mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2025-01-07 19:57:45 +03:00
232 lines
8.4 KiB
C++
232 lines
8.4 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "ChessWidget.h"
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#include <LibCore/ConfigFile.h>
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#include <LibCore/DirIterator.h>
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#include <LibGUI/ActionGroup.h>
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#include <LibGUI/Application.h>
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#include <LibGUI/Clipboard.h>
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#include <LibGUI/FilePicker.h>
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#include <LibGUI/Icon.h>
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#include <LibGUI/Menu.h>
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#include <LibGUI/MenuBar.h>
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#include <LibGUI/MessageBox.h>
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#include <LibGUI/Window.h>
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int main(int argc, char** argv)
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{
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auto app = GUI::Application::construct(argc, argv);
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auto app_icon = GUI::Icon::default_icon("app-chess");
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auto window = GUI::Window::construct();
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auto& widget = window->set_main_widget<ChessWidget>();
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RefPtr<Core::ConfigFile> config = Core::ConfigFile::get_for_app("Chess");
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if (pledge("stdio rpath accept wpath cpath shared_buffer proc exec", nullptr) < 0) {
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perror("pledge");
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return 1;
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}
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if (unveil("/res", "r") < 0) {
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perror("unveil");
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return 1;
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}
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if (unveil(config->file_name().characters(), "crw") < 0) {
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perror("unveil");
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return 1;
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}
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if (unveil("/bin/ChessEngine", "x") < 0) {
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perror("unveil");
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return 1;
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}
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if (unveil("/etc/passwd", "r") < 0) {
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perror("unveil");
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return 1;
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}
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if (unveil(Core::StandardPaths::home_directory().characters(), "wcbr") < 0) {
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perror("unveil");
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return 1;
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}
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if (unveil(nullptr, nullptr) < 0) {
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perror("unveil");
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return 1;
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}
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auto size = config->read_num_entry("Display", "size", 512);
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window->set_title("Chess");
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window->resize(size, size);
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window->set_size_increment({ 8, 8 });
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window->set_resize_aspect_ratio(1, 1);
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window->set_icon(app_icon.bitmap_for_size(16));
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widget.set_piece_set(config->read_entry("Style", "PieceSet", "stelar7"));
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widget.set_board_theme(config->read_entry("Style", "BoardTheme", "Beige"));
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widget.set_coordinates(config->read_bool_entry("Style", "Coordinates", true));
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auto menubar = GUI::MenuBar::construct();
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auto& app_menu = menubar->add_menu("Chess");
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app_menu.add_action(GUI::Action::create("Resign", { Mod_None, Key_F3 }, [&](auto&) {
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widget.resign();
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}));
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app_menu.add_action(GUI::Action::create("Flip Board", { Mod_Ctrl, Key_F }, [&](auto&) {
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widget.flip_board();
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}));
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app_menu.add_separator();
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app_menu.add_action(GUI::Action::create("Import PGN...", { Mod_Ctrl, Key_O }, [&](auto&) {
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Optional<String> import_path = GUI::FilePicker::get_open_filepath(window);
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if (!import_path.has_value())
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return;
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if (!widget.import_pgn(import_path.value())) {
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GUI::MessageBox::show(window, "Unable to import game.\n", "Error", GUI::MessageBox::Type::Error);
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return;
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}
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dbgln("Imported PGN file from {}", import_path.value());
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}));
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app_menu.add_action(GUI::Action::create("Export PGN...", { Mod_Ctrl, Key_S }, [&](auto&) {
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Optional<String> export_path = GUI::FilePicker::get_save_filepath(window, "Untitled", "pgn");
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if (!export_path.has_value())
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return;
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if (!widget.export_pgn(export_path.value())) {
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GUI::MessageBox::show(window, "Unable to export game.\n", "Error", GUI::MessageBox::Type::Error);
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return;
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}
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dbgln("Exported PGN file to {}", export_path.value());
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}));
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app_menu.add_action(GUI::Action::create("Copy FEN", { Mod_Ctrl, Key_C }, [&](auto&) {
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GUI::Clipboard::the().set_data(widget.get_fen().bytes());
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GUI::MessageBox::show(window, "Board state copied to clipboard as FEN.", "Copy FEN", GUI::MessageBox::Type::Information);
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}));
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app_menu.add_separator();
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app_menu.add_action(GUI::Action::create("New game", { Mod_None, Key_F2 }, [&](auto&) {
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if (widget.board().game_result() == Chess::Board::Result::NotFinished) {
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if (widget.resign() < 0)
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return;
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}
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widget.reset();
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}));
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app_menu.add_separator();
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app_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) {
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GUI::Application::the()->quit();
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}));
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auto& style_menu = menubar->add_menu("Style");
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GUI::ActionGroup piece_set_action_group;
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piece_set_action_group.set_exclusive(true);
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auto& piece_set_menu = style_menu.add_submenu("Piece Set");
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piece_set_menu.set_icon(app_icon.bitmap_for_size(16));
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Core::DirIterator di("/res/icons/chess/sets/", Core::DirIterator::SkipParentAndBaseDir);
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while (di.has_next()) {
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auto set = di.next_path();
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auto action = GUI::Action::create_checkable(set, [&](auto& action) {
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widget.set_piece_set(action.text());
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widget.update();
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config->write_entry("Style", "PieceSet", action.text());
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config->sync();
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});
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piece_set_action_group.add_action(*action);
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if (widget.piece_set() == set)
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action->set_checked(true);
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piece_set_menu.add_action(*action);
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}
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GUI::ActionGroup board_theme_action_group;
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board_theme_action_group.set_exclusive(true);
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auto& board_theme_menu = style_menu.add_submenu("Board Theme");
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board_theme_menu.set_icon(Gfx::Bitmap::load_from_file("/res/icons/chess/mini-board.png"));
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for (auto& theme : Vector({ "Beige", "Green", "Blue" })) {
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auto action = GUI::Action::create_checkable(theme, [&](auto& action) {
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widget.set_board_theme(action.text());
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widget.update();
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config->write_entry("Style", "BoardTheme", action.text());
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config->sync();
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});
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board_theme_action_group.add_action(*action);
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if (widget.board_theme().name == theme)
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action->set_checked(true);
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board_theme_menu.add_action(*action);
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}
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auto coordinates_action = GUI::Action::create_checkable("Coordinates", [&](auto& action) {
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widget.set_coordinates(action.is_checked());
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widget.update();
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config->write_bool_entry("Style", "Coordinates", action.is_checked());
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config->sync();
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});
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coordinates_action->set_checked(widget.coordinates());
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style_menu.add_action(coordinates_action);
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auto& engine_menu = menubar->add_menu("Engine");
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GUI::ActionGroup engines_action_group;
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engines_action_group.set_exclusive(true);
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auto& engine_submenu = engine_menu.add_submenu("Engine");
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for (auto& engine : Vector({ "Human", "ChessEngine" })) {
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auto action = GUI::Action::create_checkable(engine, [&](auto& action) {
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if (action.text() == "Human") {
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widget.set_engine(nullptr);
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} else {
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widget.set_engine(Engine::construct(action.text()));
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widget.input_engine_move();
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}
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});
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engines_action_group.add_action(*action);
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if (engine == String("Human"))
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action->set_checked(true);
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engine_submenu.add_action(*action);
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}
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auto& help_menu = menubar->add_menu("Help");
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help_menu.add_action(GUI::CommonActions::make_about_action("Chess", app_icon, window));
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app->set_menubar(move(menubar));
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window->show();
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widget.reset();
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return app->exec();
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}
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