ladybird/Userland/Libraries/LibGUI/Window.cpp
Andreas Kling db335f5f40 LibGfx+LibGUI: Move Bitmap volatility stuff to GUI::WindowBackingStore
This is only used by LibGUI to manage the volatility of window backing
stores, so let's move it out of Gfx::Bitmap.
2024-04-29 09:49:28 +02:00

1475 lines
46 KiB
C++

/*
* Copyright (c) 2018-2023, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Debug.h>
#include <AK/HashMap.h>
#include <AK/IDAllocator.h>
#include <AK/JsonObject.h>
#include <AK/NeverDestroyed.h>
#include <AK/ScopeGuard.h>
#include <LibConfig/Client.h>
#include <LibCore/EventLoop.h>
#include <LibCore/MimeData.h>
#include <LibGUI/Action.h>
#include <LibGUI/Application.h>
#include <LibGUI/ConnectionToWindowManagerServer.h>
#include <LibGUI/ConnectionToWindowServer.h>
#include <LibGUI/Desktop.h>
#include <LibGUI/Event.h>
#include <LibGUI/MenuItem.h>
#include <LibGUI/Menubar.h>
#include <LibGUI/Painter.h>
#include <LibGUI/Widget.h>
#include <LibGUI/Window.h>
#include <LibGfx/Bitmap.h>
#include <LibGfx/Palette.h>
#include <fcntl.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
namespace GUI {
static i32 s_next_backing_store_serial;
static IDAllocator s_window_id_allocator;
class WindowBackingStore {
public:
explicit WindowBackingStore(NonnullRefPtr<Gfx::Bitmap> bitmap)
: m_bitmap(move(bitmap))
, m_serial(++s_next_backing_store_serial)
, m_visible_size(m_bitmap->size())
{
}
Gfx::Bitmap& bitmap() { return *m_bitmap; }
Gfx::Bitmap const& bitmap() const { return *m_bitmap; }
Gfx::IntSize size() const { return m_bitmap->size(); }
i32 serial() const { return m_serial; }
Gfx::IntSize visible_size() const { return m_visible_size; }
void set_visible_size(Gfx::IntSize visible_size) { m_visible_size = visible_size; }
[[nodiscard]] bool is_volatile() const { return m_volatile; }
void set_volatile()
{
if (m_volatile)
return;
#ifdef AK_OS_SERENITY
int rc = madvise(m_bitmap->scanline_u8(0), m_bitmap->data_size(), MADV_SET_VOLATILE);
if (rc < 0) {
perror("madvise(MADV_SET_VOLATILE)");
VERIFY_NOT_REACHED();
}
#endif
m_volatile = true;
}
// Returns true if making the bitmap non-volatile succeeded. `was_purged` indicates status of contents.
// Returns false if there was not enough memory.
[[nodiscard]] bool set_nonvolatile(bool& was_purged)
{
if (!m_volatile) {
was_purged = false;
return true;
}
#ifdef AK_OS_SERENITY
int rc = madvise(m_bitmap->scanline_u8(0), m_bitmap->data_size(), MADV_SET_NONVOLATILE);
if (rc < 0) {
if (errno == ENOMEM) {
was_purged = true;
return false;
}
perror("madvise(MADV_SET_NONVOLATILE)");
VERIFY_NOT_REACHED();
}
was_purged = rc != 0;
#endif
m_volatile = false;
return true;
}
private:
NonnullRefPtr<Gfx::Bitmap> m_bitmap;
i32 const m_serial;
Gfx::IntSize m_visible_size;
bool m_volatile { false };
};
static NeverDestroyed<HashTable<Window*>> all_windows;
static NeverDestroyed<HashMap<int, Window*>> reified_windows;
Window* Window::from_window_id(int window_id)
{
auto it = reified_windows->find(window_id);
if (it != reified_windows->end())
return (*it).value;
return nullptr;
}
Window::Window(Core::EventReceiver* parent)
: GUI::Object(parent)
, m_menubar(Menubar::construct())
, m_pid(getpid())
{
if (parent)
set_window_mode(WindowMode::Passive);
all_windows->set(this);
m_rect_when_windowless = { -5000, -5000, 0, 0 };
m_floating_rect = { -5000, -5000, 0, 0 };
m_title_when_windowless = "GUI::Window";
REGISTER_DEPRECATED_STRING_PROPERTY("title", title, set_title)
register_property(
"visible"sv, [this] { return is_visible(); }, nullptr, nullptr);
register_property(
"active"sv, [this] { return is_active(); }, nullptr, nullptr);
REGISTER_BOOL_PROPERTY("minimizable", is_minimizable, set_minimizable);
REGISTER_BOOL_PROPERTY("resizable", is_resizable, set_resizable);
REGISTER_BOOL_PROPERTY("fullscreen", is_fullscreen, set_fullscreen);
REGISTER_RECT_PROPERTY("rect", rect, set_rect);
REGISTER_SIZE_PROPERTY("base_size", base_size, set_base_size);
REGISTER_SIZE_PROPERTY("size_increment", size_increment, set_size_increment);
REGISTER_BOOL_PROPERTY("obey_widget_min_size", is_obeying_widget_min_size, set_obey_widget_min_size);
}
Window::~Window()
{
all_windows->remove(this);
hide();
}
void Window::close()
{
hide();
if (m_save_size_and_position_on_close)
save_size_and_position(m_save_domain, m_save_group);
if (on_close)
on_close();
}
void Window::move_to_front()
{
if (!is_visible())
return;
ConnectionToWindowServer::the().async_move_window_to_front(m_window_id);
}
void Window::show()
{
if (is_visible())
return;
auto* parent_window = find_parent_window();
m_window_id = s_window_id_allocator.allocate();
Gfx::IntRect launch_origin_rect;
if (auto* launch_origin_rect_string = getenv("__libgui_launch_origin_rect")) {
auto parts = StringView { launch_origin_rect_string, strlen(launch_origin_rect_string) }.split_view(',');
if (parts.size() == 4) {
launch_origin_rect = Gfx::IntRect {
parts[0].to_number<int>().value_or(0),
parts[1].to_number<int>().value_or(0),
