ladybird/AK/ByteBuffer.h
Andreas Kling 5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00

337 lines
9.3 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/NonnullRefPtr.h>
#include <AK/RefCounted.h>
#include <AK/RefPtr.h>
#include <AK/Span.h>
#include <AK/Types.h>
#include <AK/kmalloc.h>
namespace AK {
class ByteBufferImpl : public RefCounted<ByteBufferImpl> {
public:
static NonnullRefPtr<ByteBufferImpl> create_uninitialized(size_t size);
static NonnullRefPtr<ByteBufferImpl> create_zeroed(size_t);
static NonnullRefPtr<ByteBufferImpl> copy(const void*, size_t);
ByteBufferImpl() = delete;
~ByteBufferImpl() { clear(); }
void clear()
{
if (!m_data)
return;
kfree(m_data);
m_data = nullptr;
}
u8& operator[](size_t i)
{
VERIFY(i < m_size);
return m_data[i];
}
const u8& operator[](size_t i) const
{
VERIFY(i < m_size);
return m_data[i];
}
bool is_empty() const { return !m_size; }
size_t size() const { return m_size; }
u8* data() { return m_data; }
const u8* data() const { return m_data; }
Bytes bytes() { return { data(), size() }; }
ReadonlyBytes bytes() const { return { data(), size() }; }
Span<u8> span() { return { data(), size() }; }
Span<const u8> span() const { return { data(), size() }; }
u8* offset_pointer(int offset) { return m_data + offset; }
const u8* offset_pointer(int offset) const { return m_data + offset; }
void* end_pointer() { return m_data + m_size; }
const void* end_pointer() const { return m_data + m_size; }
// NOTE: trim() does not reallocate.
void trim(size_t size)
{
VERIFY(size <= m_size);
m_size = size;
}
void grow(size_t size);
void zero_fill();
private:
explicit ByteBufferImpl(size_t);
ByteBufferImpl(const void*, size_t);
u8* m_data { nullptr };
size_t m_size { 0 };
};
class ByteBuffer {
public:
ByteBuffer() = default;
ByteBuffer(const ByteBuffer& other)
: m_impl(other.m_impl)
{
}
ByteBuffer(ByteBuffer&& other)
: m_impl(move(other.m_impl))
{
}
ByteBuffer& operator=(ByteBuffer&& other)
{
if (this != &other)
m_impl = move(other.m_impl);
return *this;
}
ByteBuffer& operator=(const ByteBuffer& other)
{
if (this != &other)
m_impl = other.m_impl;
return *this;
}
static ByteBuffer create_uninitialized(size_t size) { return ByteBuffer(ByteBufferImpl::create_uninitialized(size)); }
static ByteBuffer create_zeroed(size_t size) { return ByteBuffer(ByteBufferImpl::create_zeroed(size)); }
static ByteBuffer copy(const void* data, size_t size) { return ByteBuffer(ByteBufferImpl::copy(data, size)); }
static ByteBuffer copy(ReadonlyBytes bytes) { return ByteBuffer(ByteBufferImpl::copy(bytes.data(), bytes.size())); }
~ByteBuffer() { clear(); }
void clear() { m_impl = nullptr; }
operator bool() const { return !is_null(); }
bool operator!() const { return is_null(); }
bool is_null() const { return m_impl == nullptr; }
// Disable default implementations that would use surprising integer promotion.
