.set_width(padded_rect.width() + border_left + border_right);
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rect.set_y(padded_rect.y() - border_top);
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rect.set_height(padded_rect.height() + border_top + border_bottom);
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return rect;
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}
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CSSPixelRect absolute_paint_rect() const;
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CSSPixels border_box_width() const
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{
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auto border_box = box_model().border_box();
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return content_width() + border_box.left + border_box.right;
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}
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CSSPixels border_box_height() const
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{
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auto border_box = box_model().border_box();
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return content_height() + border_box.top + border_box.bottom;
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}
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CSSPixels absolute_x() const { return absolute_rect().x(); }
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CSSPixels absolute_y() const { return absolute_rect().y(); }
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CSSPixelPoint absolute_position() const { return absolute_rect().location(); }
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[[nodiscard]] bool has_scrollable_overflow() const { return m_overflow_data->has_scrollable_overflow; }
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[[nodiscard]] Optional<CSSPixelRect> scrollable_overflow_rect() const
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{
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if (!m_overflow_data.has_value())
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return {};
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return m_overflow_data->scrollable_overflow_rect;
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}
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void set_overflow_data(OverflowData data) { m_overflow_data = move(data); }
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DOM::Node const* dom_node() const { return layout_box().dom_node(); }
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DOM::Node* dom_node() { return layout_box().dom_node(); }
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virtual void set_needs_display() const override;
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virtual void apply_scroll_offset(PaintContext&, PaintPhase) const override;
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virtual void reset_scroll_offset(PaintContext&, PaintPhase) const override;
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virtual void apply_clip_overflow_rect(PaintContext&, PaintPhase) const override;
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virtual void clear_clip_overflow_rect(PaintContext&, PaintPhase) const override;
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virtual Optional<HitTestResult> hit_test(CSSPixelPoint, HitTestType) const override;
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virtual bool handle_mousewheel(Badge<EventHandler>, CSSPixelPoint, unsigned buttons, unsigned modifiers, int wheel_delta_x, int wheel_delta_y) override;
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enum class ConflictingElementKind {
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Cell,
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Row,
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RowGroup,
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Column,
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ColumnGroup,
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Table,
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};
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struct BorderDataWithElementKind {
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CSS::BorderData border_data;
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ConflictingElementKind element_kind;
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};
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struct BordersDataWithElementKind {
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BorderDataWithElementKind top;
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BorderDataWithElementKind right;
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BorderDataWithElementKind bottom;
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BorderDataWithElementKind left;
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};
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void set_override_borders_data(BordersDataWithElementKind const& override_borders_data) { m_override_borders_data = override_borders_data; }
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Optional<BordersDataWithElementKind> const& override_borders_data() const { return m_override_borders_data; }
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static BordersData remove_element_kind_from_borders_data(PaintableBox::BordersDataWithElementKind borders_data);
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struct TableCellCoordinates {
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size_t row_index;
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size_t column_index;
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size_t row_span;
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size_t column_span;
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};
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void set_table_cell_coordinates(TableCellCoordinates const& table_cell_coordinates) { m_table_cell_coordinates = table_cell_coordinates; }
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auto const& table_cell_coordinates() const { return m_table_cell_coordinates; }
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enum class ShrinkRadiiForBorders {
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Yes,
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No
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};
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BorderRadiiData normalized_border_radii_data(ShrinkRadiiForBorders shrink = ShrinkRadiiForBorders::No) const;
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BorderRadiiData const& border_radii_data() const { return m_border_radii_data; }
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void set_border_radii_data(BorderRadiiData const& border_radii_data) { m_border_radii_data = border_radii_data; }
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void set_box_shadow_data(Vector<ShadowData> box_shadow_data) { m_box_shadow_data = move(box_shadow_data); }
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Vector<ShadowData> const& box_shadow_data() const { return m_box_shadow_data; }
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void set_transform(Gfx::FloatMatrix4x4 transform) { m_transform = transform; }
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Gfx::FloatMatrix4x4 const& transform() const { return m_transform; }
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void set_transform_origin(CSSPixelPoint transform_origin) { m_transform_origin = transform_origin; }
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CSSPixelPoint const& transform_origin() const { return m_transform_origin; }