parts[2].to_number<int>().value_or(0),
parts[3].to_number<int>().value_or(0),
};
}
unsetenv("__libgui_launch_origin_rect");
}
update_min_size();
ConnectionToWindowServer::the().async_create_window(
m_window_id,
m_pid,
m_rect_when_windowless,
!m_moved_by_client,
m_has_alpha_channel,
m_minimizable,
m_closeable,
m_resizable,
m_fullscreen,
m_frameless,
m_forced_shadow,
m_alpha_hit_threshold,
m_base_size,
m_size_increment,
m_minimum_size_when_windowless,
m_resize_aspect_ratio,
(i32)m_window_type,
(i32)m_window_mode,
m_title_when_windowless,
parent_window ? parent_window->window_id() : 0,
launch_origin_rect);
m_visible = true;
m_visible_for_timer_purposes = true;
apply_icon();
m_menubar->for_each_menu([&](Menu& menu) {
menu.realize_menu_if_needed();
ConnectionToWindowServer::the().async_add_menu(m_window_id, menu.menu_id());
return IterationDecision::Continue;
});
set_maximized(m_maximized);
reified_windows->set(m_window_id, this);
Application::the()->did_create_window({});
update();
}
Window* Window::find_parent_window()
{
for (auto* ancestor = parent(); ancestor; ancestor = ancestor->parent()) {
if (is<Window>(ancestor))
return static_cast<Window*>(ancestor);
}
return nullptr;
}
void Window::server_did_destroy()
{
reified_windows->remove(m_window_id);
m_window_id = 0;
m_visible = false;
m_pending_paint_event_rects.clear();
m_back_store = nullptr;
m_front_store = nullptr;
m_cursor = Gfx::StandardCursor::None;
}
void Window::hide()
{
if (!is_visible())
return;
// NOTE: Don't bother asking WindowServer to destroy windows during application teardown.
// All our windows will be automatically garbage-collected by WindowServer anyway.
if (GUI::Application::in_teardown())
return;
m_rect_when_windowless = rect();
m_floating_rect = floating_rect();
auto destroyed_window_ids = ConnectionToWindowServer::the().destroy_window(m_window_id);
server_did_destroy();
for (auto child_window_id : destroyed_window_ids) {
if (auto* window = Window::from_window_id(child_window_id)) {
window->server_did_destroy();
}
}
if (auto* app = Application::the()) {
bool app_has_visible_windows = false;
for (auto& window : *all_windows) {
if (window->is_visible()) {
app_has_visible_windows = true;
break;
}
}
if (!app_has_visible_windows)
app->did_delete_last_window({});
}
}
void Window::set_title(ByteString title)
{
m_title_when_windowless = move(title);
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_window_title(m_window_id, m_title_when_windowless);
}
ByteString Window::title() const
{
if (!is_visible())
return m_title_when_windowless;
return ConnectionToWindowServer::the().get_window_title(m_window_id);
}
Gfx::IntRect Window::applet_rect_on_screen() const
{
VERIFY(m_window_type == WindowType::Applet);
return ConnectionToWindowServer::the().get_applet_rect_on_screen(m_window_id);
}
Gfx::IntRect Window::rect() const
{
if (!is_visible())
return m_rect_when_windowless;
return ConnectionToWindowServer::the().get_window_rect(m_window_id);
}
Gfx::IntRect Window::floating_rect() const
{
if (!is_visible())
return m_floating_rect;
return ConnectionToWindowServer::the().get_window_floating_rect(m_window_id);
}
void Window::set_rect(Gfx::IntRect const& a_rect)
{
if (a_rect.location() != m_rect_when_windowless.location()) {
m_moved_by_client = true;
}
m_rect_when_windowless = a_rect;
m_floating_rect = a_rect;
if (!is_visible()) {
if (m_main_widget)
m_main_widget->resize(m_rect_when_windowless.size());
return;
}
auto window_rect = ConnectionToWindowServer::the().set_window_rect(m_window_id, a_rect);
if (m_back_store && m_back_store->size() != window_rect.size())
m_back_store = nullptr;
if (m_front_store && m_front_store->size() != window_rect.size())
m_front_store = nullptr;
if (m_main_widget)
m_main_widget->resize(window_rect.size());
}
Gfx::IntSize Window::minimum_size() const
{
if (!is_visible())
return m_minimum_size_when_windowless;
return ConnectionToWindowServer::the().get_window_minimum_size(m_window_id);
}
void Window::set_minimum_size(Gfx::IntSize size)
{
VERIFY(size.width() >= 0 && size.height() >= 0);
VERIFY(!is_obeying_widget_min_size());
m_minimum_size_when_windowless = size;
if (is_visible())
ConnectionToWindowServer::the().async_set_window_minimum_size(m_window_id, size);
}
void Window::center_on_screen()
{
set_rect(rect().centered_within(Desktop::the().rect()));
}
void Window::center_within(Window const& other)
{
if (this == &other)
return;
set_rect(rect().centered_within(other.rect()));
}
void Window::center_within(Gfx::IntRect const& other)
{
set_rect(rect().centered_within(other));
}
void Window::constrain_to_desktop()
{
auto desktop_rect = Desktop::the().rect().shrunken(0, 0, Desktop::the().taskbar_height(), 0);
auto titlebar = Application::the()->palette().window_title_height();
auto border = Application::the()->palette().window_border_thickness();
auto constexpr margin = 1;
auto framed_rect = rect().inflated(border + titlebar + margin, border, border, border);
if (desktop_rect.contains(framed_rect))
