ladybird/Userland/Libraries/LibDesktop/AppFile.cpp
Timothy Flynn b5e5354515 LibDesktop: Add an "Arguments" field to AppFile
This allows specifying arguments to be passed to the AppFile executable.
The Arguments string is delimted by ASCII spaces.
2024-04-30 17:43:14 -06:00

237 lines
6.5 KiB
C++

/*
* Copyright (c) 2020, Linus Groh <linusg@serenityos.org>
* Copyright (c) 2021, Spencer Dixon <spencercdixon@gmail.com>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Function.h>
#include <AK/Vector.h>
#include <LibCore/ConfigFile.h>
#include <LibCore/DirIterator.h>
#include <LibCore/Process.h>
#include <LibCore/StandardPaths.h>
#include <LibDesktop/AppFile.h>
#include <LibFileSystem/FileSystem.h>
#include <LibGUI/MessageBox.h>
namespace Desktop {
ByteString AppFile::app_file_path_for_app(StringView app_name)
{
return ByteString::formatted("{}/{}.af", APP_FILES_DIRECTORY, app_name);
}
bool AppFile::exists_for_app(StringView app_name)
{
return FileSystem::exists(app_file_path_for_app(app_name));
}
NonnullRefPtr<AppFile> AppFile::get_for_app(StringView app_name)
{
return open(app_file_path_for_app(app_name));
}
NonnullRefPtr<AppFile> AppFile::open(StringView path)
{
return adopt_ref(*new AppFile(path));
}
void AppFile::for_each(Function<void(NonnullRefPtr<AppFile>)> callback, StringView directory)
{
Core::DirIterator di(directory, Core::DirIterator::SkipDots);
if (di.has_error())
return;
while (di.has_next()) {
auto name = di.next_path();
if (!name.ends_with(".af"sv))
continue;
auto path = ByteString::formatted("{}/{}", directory, name);
auto af = AppFile::open(path);
if (!af->is_valid())
continue;
callback(af);
}
}
AppFile::AppFile(StringView path)
: m_config(Core::ConfigFile::open(path).release_value_but_fixme_should_propagate_errors())
, m_valid(validate())
{
}
bool AppFile::validate() const
{
if (m_config->read_entry("App", "Name").trim_whitespace().is_empty())
return false;
if (m_config->read_entry("App", "Executable").trim_whitespace().is_empty())
return false;
return true;
}
ByteString AppFile::name() const
{
auto name = m_config->read_entry("App", "Name").trim_whitespace().replace("&"sv, ""sv);
VERIFY(!name.is_empty());
return name;
}
ByteString AppFile::menu_name() const
{
auto name = m_config->read_entry("App", "Name").trim_whitespace();
VERIFY(!name.is_empty());
return name;
}
ByteString AppFile::executable() const
{
auto executable = m_config->read_entry("App", "Executable").trim_whitespace();
VERIFY(!executable.is_empty());
return executable;
}
Vector<ByteString> AppFile::arguments() const
{
auto arguments = m_config->read_entry("App", "Arguments").trim_whitespace();
return arguments.split(' ');
}
ByteString AppFile::description() const
{
return m_config->read_entry("App", "Description").trim_whitespace();
}
ByteString AppFile::category() const
{
return m_config->read_entry("App", "Category").trim_whitespace();
}
ByteString AppFile::working_directory() const
{
return m_config->read_entry("App", "WorkingDirectory").trim_whitespace();
}
ByteString AppFile::icon_path() const
{
return m_config->read_entry("App", "IconPath").trim_whitespace();
}
GUI::Icon AppFile::icon() const
{
auto override_icon = icon_path();
// FIXME: support pointing to actual .ico files
if (!override_icon.is_empty())
return GUI::FileIconProvider::icon_for_path(override_icon);
return GUI::FileIconProvider::icon_for_path(executable());
}
bool AppFile::run_in_terminal() const
{
return m_config->read_bool_entry("App", "RunInTerminal", false);
}
bool AppFile::requires_root() const
{
return m_config->read_bool_entry("App", "RequiresRoot", false);
}
bool AppFile::exclude_from_system_menu() const
{
return m_config->read_bool_entry("App", "ExcludeFromSystemMenu", false);
}
Vector<ByteString> AppFile::launcher_mime_types() const
{
Vector<ByteString> mime_types;
for (auto& entry : m_config->read_entry("Launcher", "MimeTypes").split(',')) {
entry = entry.trim_whitespace();
if (!entry.is_empty())
mime_types.append(entry);
}
return mime_types;
}
Vector<ByteString> AppFile::launcher_file_types() const
{
Vector<ByteString> file_types;
for (auto& entry : m_config->read_entry("Launcher", "FileTypes").split(',')) {
entry = entry.trim_whitespace();
if (!entry.is_empty())
file_types.append(entry);
}
return file_types;
}
Vector<ByteString> AppFile::launcher_protocols() const
{
Vector<ByteString> protocols;
for (auto& entry : m_config->read_entry("Launcher", "Protocols").split(',')) {
entry = entry.trim_whitespace();
if (!entry.is_empty())
protocols.append(entry);
}
return protocols;
}
ErrorOr<void> AppFile::spawn(ReadonlySpan<StringView> user_arguments) const
{
if (!is_valid())
return Error::from_string_literal("AppFile is invalid");
Vector<StringView> args;
auto arguments = AppFile::arguments();
for (auto const& argument : arguments)
args.append(argument);
args.extend(Vector(user_arguments));
TRY(Core::Process::spawn(executable(), args, working_directory()));
return {};
}
ErrorOr<void> AppFile::spawn_with_escalation(ReadonlySpan<StringView> user_arguments) const
{
if (!is_valid())
return Error::from_string_literal("AppFile is invalid");
StringView exe;
Vector<StringView, 2> args;
auto executable = AppFile::executable();
auto arguments = AppFile::arguments();
for (auto const& argument : arguments)
args.append(argument);
// FIXME: These single quotes won't be enough for executables with single quotes in their name.
auto pls_with_executable = ByteString::formatted("/bin/pls '{}'", executable);
if (run_in_terminal() && !requires_root()) {
exe = "/bin/Terminal"sv;
args = { "-e"sv, executable };
} else if (!run_in_terminal() && requires_root()) {
exe = "/bin/Escalator"sv;
args = { executable };
} else if (run_in_terminal() && requires_root()) {
exe = "/bin/Terminal"sv;
args = { "-e"sv, pls_with_executable };
} else {
exe = executable;
}
args.extend(Vector(user_arguments));
TRY(Core::Process::spawn(exe, args.span(),
working_directory().is_empty() ? Core::StandardPaths::home_directory() : working_directory()));
return {};
}
void AppFile::spawn_with_escalation_or_show_error(GUI::Window& window, ReadonlySpan<StringView> arguments) const
{
if (auto result = spawn_with_escalation(arguments); result.is_error())
GUI::MessageBox::show_error(&window, ByteString::formatted("Failed to spawn {} with escalation: {}", executable(), result.error()));
}
}