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CSSPixelRect compute_absolute_padding_rect_with_css_transform_applied() const;
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Optional<CSSPixelRect> get_clip_rect() const;
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void set_clip_rect(Optional<CSSPixelRect> rect) { m_clip_rect = rect; }
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void set_scroll_frame_id(int id) { m_scroll_frame_id = id; }
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void set_enclosing_scroll_frame_offset(CSSPixelPoint offset) { m_enclosing_scroll_frame_offset = offset; }
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void set_corner_clip_radii(BorderRadiiData const& corner_radii) { m_corner_clip_radii = corner_radii; }
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Optional<int> scroll_frame_id() const { return m_scroll_frame_id; }
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protected:
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explicit PaintableBox(Layout::Box const&);
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virtual void paint_border(PaintContext&) const;
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virtual void paint_backdrop_filter(PaintContext&) const;
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virtual void paint_background(PaintContext&) const;
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virtual void paint_box_shadow(PaintContext&) const;
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virtual CSSPixelRect compute_absolute_rect() const;
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virtual CSSPixelRect compute_absolute_paint_rect() const;
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Optional<CSSPixelPoint> enclosing_scroll_frame_offset() const { return m_enclosing_scroll_frame_offset; }
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Optional<CSSPixelRect> clip_rect() const { return m_clip_rect; }
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private:
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[[nodiscard]] virtual bool is_paintable_box() const final { return true; }
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Optional<OverflowData> m_overflow_data;
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CSSPixelPoint m_offset;
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CSSPixelSize m_content_size;
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Optional<CSSPixelRect> mutable m_absolute_rect;
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Optional<CSSPixelRect> mutable m_absolute_paint_rect;
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mutable bool m_clipping_overflow { false };
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mutable Optional<u32> m_corner_clipper_id;
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Optional<CSSPixelRect> m_clip_rect;
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Optional<int> m_scroll_frame_id;
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Optional<CSSPixelPoint> m_enclosing_scroll_frame_offset;
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Optional<BorderRadiiData> m_corner_clip_radii;
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Optional<BordersDataWithElementKind> m_override_borders_data;
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Optional<TableCellCoordinates> m_table_cell_coordinates;
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BorderRadiiData m_border_radii_data;
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Vector<ShadowData> m_box_shadow_data;
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Gfx::FloatMatrix4x4 m_transform { Gfx::FloatMatrix4x4::identity() };
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CSSPixelPoint m_transform_origin;
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};
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class PaintableWithLines : public PaintableBox {
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JS_CELL(PaintableWithLines, PaintableBox);
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public:
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static JS::NonnullGCPtr<PaintableWithLines> create(Layout::BlockContainer const&);
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virtual ~PaintableWithLines() override;
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Layout::BlockContainer const& layout_box() const;
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Layout::BlockContainer& layout_box();
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Vector<PaintableFragment> const& fragments() const { return m_fragments; }
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Vector<PaintableFragment>& fragments() { return m_fragments; }
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void add_fragment(Layout::LineBoxFragment const& fragment)
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{
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m_fragments.append(PaintableFragment { fragment });
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}
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void set_fragments(Vector<PaintableFragment>&& fragments) { m_fragments = move(fragments); }
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template<typename Callback>
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void for_each_fragment(Callback callback) const
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{
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for (auto& fragment : m_fragments) {
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if (callback(fragment) == IterationDecision::Break)
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return;
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}
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}
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virtual void paint(PaintContext&, PaintPhase) const override;
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virtual bool wants_mouse_events() const override { return false; }
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virtual Optional<HitTestResult> hit_test(CSSPixelPoint, HitTestType) const override;
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virtual void visit_edges(Cell::Visitor& visitor) override
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{
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Base::visit_edges(visitor);
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for (auto& fragment : m_fragments)
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visitor.visit(JS::NonnullGCPtr { fragment.layout_node() });
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}
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protected:
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PaintableWithLines(Layout::BlockContainer const&);
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private:
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[[nodiscard]] virtual bool is_paintable_with_lines() const final { return true; }
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Vector<PaintableFragment> m_fragments;
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};
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void paint_text_decoration(PaintContext& context, Layout::Node const& text_node, PaintableFragment const& fragment);
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void paint_cursor_if_needed(PaintContext& context, Layout::TextNode const& text_node, PaintableFragment const& fragment);
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void paint_text_fragment(PaintContext& context, Layout::TextNode const& text_node, PaintableFragment const& fragment, PaintPhase phase);
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}
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