return;
auto constrained = framed_rect.constrained_to(desktop_rect);
constrained.shrink(border + titlebar + margin, border, border, border);
set_rect(constrained.x(), constrained.y(), rect().width(), rect().height());
}
void Window::set_window_type(WindowType window_type)
{
m_window_type = window_type;
}
void Window::set_window_mode(WindowMode mode)
{
VERIFY(!is_visible());
m_window_mode = mode;
}
void Window::make_window_manager(unsigned event_mask)
{
GUI::ConnectionToWindowManagerServer::the().async_set_event_mask(event_mask);
GUI::ConnectionToWindowManagerServer::the().async_set_manager_window(m_window_id);
}
void Window::set_cursor(Gfx::StandardCursor cursor)
{
if (m_cursor == cursor)
return;
m_cursor = cursor;
update_cursor();
}
void Window::set_cursor(NonnullRefPtr<Gfx::Bitmap const> cursor)
{
if (m_cursor == cursor)
return;
m_cursor = cursor;
update_cursor();
}
void Window::handle_drop_event(DropEvent& event)
{
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
auto local_event = make<DropEvent>(result.local_position, event.text(), event.mime_data());
VERIFY(result.widget);
result.widget->dispatch_event(*local_event, this);
Application::the()->set_drag_hovered_widget({}, nullptr);
}
void Window::handle_mouse_event(MouseEvent& event)
{
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
VERIFY(result.widget);
if (m_automatic_cursor_tracking_widget) {
auto window_relative_rect = m_automatic_cursor_tracking_widget->window_relative_rect();
Gfx::IntPoint local_point { event.x() - window_relative_rect.x(), event.y() - window_relative_rect.y() };
auto local_event = MouseEvent((Event::Type)event.type(), local_point, event.buttons(), event.button(), event.modifiers(), event.wheel_delta_x(), event.wheel_delta_y(), event.wheel_raw_delta_x(), event.wheel_raw_delta_y());
m_automatic_cursor_tracking_widget->dispatch_event(local_event, this);
if (event.buttons() == 0) {
m_automatic_cursor_tracking_widget = nullptr;
} else {
auto is_hovered = m_automatic_cursor_tracking_widget.ptr() == result.widget.ptr();
set_hovered_widget(is_hovered ? m_automatic_cursor_tracking_widget.ptr() : nullptr);
}
return;
}
set_hovered_widget(result.widget);
if (event.buttons() != 0 && !m_automatic_cursor_tracking_widget)
m_automatic_cursor_tracking_widget = *result.widget;
auto local_event = MouseEvent((Event::Type)event.type(), result.local_position, event.buttons(), event.button(), event.modifiers(), event.wheel_delta_x(), event.wheel_delta_y(), event.wheel_raw_delta_x(), event.wheel_raw_delta_y());
result.widget->dispatch_event(local_event, this);
}
Gfx::IntSize Window::backing_store_size(Gfx::IntSize window_size) const
{
if (!m_resizing)
return window_size;
int const backing_margin_during_resize = 64;
return { window_size.width() + backing_margin_during_resize, window_size.height() + backing_margin_during_resize };
}
void Window::handle_multi_paint_event(MultiPaintEvent& event)
{
if (!is_visible())
return;
if (!m_main_widget)
return;
auto rects = event.rects();
if (!m_pending_paint_event_rects.is_empty()) {
// It's possible that there had been some calls to update() that
// haven't been flushed. We can handle these right now, avoiding
// another round trip.
rects.extend(move(m_pending_paint_event_rects));
}
VERIFY(!rects.is_empty());
// Throw away our backing store if its size is different, and we've stopped resizing or double buffering is disabled.
// This ensures that we shrink the backing store after a resize, and that we do not get flickering artifacts when
// directly painting into a shared active backing store.
if (m_back_store && (!m_resizing || !m_double_buffering_enabled) && m_back_store->size() != event.window_size())
m_back_store = nullptr;
// Discard our backing store if it's unable to contain the new window size. Smaller is fine though, that prevents
// lots of backing store allocations during a resize.
if (m_back_store && !m_back_store->size().contains(event.window_size()))
m_back_store = nullptr;
bool created_new_backing_store = false;
if (!m_back_store) {
m_back_store = create_backing_store(backing_store_size(event.window_size())).release_value_but_fixme_should_propagate_errors();
created_new_backing_store = true;
} else if (m_double_buffering_enabled) {
bool was_purged = false;
bool bitmap_has_memory = m_back_store->set_nonvolatile(was_purged);
if (!bitmap_has_memory) {
// We didn't have enough memory to make the bitmap non-volatile!
// Fall back to single-buffered mode for this window.
// FIXME: Once we have a way to listen for system memory pressure notifications,
// it would be cool to transition back into double-buffered mode once
// the coast is clear.
dbgln("Not enough memory to make backing store non-volatile. Falling back to single-buffered mode.");
m_double_buffering_enabled = false;
m_back_store = move(m_front_store);
created_new_backing_store = true;
} else if (was_purged) {
// The backing store bitmap was cleared, but it does have memory.
