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3ad9df1522
Some tools (e.g. ZoomTool) doesn't need layer to work. This commit makes mouse events fire even if there is no layer. This fixes a bug that ZoomTool didn't work when there is no layers.
36 lines
993 B
C++
36 lines
993 B
C++
/*
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* Copyright (c) 2020, Ben Jilks <benjyjilks@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "Tool.h"
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namespace PixelPaint {
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class BrushTool final : public Tool {
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public:
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BrushTool();
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virtual ~BrushTool() override;
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virtual void on_mousedown(Layer*, MouseEvent&) override;
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virtual void on_mousemove(Layer*, MouseEvent&) override;
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virtual void on_mouseup(Layer*, MouseEvent&) override;
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virtual GUI::Widget* get_properties_widget() override;
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virtual Gfx::StandardCursor cursor() override { return Gfx::StandardCursor::Crosshair; }
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private:
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RefPtr<GUI::Widget> m_properties_widget;
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int m_size { 20 };
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int m_hardness { 80 };
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bool m_was_drawing { false };
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Gfx::IntPoint m_last_position;
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void draw_line(Gfx::Bitmap& bitmap, Gfx::Color const& color, Gfx::IntPoint const& start, Gfx::IntPoint const& end);
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void draw_point(Gfx::Bitmap& bitmap, Gfx::Color const& color, Gfx::IntPoint const& point);
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};
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}
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