ladybird/Userland/Libraries/LibWeb/HTML/WebSocket.cpp
sin-ack 2e1bbcb0fa LibCore+LibIPC+Everywhere: Return Stream::LocalSocket from LocalServer
This change unfortunately cannot be atomically made without a single
commit changing everything.

Most of the important changes are in LibIPC/Connection.cpp,
LibIPC/ServerConnection.cpp and LibCore/LocalServer.cpp.

The notable changes are:
- IPCCompiler now generates the decode and decode_message functions such
  that they take a Core::Stream::LocalSocket instead of the socket fd.
- IPC::Decoder now uses the receive_fd method of LocalSocket instead of
  doing system calls directly on the fd.
- IPC::ConnectionBase and related classes now use the Stream API
  functions.
- IPC::ServerConnection no longer constructs the socket itself; instead,
  a convenience macro, IPC_CLIENT_CONNECTION, is used in place of
  C_OBJECT and will generate a static try_create factory function for
  the ServerConnection subclass. The subclass is now responsible for
  passing the socket constructed in this function to its
  ServerConnection base; the socket is passed as the first argument to
  the constructor (as a NonnullOwnPtr<Core::Stream::LocalServer>) before
  any other arguments.
- The functionality regarding taking over sockets from SystemServer has
  been moved to LibIPC/SystemServerTakeover.cpp. The Core::LocalSocket
  implementation of this functionality hasn't been deleted due to my
  intention of removing this class in the near future and to reduce
  noise on this (already quite noisy) PR.
2022-01-15 13:29:48 +03:30