// Act as if it's a new backing store so the entire window gets repainted.
created_new_backing_store = true;
}
}
if (created_new_backing_store) {
rects.clear();
rects.append({ {}, event.window_size() });
}
for (auto& rect : rects) {
PaintEvent paint_event(rect);
m_main_widget->dispatch_event(paint_event, this);
}
m_back_store->set_visible_size(event.window_size());
if (m_double_buffering_enabled)
flip(rects);
else if (created_new_backing_store)
set_current_backing_store(*m_back_store, true);
if (is_visible())
ConnectionToWindowServer::the().async_did_finish_painting(m_window_id, rects);
}
void Window::propagate_shortcuts(KeyEvent& event, Widget* widget, ShortcutPropagationBoundary boundary)
{
VERIFY(event.type() == Event::KeyDown);
auto shortcut = Shortcut(event.modifiers(), event.key());
Action* action = nullptr;
if (widget) {
VERIFY(widget->window() == this);
do {
action = widget->action_for_shortcut(shortcut);
if (action)
break;
widget = widget->parent_widget();
} while (widget);
}
if (!action && boundary >= ShortcutPropagationBoundary::Window)
action = action_for_shortcut(shortcut);
if (!action && boundary >= ShortcutPropagationBoundary::Application)
action = Application::the()->action_for_shortcut(shortcut);
if (action) {
action->process_event(*this, event);
return;
}
event.ignore();
}
void Window::restore_size_and_position(StringView domain, StringView group, Optional<Gfx::IntSize> fallback_size, Optional<Gfx::IntPoint> fallback_position)
{
int x = Config::read_i32(domain, group, "X"sv, INT_MIN);
int y = Config::read_i32(domain, group, "Y"sv, INT_MIN);
if (x != INT_MIN && y != INT_MIN) {
move_to(x, y);
} else if (fallback_position.has_value()) {
move_to(fallback_position.release_value());
}
int width = Config::read_i32(domain, group, "Width"sv, INT_MIN);
int height = Config::read_i32(domain, group, "Height"sv, INT_MIN);
if (width != INT_MIN && height != INT_MIN) {
resize(width, height);
} else if (fallback_size.has_value()) {
resize(fallback_size.release_value());
}
set_maximized(Config::read_bool(domain, group, "Maximized"sv, false));
}
void Window::save_size_and_position(StringView domain, StringView group) const
{
auto rect_to_save = floating_rect();
Config::write_i32(domain, group, "X"sv, rect_to_save.x());
Config::write_i32(domain, group, "Y"sv, rect_to_save.y());
Config::write_i32(domain, group, "Width"sv, rect_to_save.width());
Config::write_i32(domain, group, "Height"sv, rect_to_save.height());
Config::write_bool(domain, group, "Maximized"sv, is_maximized());
}
void Window::save_size_and_position_on_close(StringView domain, StringView group)
{
m_save_size_and_position_on_close = true;
m_save_domain = domain;
m_save_group = group;
}
void Window::handle_key_event(KeyEvent& event)
{
if (!m_focused_widget && event.type() == Event::KeyDown && event.key() == Key_Tab && !event.ctrl() && !event.alt() && !event.super()) {
focus_a_widget_if_possible(FocusSource::Keyboard);
}
if (m_default_return_key_widget && event.key() == Key_Return)
if (!m_focused_widget || !is<Button>(m_focused_widget.ptr()))
return default_return_key_widget()->dispatch_event(event, this);
if (m_focused_widget)
m_focused_widget->dispatch_event(event, this);
else if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (event.is_accepted())
return;
// Only process shortcuts if this is a keydown event.
if (event.type() == Event::KeyDown) {
auto const boundary = (is_blocking() || is_popup()) ? ShortcutPropagationBoundary::Window : ShortcutPropagationBoundary::Application;
propagate_shortcuts(event, nullptr, boundary);
}
}
void Window::handle_resize_event(ResizeEvent& event)
{
auto new_size = event.size();
// When the user is done resizing, we receive a last resize event with our actual size.
m_resizing = new_size != m_rect_when_windowless.size();
if (!m_pending_paint_event_rects.is_empty()) {
m_pending_paint_event_rects.clear_with_capacity();
m_pending_paint_event_rects.append({ {}, new_size });
}
m_rect_when_windowless.set_size(new_size);
if (m_main_widget)
m_main_widget->set_relative_rect({ {}, new_size });
}
void Window::handle_input_preemption_event(Core::Event& event)
{
if (on_input_preemption_change)
on_input_preemption_change(event.type() == Event::WindowInputPreempted);
if (!m_focused_widget)
return;
m_focused_widget->set_focus_preempted(event.type() == Event::WindowInputPreempted);
m_focused_widget->update();
}
void Window::handle_became_active_or_inactive_event(Core::Event& event)
{
if (event.type() == Event::WindowBecameActive)
Application::the()->window_did_become_active({}, *this);
else
Application::the()->window_did_become_inactive({}, *this);
if (on_active_window_change)
on_active_window_change(event.type() == Event::WindowBecameActive);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget) {
if (event.type() == Event::WindowBecameActive)
m_focused_widget->set_focus_preempted(false);
m_focused_widget->update();
}
}
void Window::handle_close_request()
{
if (on_close_request) {
if (on_close_request() == Window::CloseRequestDecision::StayOpen)
return;
}
close();
}
void Window::handle_theme_change_event(ThemeChangeEvent& event)
{
if (!m_main_widget)
return;
auto dispatch_theme_change = [&](auto& widget, auto recursive) {
widget.dispatch_event(event, this);
widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
widget.dispatch_event(event, this);
recursive(widget, recursive);
return IterationDecision::Continue;
});
};
dispatch_theme_change(*m_main_widget.ptr(), dispatch_theme_change);
}
void Window::handle_fonts_change_event(FontsChangeEvent& event)
{
if (!m_main_widget)
return;
auto dispatch_fonts_change = [&](auto& widget, auto recursive) {
widget.dispatch_event(event, this);
widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
widget.dispatch_event(event, this);
recursive(widget, recursive);
return IterationDecision::Continue;
});
};
dispatch_fonts_change(*m_main_widget.ptr(), dispatch_fonts_change);
if (is_auto_shrinking())
schedule_relayout();
if (on_font_change)
on_font_change();
}
void Window::handle_screen_rects_change_event(ScreenRectsChangeEvent& event)
{
if (!m_main_widget)
return;
auto dispatch_screen_rects_change = [&](auto& widget, auto recursive) {
widget.dispatch_event(event, this);
widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
widget.dispatch_event(event, this);
recursive(widget, recursive);
return IterationDecision::Continue;
});
};
dispatch_screen_rects_change(*m_main_widget.ptr(), dispatch_screen_rects_change);
screen_rects_change_event(event);
}
void Window::handle_applet_area_rect_change_event(AppletAreaRectChangeEvent& event)
{
if (!m_main_widget)
return;
auto dispatch_applet_area_rect_change = [&](auto& widget, auto recursive) {
widget.dispatch_event(event, this);
widget.for_each_child_widget([&](auto& widget) -> IterationDecision {
widget.dispatch_event(event, this);
recursive(widget, recursive);
return IterationDecision::Continue;
});
};
dispatch_applet_area_rect_change(*m_main_widget.ptr(), dispatch_applet_area_rect_change);
applet_area_rect_change_event(event);
}
void Window::handle_drag_move_event(DragEvent& event)
{
if (!m_main_widget)
return;
auto result = m_main_widget->hit_test(event.position());
VERIFY(result.widget);
Application::the()->set_drag_hovered_widget({}, result.widget, result.local_position, event.mime_types());
// NOTE: Setting the drag hovered widget may have executed arbitrary code, so re-check that the widget is still there.
