ladybird/Userland/Libraries/LibVirtGPU/Commands.h
2022-12-26 09:39:20 +01:00

133 lines
3.1 KiB
C++

/*
* Copyright (c) 2022, Stephan Unverwerth <s.unverwerth@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/Types.h>
#include <LibVirtGPU/VirGLProtocol.h>
namespace VirtGPU {
struct CreateBlendCommand {
union S0Flags {
struct {
u32 independent_blend_enable : 1;
u32 logicop_enable : 1;
u32 dither : 1;
u32 alpha_to_coverage : 1;
u32 alpha_to_one : 1;
u32 unused : 27;
};
u32 u32_value;
};
union S1Flags {
struct {
u32 logicop_func : 4;
u32 unused : 28;
};
u32 u32_value;
};
union S2Flags {
struct {
u32 blend_enable : 1;
u32 rgb_func : 3;
u32 rgb_src_factor : 5;
u32 rgb_dst_factor : 5;
u32 alpha_func : 3;
u32 alpha_src_factor : 5;
u32 alpha_dst_factor : 5;
u32 colormask : 4;
u32 unused : 1;
};
u32 u32_value;
};
};
struct CreateVertexElementsCommand {
struct ElementBinding {
u32 offset;
u32 divisor;
u32 vertex_buffer_index;
Gallium::PipeFormat format;
};
};
struct CreateRasterizerCommand {
union S0Flags {
struct {
u32 flatshade : 1;
u32 depth_clip : 1;
u32 clip_halfz : 1;
u32 rasterizer_discard : 1;
u32 flatshade_first : 1;
u32 light_twoside : 1;
u32 sprite_coord_mode : 1;
u32 point_quad_rasterization : 1;
u32 cull_face : 2;
u32 fill_front : 2;
u32 fill_back : 2;
u32 scissor : 1;
u32 front_ccw : 1;
u32 clamp_vertex_color : 1;
u32 clamp_fragment_color : 1;
u32 offset_line : 1;
u32 offset_point : 1;
u32 offset_tri : 1;
u32 poly_smooth : 1;
u32 poly_stipple_enable : 1;
u32 point_smooth : 1;
u32 point_size_per_vertex : 1;
u32 multisample : 1;
u32 line_smooth : 1;
u32 line_stipple_enable : 1;
u32 line_last_pixel : 1;
u32 half_pixel_center : 1;
u32 bottom_edge_rule : 1;
u32 force_persample_interp : 1;
};
u32 u32_value;
};
union S3Flags {
struct {
u32 line_stipple_pattern : 16;
u32 line_stipple_factor : 8;
u32 clip_plane_enable : 8;
};
u32 u32_value;
};
};
struct CreateDSACommand {
union S0Flags {
struct {
u32 depth_enabled : 1;
u32 depth_writemask : 1;
u32 depth_func : 3;
u32 unused : 27;
};
u32 u32_value;
};
union S1Flags {
struct {
u32 stencil_enabled : 1;
u32 stencil_func : 3;
u32 stencil_fail_op : 3;
u32 stencil_zpass_op : 3;
u32 stencil_zfail_op : 3;
u32 stencil_valuemask : 8;
u32 stencil_writemask : 8;
u32 unused : 3;
};
u32 u32_value;
};
};
}