242 lines
9.7 KiB
C++

/*
* Copyright (c) 2021, Dex♪ <dexes.ttp@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Interpreter.h>
#include <LibJS/Parser.h>
#include <LibJS/Runtime/FunctionObject.h>
#include <LibProtocol/WebSocket.h>
#include <LibProtocol/WebSocketClient.h>
#include <LibWeb/Bindings/EventWrapper.h>
#include <LibWeb/Bindings/WebSocketWrapper.h>
#include <LibWeb/DOM/DOMException.h>
#include <LibWeb/DOM/Document.h>
#include <LibWeb/DOM/Event.h>
#include <LibWeb/DOM/EventDispatcher.h>
#include <LibWeb/DOM/EventListener.h>
#include <LibWeb/DOM/ExceptionOr.h>
#include <LibWeb/DOM/Window.h>
#include <LibWeb/HTML/CloseEvent.h>
#include <LibWeb/HTML/EventHandler.h>
#include <LibWeb/HTML/EventNames.h>
#include <LibWeb/HTML/MessageEvent.h>
#include <LibWeb/HTML/WebSocket.h>
#include <LibWeb/Origin.h>
namespace Web::HTML {
WebSocketClientManager& WebSocketClientManager::the()
{
static RefPtr<WebSocketClientManager> s_the;
if (!s_the)
s_the = WebSocketClientManager::try_create().release_value_but_fixme_should_propagate_errors();
return *s_the;
}
ErrorOr<NonnullRefPtr<WebSocketClientManager>> WebSocketClientManager::try_create()
{
auto websocket_client = TRY(Protocol::WebSocketClient::try_create());
return adopt_nonnull_ref_or_enomem(new (nothrow) WebSocketClientManager(move(websocket_client)));
}
WebSocketClientManager::WebSocketClientManager(NonnullRefPtr<Protocol::WebSocketClient> websocket_client)
: m_websocket_client(move(websocket_client))
{
}
RefPtr<Protocol::WebSocket> WebSocketClientManager::connect(const AK::URL& url)
{
return m_websocket_client->connect(url);
}
// https://html.spec.whatwg.org/multipage/web-sockets.html#the-websocket-interface
DOM::ExceptionOr<NonnullRefPtr<WebSocket>> WebSocket::create_with_global_object(Bindings::WindowObject& window, const String& url)
{
AK::URL url_record(url);
if (!url_record.is_valid())
return DOM::SyntaxError::create("Invalid URL");
if (!url_record.protocol().is_one_of("ws", "wss"))
return DOM::SyntaxError::create("Invalid protocol");
if (!url_record.fragment().is_empty())
return DOM::SyntaxError::create("Presence of URL fragment is invalid");
// 5. If `protocols` is a string, set `protocols` to a sequence consisting of just that string
// 6. If any of the values in `protocols` occur more than once or otherwise fail to match the requirements, throw SyntaxError
return WebSocket::create(window.impl(), url_record);
}
WebSocket::WebSocket(DOM::Window& window, AK::URL& url)
: EventTarget(static_cast<Bindings::ScriptExecutionContext&>(window.associated_document()))
, m_window(window)
{
// FIXME: Integrate properly with FETCH as per https://fetch.spec.whatwg.org/#websocket-opening-handshake
m_websocket = WebSocketClientManager::the().connect(url);
m_websocket->on_open = [weak_this = make_weak_ptr()] {
if (!weak_this)
return;
auto& websocket = const_cast<WebSocket&>(*weak_this);
websocket.on_open();
};
m_websocket->on_message = [weak_this = make_weak_ptr()](auto message) {
if (!weak_this)
return;
auto& websocket = const_cast<WebSocket&>(*weak_this);
websocket.on_message(move(message.data), message.is_text);
};
m_websocket->on_close = [weak_this = make_weak_ptr()](auto code, auto reason, bool was_clean) {
if (!weak_this)
return;
auto& websocket = const_cast<WebSocket&>(*weak_this);
websocket.on_close(code, reason, was_clean);
};
m_websocket->on_error = [weak_this = make_weak_ptr()](auto) {
if (!weak_this)
return;
auto& websocket = const_cast<WebSocket&>(*weak_this);
websocket.on_error();
};
}
WebSocket::~WebSocket()
{
}
// https://html.spec.whatwg.org/multipage/web-sockets.html#the-websocket-interface
WebSocket::ReadyState WebSocket::ready_state() const
{
if (!m_websocket)
return WebSocket::ReadyState::Closed;
auto ready_state = const_cast<Protocol::WebSocket&>(*m_websocket).ready_state();
switch (ready_state) {
case Protocol::WebSocket::ReadyState::Connecting:
return WebSocket::ReadyState::Connecting;
case Protocol::WebSocket::ReadyState::Open:
return WebSocket::ReadyState::Open;
case Protocol::WebSocket::ReadyState::Closing:
return WebSocket::ReadyState::Closing;
case Protocol::WebSocket::ReadyState::Closed:
return WebSocket::ReadyState::Closed;
}
return WebSocket::ReadyState::Closed;
}
// https://html.spec.whatwg.org/multipage/web-sockets.html#the-websocket-interface
String WebSocket::extensions() const
{
if (!m_websocket)
return String::empty();
// https://html.spec.whatwg.org/multipage/web-sockets.html#feedback-from-the-protocol
// FIXME: Change the extensions attribute's value to the extensions in use, if it is not the null value.
return String::empty();
}
// https://html.spec.whatwg.org/multipage/web-sockets.html#the-websocket-interface
String WebSocket::protocol() const
{
if (!m_websocket)
return String::empty();
// https://html.spec.whatwg.org/multipage/web-sockets.html#feedback-from-the-protocol
// FIXME: Change the protocol attribute's value to the subprotocol in use, if it is not the null value.
return String::empty();
}
// https://html.spec.whatwg.org/multipage/web-sockets.html#the-websocket-interface
DOM::ExceptionOr<void> WebSocket::close(u16 code, const String& reason)
{
// HACK : we should have an Optional<u16>
if (code == 0)
code = 1000;
if (code != 1000 && (code < 3000 || code > 4099))
return DOM::InvalidAccessError::create("The close error code is invalid");
if (!reason.is_empty() && reason.bytes().size() > 123)
return DOM::SyntaxError::create("The close reason is longer than 123 bytes");
auto state = ready_state();
if (state == WebSocket::ReadyState::Closing || state == WebSocket::ReadyState::Closed)
return {};
// Note : Both of these are handled by the WebSocket Protocol when calling close()
// 3b. If the WebSocket connection is not yet established [WSP]
// 3c. If the WebSocket closing handshake has not yet been started [WSP]
m_websocket->close(code, reason);
return {};
}
// https://html.spec.whatwg.org/multipage/web-sockets.html#the-websocket-interface
DOM::ExceptionOr<void> WebSocket::send(const String& data)
{
auto state = ready_state();
if (state == WebSocket::ReadyState::Connecting)
return DOM::InvalidStateError::create("Websocket is still CONNECTING");
if (state == WebSocket::ReadyState::Open) {
m_websocket->send(data);
// TODO : If the data cannot be sent, e.g. because it would need to be buffered but the buffer is full, the user agent must flag the WebSocket as full and then close the WebSocket connection.
// TODO : Any invocation of this method with a string argument that does not throw an exception must increase the bufferedAmount attribute by the number of bytes needed to express the argument as UTF-8.
}
return {};
}
// https://html.spec.whatwg.org/multipage/web-sockets.html#feedback-from-the-protocol
void WebSocket::on_open()
{
// 1. Change the readyState attribute's value to OPEN (1).
// 2. Change the extensions attribute's value to the extensions in use, if it is not the null value. [WSP]
// 3. Change the protocol attribute's value to the subprotocol in use, if it is not the null value. [WSP]
dispatch_event(DOM::Event::create(EventNames::open));
}
// https://html.spec.whatwg.org/multipage/web-sockets.html#feedback-from-the-protocol
void WebSocket::on_error()
{
dispatch_event(DOM::Event::create(EventNames::error));
}
// https://html.spec.whatwg.org/multipage/web-sockets.html#feedback-from-the-protocol
void WebSocket::on_close(u16 code, String reason, bool was_clean)
{
// 1. Change the readyState attribute's value to CLOSED. This is handled by the Protocol's WebSocket
// 2. If [needed], fire an event named error at the WebSocket object. This is handled by the Protocol's WebSocket
CloseEventInit event_init {};
event_init.was_clean = was_clean;
event_init.code = code;
event_init.reason = move(reason);
dispatch_event(CloseEvent::create(EventNames::close, event_init));
}
// https://html.spec.whatwg.org/multipage/web-sockets.html#feedback-from-the-protocol
void WebSocket::on_message(ByteBuffer message, bool is_text)
{
if (m_websocket->ready_state() != Protocol::WebSocket::ReadyState::Open)
return;
if (is_text) {
auto text_message = String(ReadonlyBytes(message));
MessageEventInit event_init {};
event_init.data = JS::js_string(wrapper()->vm(), text_message);
event_init.origin = url();
dispatch_event(MessageEvent::create(EventNames::message, event_init));
return;
}
// type indicates that the data is Binary and binaryType is "blob"
// type indicates that the data is Binary and binaryType is "arraybuffer"
TODO();
}
JS::Object* WebSocket::create_wrapper(JS::GlobalObject& global_object)
{
return wrap(global_object, *this);
}
#undef __ENUMERATE
#define __ENUMERATE(attribute_name, event_name) \
void WebSocket::set_##attribute_name(HTML::EventHandler value) \
{ \
set_event_handler_attribute(event_name, move(value)); \
} \
HTML::EventHandler WebSocket::attribute_name() \
{ \
return event_handler_attribute(event_name); \
}
ENUMERATE_WEBSOCKET_EVENT_HANDLERS(__ENUMERATE)
#undef __ENUMERATE
}