if (!result.widget)
return;
if (result.widget->has_pending_drop()) {
DragEvent drag_move_event(static_cast<Event::Type>(event.type()), result.local_position, event.mime_types());
result.widget->dispatch_event(drag_move_event, this);
}
}
void Window::enter_event(Core::Event&)
{
}
void Window::leave_event(Core::Event&)
{
}
void Window::handle_entered_event(Core::Event& event)
{
enter_event(event);
}
void Window::handle_left_event(Core::Event& event)
{
set_hovered_widget(nullptr);
Application::the()->set_drag_hovered_widget({}, nullptr);
leave_event(event);
}
void Window::event(Core::Event& event)
{
ScopeGuard guard([&] {
// Accept the event so it doesn't bubble up to parent windows!
event.accept();
});
if (event.type() == Event::Drop)
return handle_drop_event(static_cast<DropEvent&>(event));
if (event.type() == Event::MouseUp || event.type() == Event::MouseDown || event.type() == Event::MouseDoubleClick || event.type() == Event::MouseMove || event.type() == Event::MouseWheel)
return handle_mouse_event(static_cast<MouseEvent&>(event));
if (event.type() == Event::MultiPaint)
return handle_multi_paint_event(static_cast<MultiPaintEvent&>(event));
if (event.type() == Event::KeyUp || event.type() == Event::KeyDown)
return handle_key_event(static_cast<KeyEvent&>(event));
if (event.type() == Event::WindowBecameActive || event.type() == Event::WindowBecameInactive)
return handle_became_active_or_inactive_event(event);
if (event.type() == Event::WindowInputPreempted || event.type() == Event::WindowInputRestored)
return handle_input_preemption_event(event);
if (event.type() == Event::WindowCloseRequest)
return handle_close_request();
if (event.type() == Event::WindowEntered)
return handle_entered_event(event);
if (event.type() == Event::WindowLeft)
return handle_left_event(event);
if (event.type() == Event::Resize)
return handle_resize_event(static_cast<ResizeEvent&>(event));
if (event.type() > Event::__Begin_WM_Events && event.type() < Event::__End_WM_Events)
return wm_event(static_cast<WMEvent&>(event));
if (event.type() == Event::DragMove)
return handle_drag_move_event(static_cast<DragEvent&>(event));
if (event.type() == Event::ThemeChange)
return handle_theme_change_event(static_cast<ThemeChangeEvent&>(event));
if (event.type() == Event::FontsChange)
return handle_fonts_change_event(static_cast<FontsChangeEvent&>(event));
if (event.type() == Event::ScreenRectsChange)
return handle_screen_rects_change_event(static_cast<ScreenRectsChangeEvent&>(event));
if (event.type() == Event::AppletAreaRectChange)
return handle_applet_area_rect_change_event(static_cast<AppletAreaRectChangeEvent&>(event));
Core::EventReceiver::event(event);
}
bool Window::is_visible() const
{
return m_visible;
}
void Window::update()
{
auto rect = this->rect();
update({ 0, 0, rect.width(), rect.height() });
}
void Window::force_update()
{
if (!is_visible())
return;
auto rect = this->rect();
ConnectionToWindowServer::the().async_invalidate_rect(m_window_id, { { 0, 0, rect.width(), rect.height() } }, true);
}
void Window::update(Gfx::IntRect const& a_rect)
{
if (!is_visible())
return;
for (auto& pending_rect : m_pending_paint_event_rects) {
if (pending_rect.contains(a_rect)) {
dbgln_if(UPDATE_COALESCING_DEBUG, "Ignoring {} since it's contained by pending rect {}", a_rect, pending_rect);
return;
}
}
if (m_pending_paint_event_rects.is_empty()) {
deferred_invoke([this] {
auto rects = move(m_pending_paint_event_rects);
if (rects.is_empty())
return;
ConnectionToWindowServer::the().async_invalidate_rect(m_window_id, rects, false);
});
}
m_pending_paint_event_rects.append(a_rect);
}
void Window::set_main_widget(Widget* widget)
{
if (m_main_widget == widget)
return;
if (m_main_widget) {
m_main_widget->set_window(nullptr);
remove_child(*m_main_widget);
}
m_main_widget = widget;
if (m_main_widget) {
add_child(*widget);
auto new_window_rect = rect();
auto new_widget_min_size = m_main_widget->effective_min_size();
new_window_rect.set_width(max(new_window_rect.width(), MUST(new_widget_min_size.width().shrink_value())));
new_window_rect.set_height(max(new_window_rect.height(), MUST(new_widget_min_size.height().shrink_value())));
set_rect(new_window_rect);
m_main_widget->set_relative_rect({ {}, new_window_rect.size() });
m_main_widget->set_window(this);
if (m_main_widget->focus_policy() != FocusPolicy::NoFocus)
