ladybird/Libraries/LibDraw/Palette.h
Andreas Kling 94ca55cefd Meta: Add license header to source files
As suggested by Joshua, this commit adds the 2-clause BSD license as a
comment block to the top of every source file.

For the first pass, I've just added myself for simplicity. I encourage
everyone to add themselves as copyright holders of any file they've
added or modified in some significant way. If I've added myself in
error somewhere, feel free to replace it with the appropriate copyright
holder instead.

Going forward, all new source files should include a license header.
2020-01-18 09:45:54 +01:00

108 lines
5.1 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <AK/Badge.h>
#include <AK/Noncopyable.h>
#include <LibDraw/SystemTheme.h>
class GApplication;
class PaletteImpl : public RefCounted<PaletteImpl> {
AK_MAKE_NONCOPYABLE(PaletteImpl)
AK_MAKE_NONMOVABLE(PaletteImpl)
public:
static NonnullRefPtr<PaletteImpl> create_with_shared_buffer(SharedBuffer&);
NonnullRefPtr<PaletteImpl> clone() const;
Color color(ColorRole) const;
const SystemTheme& theme() const;
void replace_internal_buffer(Badge<GApplication>, SharedBuffer& buffer) { m_theme_buffer = buffer; }
private:
explicit PaletteImpl(SharedBuffer&);
RefPtr<SharedBuffer> m_theme_buffer;
};
class Palette {
public:
explicit Palette(const PaletteImpl&);
~Palette();
Color window() const { return color(ColorRole::Window); }
Color window_text() const { return color(ColorRole::WindowText); }
Color selection() const { return color(ColorRole::Selection); }
Color selection_text() const { return color(ColorRole::SelectionText); }
Color desktop_background() const { return color(ColorRole::DesktopBackground); }
Color active_window_border1() const { return color(ColorRole::ActiveWindowBorder1); }
Color active_window_border2() const { return color(ColorRole::ActiveWindowBorder2); }
Color active_window_title() const { return color(ColorRole::ActiveWindowTitle); }
Color inactive_window_border1() const { return color(ColorRole::InactiveWindowBorder1); }
Color inactive_window_border2() const { return color(ColorRole::InactiveWindowBorder2); }
Color inactive_window_title() const { return color(ColorRole::InactiveWindowTitle); }
Color moving_window_border1() const { return color(ColorRole::MovingWindowBorder1); }
Color moving_window_border2() const { return color(ColorRole::MovingWindowBorder2); }
Color moving_window_title() const { return color(ColorRole::MovingWindowTitle); }
Color highlight_window_border1() const { return color(ColorRole::HighlightWindowBorder1); }
Color highlight_window_border2() const { return color(ColorRole::HighlightWindowBorder2); }
Color highlight_window_title() const { return color(ColorRole::HighlightWindowTitle); }
Color menu_stripe() const { return color(ColorRole::MenuStripe); }
Color menu_base() const { return color(ColorRole::MenuBase); }
Color menu_base_text() const { return color(ColorRole::MenuBaseText); }
Color menu_selection() const { return color(ColorRole::MenuSelection); }
Color menu_selection_text() const { return color(ColorRole::MenuSelectionText); }
Color base() const { return color(ColorRole::Base); }
Color base_text() const { return color(ColorRole::BaseText); }
Color button() const { return color(ColorRole::Button); }
Color button_text() const { return color(ColorRole::ButtonText); }
Color threed_highlight() const { return color(ColorRole::ThreedHighlight); }
Color threed_shadow1() const { return color(ColorRole::ThreedShadow1); }
Color threed_shadow2() const { return color(ColorRole::ThreedShadow2); }
Color hover_highlight() const { return color(ColorRole::ThreedHighlight); }
Color rubber_band_fill() const { return color(ColorRole::RubberBandFill); }
Color rubber_band_border() const { return color(ColorRole::RubberBandBorder); }
Color link() const { return color(ColorRole::Link); }
Color active_link() const { return color(ColorRole::ActiveLink); }
Color visited_link() const { return color(ColorRole::VisitedLink); }
Color color(ColorRole role) const { return m_impl->color(role); }
void set_color(ColorRole, Color);
const SystemTheme& theme() const { return m_impl->theme(); }
PaletteImpl& impl() { return *m_impl; }
const PaletteImpl& impl() const { return *m_impl; }
private:
NonnullRefPtr<PaletteImpl> m_impl;
};