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9ee63ef8b3
This prevents the compiler from selecting the GVariant(bool) constructor which is clearly not what I want when I do GVariant("Hello"). :^)
260 lines
6.0 KiB
C++
260 lines
6.0 KiB
C++
#include <LibGUI/GVariant.h>
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GVariant::GVariant()
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{
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m_value.as_string = nullptr;
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}
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GVariant::~GVariant()
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{
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clear();
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}
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void GVariant::clear()
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{
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switch (m_type) {
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case Type::String:
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AK::deref_if_not_null(m_value.as_string);
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break;
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case Type::Bitmap:
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AK::deref_if_not_null(m_value.as_bitmap);
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break;
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case Type::Icon:
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AK::deref_if_not_null(m_value.as_icon);
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break;
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default:
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break;
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}
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m_type = Type::Invalid;
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m_value.as_string = nullptr;
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}
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GVariant::GVariant(int value)
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: m_type(Type::Int)
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{
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m_value.as_int = value;
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}
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GVariant::GVariant(float value)
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: m_type(Type::Float)
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{
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m_value.as_float = value;
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}
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GVariant::GVariant(bool value)
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: m_type(Type::Bool)
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{
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m_value.as_bool = value;
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}
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GVariant::GVariant(const char* cstring)
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: GVariant(String(cstring))
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{
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}
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GVariant::GVariant(const String& value)
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: m_type(Type::String)
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{
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m_value.as_string = const_cast<StringImpl*>(value.impl());
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AK::ref_if_not_null(m_value.as_string);
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}
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GVariant::GVariant(const GraphicsBitmap& value)
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: m_type(Type::Bitmap)
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{
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m_value.as_bitmap = const_cast<GraphicsBitmap*>(&value);
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AK::ref_if_not_null(m_value.as_bitmap);
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}
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GVariant::GVariant(const GIcon& value)
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: m_type(Type::Icon)
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{
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m_value.as_icon = &const_cast<GIconImpl&>(value.impl());
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AK::ref_if_not_null(m_value.as_icon);
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}
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GVariant::GVariant(Color color)
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: m_type(Type::Color)
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{
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m_value.as_color = color.value();
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}
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GVariant::GVariant(const Point& point)
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: m_type(Type::Point)
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{
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m_value.as_point = { point.x(), point.y() };
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}
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GVariant::GVariant(const Size& size)
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: m_type(Type::Size)
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{
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m_value.as_size = { size.width(), size.height() };
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}
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GVariant::GVariant(const Rect& rect)
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: m_type(Type::Rect)
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{
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m_value.as_rect = (const RawRect&)rect;
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}
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GVariant& GVariant::operator=(const GVariant& other)
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{
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if (&other == this)
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return *this;
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clear();
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copy_from(other);
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return *this;
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}
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GVariant& GVariant::operator=(GVariant&& other)
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{
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if (&other == this)
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return *this;
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// FIXME: Move, not copy!
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clear();
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copy_from(other);
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other.clear();
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return *this;
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}
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GVariant::GVariant(const GVariant& other)
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{
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copy_from(other);
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}
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void GVariant::copy_from(const GVariant& other)
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{
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ASSERT(!is_valid());
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m_type = other.m_type;
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switch (m_type) {
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case Type::Bool:
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m_value.as_bool = other.m_value.as_bool;
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break;
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case Type::Int:
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m_value.as_int = other.m_value.as_int;
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break;
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case Type::Float:
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m_value.as_float = other.m_value.as_float;
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break;
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case Type::String:
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m_value.as_string = other.m_value.as_string;
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AK::ref_if_not_null(m_value.as_bitmap);
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break;
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case Type::Bitmap:
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m_value.as_bitmap = other.m_value.as_bitmap;
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AK::ref_if_not_null(m_value.as_bitmap);
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break;
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case Type::Icon:
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m_value.as_icon = other.m_value.as_icon;
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AK::ref_if_not_null(m_value.as_icon);
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break;
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case Type::Color:
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m_value.as_color = other.m_value.as_color;
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break;
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case Type::Point:
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m_value.as_point = other.m_value.as_point;
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break;
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case Type::Size:
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m_value.as_size = other.m_value.as_size;
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break;
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case Type::Rect:
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m_value.as_rect = other.m_value.as_rect;
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break;
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case Type::Invalid:
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break;
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}
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}
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bool GVariant::operator==(const GVariant& other) const
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{
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if (m_type != other.m_type)
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return to_string() == other.to_string();
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switch (m_type) {
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case Type::Bool:
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return as_bool() == other.as_bool();
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case Type::Int:
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return as_int() == other.as_int();
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case Type::Float:
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return as_float() == other.as_float();
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case Type::String:
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return as_string() == other.as_string();
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case Type::Bitmap:
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return m_value.as_bitmap == other.m_value.as_bitmap;
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case Type::Icon:
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return m_value.as_icon == other.m_value.as_icon;
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case Type::Color:
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return m_value.as_color == other.m_value.as_color;
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case Type::Point:
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return as_point() == other.as_point();
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case Type::Size:
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return as_size() == other.as_size();
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case Type::Rect:
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return as_rect() == other.as_rect();
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case Type::Invalid:
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break;
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}
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ASSERT_NOT_REACHED();
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}
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bool GVariant::operator<(const GVariant& other) const
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{
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if (m_type != other.m_type)
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return to_string() < other.to_string();
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switch (m_type) {
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case Type::Bool:
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return as_bool() < other.as_bool();
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case Type::Int:
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return as_int() < other.as_int();
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case Type::Float:
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return as_float() < other.as_float();
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case Type::String:
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return as_string() < other.as_string();
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case Type::Bitmap:
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// FIXME: Maybe compare bitmaps somehow differently?
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return m_value.as_bitmap < other.m_value.as_bitmap;
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case Type::Icon:
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// FIXME: Maybe compare icons somehow differently?
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return m_value.as_icon < other.m_value.as_icon;
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case Type::Color:
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return m_value.as_color < other.m_value.as_color;
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case Type::Point:
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case Type::Size:
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case Type::Rect:
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// FIXME: Figure out how to compare these.
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ASSERT_NOT_REACHED();
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case Type::Invalid:
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break;
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}
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ASSERT_NOT_REACHED();
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}
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String GVariant::to_string() const
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{
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switch (m_type) {
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case Type::Bool:
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return as_bool() ? "true" : "false";
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case Type::Int:
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return String::format("%d", as_int());
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case Type::Float:
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return String::format("%f", (double)as_float());
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case Type::String:
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return as_string();
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case Type::Bitmap:
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return "[GraphicsBitmap]";
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case Type::Icon:
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return "[GIcon]";
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case Type::Color:
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return as_color().to_string();
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case Type::Point:
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return as_point().to_string();
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case Type::Size:
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return as_size().to_string();
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case Type::Rect:
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return as_rect().to_string();
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case Type::Invalid:
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return "[null]";
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break;
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}
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ASSERT_NOT_REACHED();
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}
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