m_main_widget->set_focus(true);
}
update();
}
void Window::set_default_return_key_widget(Widget* widget)
{
if (m_default_return_key_widget == widget)
return;
m_default_return_key_widget = widget;
}
void Window::set_focused_widget(Widget* widget, FocusSource source)
{
if (m_focused_widget == widget)
return;
WeakPtr<Widget> previously_focused_widget = m_focused_widget;
m_focused_widget = widget;
if (!m_focused_widget && m_previously_focused_widget)
m_focused_widget = m_previously_focused_widget;
if (m_default_return_key_widget && m_default_return_key_widget->on_focus_change)
m_default_return_key_widget->on_focus_change(m_default_return_key_widget->is_focused(), source);
if (previously_focused_widget) {
Core::EventLoop::current().post_event(*previously_focused_widget, make<FocusEvent>(Event::FocusOut, source));
previously_focused_widget->update();
if (previously_focused_widget && previously_focused_widget->on_focus_change)
previously_focused_widget->on_focus_change(previously_focused_widget->is_focused(), source);
m_previously_focused_widget = previously_focused_widget;
}
if (m_focused_widget) {
Core::EventLoop::current().post_event(*m_focused_widget, make<FocusEvent>(Event::FocusIn, source));
m_focused_widget->update();
if (m_focused_widget && m_focused_widget->on_focus_change)
m_focused_widget->on_focus_change(m_focused_widget->is_focused(), source);
}
}
void Window::set_automatic_cursor_tracking_widget(Widget* widget)
{
if (widget == m_automatic_cursor_tracking_widget)
return;
m_automatic_cursor_tracking_widget = widget;
}
void Window::set_has_alpha_channel(bool value)
{
if (m_has_alpha_channel == value)
return;
m_has_alpha_channel = value;
if (!is_visible())
return;
m_pending_paint_event_rects.clear();
m_back_store = nullptr;
m_front_store = nullptr;
ConnectionToWindowServer::the().async_set_window_has_alpha_channel(m_window_id, value);
update();
}
void Window::set_double_buffering_enabled(bool value)
{
VERIFY(!is_visible());
m_double_buffering_enabled = value;
}
void Window::set_alpha_hit_threshold(float threshold)
{
if (threshold < 0.0f)
threshold = 0.0f;
else if (threshold > 1.0f)
threshold = 1.0f;
if (m_alpha_hit_threshold == threshold)
return;
m_alpha_hit_threshold = threshold;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_window_alpha_hit_threshold(m_window_id, threshold);
}
void Window::set_hovered_widget(Widget* widget)
{
if (widget == m_hovered_widget)
return;
if (m_hovered_widget)
Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Leave));
m_hovered_widget = widget;
if (m_hovered_widget)
Core::EventLoop::current().post_event(*m_hovered_widget, make<Event>(Event::Enter));
auto* app = Application::the();
if (app && app->hover_debugging_enabled())
update();
}
void Window::set_current_backing_store(WindowBackingStore& backing_store, bool flush_immediately) const
{
auto& bitmap = backing_store.bitmap();
ConnectionToWindowServer::the().set_window_backing_store(
m_window_id,
32,
bitmap.pitch(),
MUST(IPC::File::clone_fd(bitmap.anonymous_buffer().fd())),
backing_store.serial(),
bitmap.has_alpha_channel(),
bitmap.size(),
backing_store.visible_size(),
flush_immediately);
}
void Window::flip(Vector<Gfx::IntRect, 32> const& dirty_rects)
{
swap(m_front_store, m_back_store);
set_current_backing_store(*m_front_store);
if (!m_back_store || m_back_store->size() != m_front_store->size()) {
m_back_store = create_backing_store(m_front_store->size()).release_value_but_fixme_should_propagate_errors();
memcpy(m_back_store->bitmap().scanline(0), m_front_store->bitmap().scanline(0), m_front_store->bitmap().size_in_bytes());
m_back_store->set_volatile();
return;
}
// Copy whatever was painted from the front to the back.
Painter painter(m_back_store->bitmap());
for (auto& dirty_rect : dirty_rects)
painter.blit(dirty_rect.location(), m_front_store->bitmap(), dirty_rect, 1.0f, false);
m_back_store->set_volatile();
}
ErrorOr<NonnullOwnPtr<WindowBackingStore>> Window::create_backing_store(Gfx::IntSize size)
{
auto format = m_has_alpha_channel ? Gfx::BitmapFormat::BGRA8888 : Gfx::BitmapFormat::BGRx8888;
VERIFY(!size.is_empty());
size_t pitch = Gfx::Bitmap::minimum_pitch(size.width(), format);
size_t size_in_bytes = size.height() * pitch;
auto buffer = TRY(Core::AnonymousBuffer::create_with_size(round_up_to_power_of_two(size_in_bytes, PAGE_SIZE)));
// FIXME: Plumb scale factor here eventually.