bool operator==(const ByteBuffer& other) const;
bool operator!=(const ByteBuffer& other) const { return !(*this == other); }
bool operator<=(const ByteBuffer& other) const = delete;
bool operator>=(const ByteBuffer& other) const = delete;
bool operator<(const ByteBuffer& other) const = delete;
bool operator>(const ByteBuffer& other) const = delete;
u8& operator[](size_t i)
{
VERIFY(m_impl);
return (*m_impl)[i];
}
u8 operator[](size_t i) const
{
VERIFY(m_impl);
return (*m_impl)[i];
}
bool is_empty() const { return !m_impl || m_impl->is_empty(); }
size_t size() const { return m_impl ? m_impl->size() : 0; }
u8* data() { return m_impl ? m_impl->data() : nullptr; }
const u8* data() const { return m_impl ? m_impl->data() : nullptr; }
Bytes bytes()
{
if (m_impl) {
return m_impl->bytes();
}
return {};
}
ReadonlyBytes bytes() const
{
if (m_impl) {
return m_impl->bytes();
}
return {};
}
Span<u8> span()
{
if (m_impl) {
return m_impl->span();
}
return {};
}
Span<const u8> span() const
{
if (m_impl) {
return m_impl->span();
}
return {};
}
u8* offset_pointer(int offset) { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
const u8* offset_pointer(int offset) const { return m_impl ? m_impl->offset_pointer(offset) : nullptr; }
void* end_pointer() { return m_impl ? m_impl->end_pointer() : nullptr; }
const void* end_pointer() const { return m_impl ? m_impl->end_pointer() : nullptr; }
ByteBuffer isolated_copy() const
{
if (!m_impl)
return {};
return copy(m_impl->data(), m_impl->size());
}
// NOTE: trim() does not reallocate.
void trim(size_t size)
{
if (m_impl)
m_impl->trim(size);
}
ByteBuffer slice(size_t offset, size_t size) const
{
if (is_null())
return {};
// I cannot hand you a slice I don't have
VERIFY(offset + size <= this->size());
return copy(offset_pointer(offset), size);
}
void grow(size_t size)
{
if (!m_impl)
m_impl = ByteBufferImpl::create_uninitialized(size);
else
m_impl->grow(size);
}
void append(const void* data, size_t data_size)
{
if (data_size == 0)
return;
VERIFY(data != nullptr);
int old_size = size();
grow(size() + data_size);
__builtin_memcpy(this->data() + old_size, data, data_size);
}
void operator+=(const ByteBuffer& other)
{
append(other.data(), other.size());
}
void overwrite(size_t offset, const void* data, size_t data_size)
{
// make sure we're not told to write past the end
VERIFY(offset + data_size <= size());
__builtin_memcpy(this->data() + offset, data, data_size);
}
void zero_fill()
{
m_impl->zero_fill();
}
operator Bytes() { return bytes(); }
operator ReadonlyBytes() const { return bytes(); }
private:
explicit ByteBuffer(RefPtr<ByteBufferImpl>&& impl)
: m_impl(move(impl))
{
}
RefPtr<ByteBufferImpl> m_impl;
};
inline ByteBufferImpl::ByteBufferImpl(size_t size)
: m_size(size)
{
if (size != 0)
m_data = static_cast<u8*>(kmalloc(size));
}
inline ByteBufferImpl::ByteBufferImpl(const void* data, size_t size)
: m_size(size)
{
if (size != 0) {
m_data = static_cast<u8*>(kmalloc(size));
__builtin_memcpy(m_data, data, size);
}
}
inline void ByteBufferImpl::grow(size_t size)
{
VERIFY(size > m_size);
if (size == 0) {
if (m_data)
kfree(m_data);
m_data = nullptr;
m_size = 0;
return;
}
u8* new_data = static_cast<u8*>(kmalloc(size));
__builtin_memcpy(new_data, m_data, m_size);
u8* old_data = m_data;
m_data = new_data;
m_size = size;
if (old_data)
kfree(old_data);
}
inline void ByteBufferImpl::zero_fill()
{
__builtin_memset(m_data, 0, m_size);
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::create_uninitialized(size_t size)
{
return ::adopt(*new ByteBufferImpl(size));
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::create_zeroed(size_t size)
{
auto buffer = ::adopt(*new ByteBufferImpl(size));
if (size != 0)
__builtin_memset(buffer->data(), 0, size);
return buffer;
}
inline NonnullRefPtr<ByteBufferImpl> ByteBufferImpl::copy(const void* data, size_t size)
{
return ::adopt(*new ByteBufferImpl(data, size));
}
inline const LogStream& operator<<(const LogStream& stream, const ByteBuffer& value)
{
stream.write((const char*)value.data(), value.size());
return stream;
}
}
using AK::ByteBuffer;