auto bitmap = TRY(Gfx::Bitmap::create_with_anonymous_buffer(format, buffer, size, 1));
return make<WindowBackingStore>(bitmap);
}
void Window::wm_event(WMEvent&)
{
}
void Window::screen_rects_change_event(ScreenRectsChangeEvent&)
{
}
void Window::applet_area_rect_change_event(AppletAreaRectChangeEvent&)
{
}
void Window::set_icon(Gfx::Bitmap const* icon)
{
if (m_icon == icon)
return;
Gfx::IntSize icon_size = icon ? icon->size() : Gfx::IntSize(16, 16);
auto new_icon = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, icon_size).release_value_but_fixme_should_propagate_errors();
if (icon) {
Painter painter(*new_icon);
painter.blit({ 0, 0 }, *icon, icon->rect());
}
m_icon = move(new_icon);
apply_icon();
}
void Window::apply_icon()
{
if (!m_icon)
return;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_window_icon_bitmap(m_window_id, m_icon->to_shareable_bitmap());
}
void Window::start_interactive_resize(ResizeDirection resize_direction)
{
ConnectionToWindowServer::the().async_start_window_resize(m_window_id, (i32)resize_direction);
}
Vector<Widget&> Window::focusable_widgets(FocusSource source) const
{
if (!m_main_widget)
return {};
HashTable<Widget*> seen_widgets;
Vector<Widget&> collected_widgets;
Function<void(Widget&)> collect_focusable_widgets = [&](auto& widget) {
bool widget_accepts_focus = false;
switch (source) {
case FocusSource::Keyboard:
widget_accepts_focus = has_flag(widget.focus_policy(), FocusPolicy::TabFocus);
break;
case FocusSource::Mouse:
widget_accepts_focus = has_flag(widget.focus_policy(), FocusPolicy::ClickFocus);
break;
case FocusSource::Programmatic:
widget_accepts_focus = widget.focus_policy() != FocusPolicy::NoFocus;
break;
}
if (widget_accepts_focus) {
auto& effective_focus_widget = widget.focus_proxy() ? *widget.focus_proxy() : widget;
if (seen_widgets.set(&effective_focus_widget) == AK::HashSetResult::InsertedNewEntry)
collected_widgets.append(effective_focus_widget);
}
widget.for_each_child_widget([&](auto& child) {
if (!child.is_visible())
return IterationDecision::Continue;
if (!child.is_enabled())
return IterationDecision::Continue;
if (!child.is_auto_focusable())
return IterationDecision::Continue;
collect_focusable_widgets(child);
return IterationDecision::Continue;
});
};
collect_focusable_widgets(const_cast<Widget&>(*m_main_widget));
return collected_widgets;
}
void Window::set_fullscreen(bool fullscreen)
{
if (m_fullscreen == fullscreen)
return;
m_fullscreen = fullscreen;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_fullscreen(m_window_id, fullscreen);
}
void Window::set_frameless(bool frameless)
{
if (m_frameless == frameless)
return;
m_frameless = frameless;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_frameless(m_window_id, frameless);
if (!frameless)
apply_icon();
}
void Window::set_forced_shadow(bool shadow)
{
if (m_forced_shadow == shadow)
return;
m_forced_shadow = shadow;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_forced_shadow(m_window_id, shadow);
}
void Window::set_obey_widget_min_size(bool obey_widget_min_size)
{
if (m_obey_widget_min_size != obey_widget_min_size) {
m_obey_widget_min_size = obey_widget_min_size;
schedule_relayout();
}
}
void Window::set_auto_shrink(bool shrink)
{
if (m_auto_shrink == shrink)
return;
m_auto_shrink = shrink;
schedule_relayout();
}
void Window::set_maximized(bool maximized)
{
m_maximized = maximized;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_maximized(m_window_id, maximized);
}
void Window::set_minimized(bool minimized)
{
if (!is_minimizable())
return;
m_minimized = minimized;
if (!is_visible())
return;
ConnectionToWindowServer::the().async_set_minimized(m_window_id, minimized);
}
void Window::update_min_size()
{
if (!main_widget())
return;
main_widget()->do_layout();
auto min_size = main_widget()->effective_min_size();
Gfx::IntSize size = { MUST(min_size.width().shrink_value()), MUST(min_size.height().shrink_value()) };
if (is_obeying_widget_min_size()) {
m_minimum_size_when_windowless = size;
if (is_visible())
ConnectionToWindowServer::the().async_set_window_minimum_size(m_window_id, size);
}
if (is_auto_shrinking())
resize(size);
}
void Window::schedule_relayout()
{
if (m_layout_pending || !is_visible())
return;
m_layout_pending = true;
deferred_invoke([this] {
update_min_size();
update();
m_layout_pending = false;
});
}
void Window::refresh_system_theme()
{
ConnectionToWindowServer::the().async_refresh_system_theme();
}
void Window::for_each_window(Badge<ConnectionToWindowServer>, Function<void(Window&)> callback)
{
for (auto& e : *reified_windows) {
VERIFY(e.value);
callback(*e.value);
}
}
void Window::update_all_windows(Badge<ConnectionToWindowServer>)
{
for (auto& e : *reified_windows) {
e.value->force_update();
}
}
void Window::notify_state_changed(Badge<ConnectionToWindowServer>, bool minimized, bool maximized, bool occluded)
{
m_visible_for_timer_purposes = !minimized && !occluded;
m_maximized = maximized;
// When double buffering is enabled, minimization/occlusion means we can mark the front bitmap volatile (in addition to the back bitmap.)
// When double buffering is disabled, there is only the back bitmap (which we can now mark volatile!)
auto& store = m_double_buffering_enabled ? m_front_store : m_back_store;
if (!store)
return;
if (minimized || occluded) {
store->set_volatile();
} else {
bool was_purged = false;
bool bitmap_has_memory = store->set_nonvolatile(was_purged);
if (!bitmap_has_memory) {
// Not enough memory to make the bitmap non-volatile. Lose the bitmap and schedule an update.
// Let the paint system figure out what to do.
store = nullptr;
update();
} else if (was_purged) {
// The bitmap memory was purged by the kernel, but we have all-new zero-filled pages.
// Schedule an update to regenerate the bitmap.
update();
}
}
}
Action* Window::action_for_shortcut(Shortcut const& shortcut)
{
return Action::find_action_for_shortcut(*this, shortcut);
}
void Window::set_base_size(Gfx::IntSize base_size)
{
if (m_base_size == base_size)
return;
m_base_size = base_size;
if (is_visible())
ConnectionToWindowServer::the().async_set_window_base_size_and_size_increment(m_window_id, m_base_size, m_size_increment);
}
void Window::set_size_increment(Gfx::IntSize size_increment)
{
if (m_size_increment == size_increment)
return;
m_size_increment = size_increment;
if (is_visible())
ConnectionToWindowServer::the().async_set_window_base_size_and_size_increment(m_window_id, m_base_size, m_size_increment);
}
void Window::set_resize_aspect_ratio(Optional<Gfx::IntSize> const& ratio)
{
if (m_resize_aspect_ratio == ratio)
return;
m_resize_aspect_ratio = ratio;
if (is_visible())
ConnectionToWindowServer::the().async_set_window_resize_aspect_ratio(m_window_id, m_resize_aspect_ratio);
}
void Window::did_add_widget(Badge<Widget>, Widget&)
{
if (!m_focused_widget)
focus_a_widget_if_possible(FocusSource::Mouse);
}
void Window::did_remove_widget(Badge<Widget>, Widget& widget)
{
if (m_focused_widget == &widget)
m_focused_widget = nullptr;
if (m_hovered_widget == &widget)
m_hovered_widget = nullptr;
if (m_automatic_cursor_tracking_widget == &widget)
m_automatic_cursor_tracking_widget = nullptr;
}
void Window::set_progress(Optional<int> progress)
{
VERIFY(m_window_id);
ConnectionToWindowServer::the().async_set_window_progress(m_window_id, progress);
}
void Window::update_cursor()
{
auto new_cursor = m_cursor;
auto is_usable_cursor = [](auto& cursor) {
return cursor.template has<NonnullRefPtr<Gfx::Bitmap const>>() || cursor.template get<Gfx::StandardCursor>() != Gfx::StandardCursor::None;
};
// NOTE: If there's an automatic cursor tracking widget, we retain its cursor until tracking stops.
if (auto widget = m_automatic_cursor_tracking_widget) {
if (is_usable_cursor(widget->override_cursor()))
new_cursor = widget->override_cursor();
} else if (auto widget = m_hovered_widget) {
if (is_usable_cursor(widget->override_cursor()))
new_cursor = widget->override_cursor();
}
if (m_effective_cursor == new_cursor)
return;
m_effective_cursor = new_cursor;
if (new_cursor.has<NonnullRefPtr<Gfx::Bitmap const>>())
ConnectionToWindowServer::the().async_set_window_custom_cursor(m_window_id, new_cursor.get<NonnullRefPtr<Gfx::Bitmap const>>()->to_shareable_bitmap());
else
ConnectionToWindowServer::the().async_set_window_cursor(m_window_id, (u32)new_cursor.get<Gfx::StandardCursor>());
}
void Window::focus_a_widget_if_possible(FocusSource source)
{
auto focusable_widgets = this->focusable_widgets(source);
if (!focusable_widgets.is_empty())
set_focused_widget(&focusable_widgets[0], source);
}
void Window::did_disable_focused_widget(Badge<Widget>)
{
focus_a_widget_if_possible(FocusSource::Mouse);
}
bool Window::is_active() const
{
VERIFY(Application::the());
return this == Application::the()->active_window();
}
Gfx::Bitmap* Window::back_bitmap()
{
return m_back_store ? &m_back_store->bitmap() : nullptr;
}
void Window::add_menu(NonnullRefPtr<Menu> menu)
{
m_menubar->add_menu({}, move(menu));
if (m_window_id) {
menu->realize_menu_if_needed();
ConnectionToWindowServer::the().async_add_menu(m_window_id, menu->menu_id());
}
}
NonnullRefPtr<Menu> Window::add_menu(String name)
{
auto menu = m_menubar->add_menu({}, move(name));
if (m_window_id) {
menu->realize_menu_if_needed();
ConnectionToWindowServer::the().async_add_menu(m_window_id, menu->menu_id());
}
return menu;
}
void Window::flash_menubar_menu_for(MenuItem const& menu_item)
{
if (!Desktop::the().system_effects().flash_menus())
return;
auto menu_id = menu_item.menu_id();
if (menu_id < 0)
return;
ConnectionToWindowServer::the().async_flash_menubar_menu(m_window_id, menu_id);
}
bool Window::is_modified() const
{
if (!m_window_id)
return false;
return ConnectionToWindowServer::the().is_window_modified(m_window_id);
}
void Window::set_modified(bool modified)
{
if (!m_window_id)
return;
ConnectionToWindowServer::the().async_set_window_modified(m_window_id, modified);
}
void Window::flush_pending_paints_immediately()
{
if (!m_window_id)
return;
if (m_pending_paint_event_rects.is_empty())
return;
MultiPaintEvent paint_event(move(m_pending_paint_event_rects), size());
handle_multi_paint_event(paint_event);
}
void Window::set_always_on_top(bool always_on_top)
{
if (!m_window_id)
return;
ConnectionToWindowServer::the().set_always_on_top(m_window_id, always_on_top);
}
}