ladybird/Kernel/Graphics/GraphicsManagement.cpp

325 lines
13 KiB
C++

/*
* Copyright (c) 2021, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/Singleton.h>
#include <Kernel/Arch/x86/IO.h>
#include <Kernel/Bus/PCI/API.h>
#include <Kernel/Bus/PCI/IDs.h>
#include <Kernel/CommandLine.h>
#include <Kernel/Graphics/Bochs/GraphicsAdapter.h>
#include <Kernel/Graphics/Console/BootFramebufferConsole.h>
#include <Kernel/Graphics/GraphicsManagement.h>
#include <Kernel/Graphics/Intel/NativeGraphicsAdapter.h>
#include <Kernel/Graphics/VGA/ISAAdapter.h>
#include <Kernel/Graphics/VGA/PCIAdapter.h>
#include <Kernel/Graphics/VGACompatibleAdapter.h>
#include <Kernel/Graphics/VirtIOGPU/GraphicsAdapter.h>
#include <Kernel/Memory/AnonymousVMObject.h>
#include <Kernel/Multiboot.h>
#include <Kernel/Sections.h>
namespace Kernel {
static Singleton<GraphicsManagement> s_the;
extern Atomic<Graphics::Console*> g_boot_console;
GraphicsManagement& GraphicsManagement::the()
{
return *s_the;
}
bool GraphicsManagement::is_initialized()
{
return s_the.is_initialized();
}
UNMAP_AFTER_INIT GraphicsManagement::GraphicsManagement()
{
}
bool GraphicsManagement::framebuffer_devices_use_bootloader_framebuffer() const
{
return kernel_command_line().are_framebuffer_devices_enabled() == CommandLine::FrameBufferDevices::BootloaderOnly;
}
bool GraphicsManagement::framebuffer_devices_console_only() const
{
return kernel_command_line().are_framebuffer_devices_enabled() == CommandLine::FrameBufferDevices::ConsoleOnly;
}
void GraphicsManagement::disable_vga_emulation_access_permanently()
{
SpinlockLocker locker(m_main_vga_lock);
disable_vga_text_mode_console_cursor();
IO::out8(0x3c4, 1);
u8 sr1 = IO::in8(0x3c5);
IO::out8(0x3c5, sr1 | 1 << 5);
IO::delay(1000);
m_vga_access_is_disabled = true;
}
void GraphicsManagement::enable_vga_text_mode_console_cursor()
{
SpinlockLocker locker(m_main_vga_lock);
if (m_vga_access_is_disabled)
return;
IO::out8(0x3D4, 0xA);
IO::out8(0x3D5, 0);
}
void GraphicsManagement::disable_vga_text_mode_console_cursor()
{
SpinlockLocker locker(m_main_vga_lock);
if (m_vga_access_is_disabled)
return;
IO::out8(0x3D4, 0xA);
IO::out8(0x3D5, 0x20);
}
void GraphicsManagement::set_vga_text_mode_cursor(size_t console_width, size_t x, size_t y)
{
SpinlockLocker locker(m_main_vga_lock);
if (m_vga_access_is_disabled)
return;
enable_vga_text_mode_console_cursor();
u16 value = y * console_width + x;
IO::out8(0x3d4, 0x0e);
IO::out8(0x3d5, MSB(value));
IO::out8(0x3d4, 0x0f);
IO::out8(0x3d5, LSB(value));
}
void GraphicsManagement::deactivate_graphical_mode()
{
for (auto& graphics_device : m_graphics_devices) {
graphics_device.enable_consoles();
}
}
void GraphicsManagement::activate_graphical_mode()
{
for (auto& graphics_device : m_graphics_devices) {
graphics_device.disable_consoles();
}
}
static inline bool is_vga_compatible_pci_device(PCI::DeviceIdentifier const& device_identifier)
{
// Note: Check for Display Controller, VGA Compatible Controller or
// Unclassified, VGA-Compatible Unclassified Device
auto is_display_controller_vga_compatible = device_identifier.class_code().value() == 0x3 && device_identifier.subclass_code().value() == 0x0;
auto is_general_pci_vga_compatible = device_identifier.class_code().value() == 0x0 && device_identifier.subclass_code().value() == 0x1;
return is_display_controller_vga_compatible || is_general_pci_vga_compatible;
}
static inline bool is_display_controller_pci_device(PCI::DeviceIdentifier const& device_identifier)
{
return device_identifier.class_code().value() == 0x3;
}
UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_isa_graphics_device()
{
dmesgln("Graphics: Using a ISA VGA compatible generic adapter");
auto adapter = ISAVGAAdapter::initialize();
m_graphics_devices.append(*adapter);
adapter->enable_consoles();
m_vga_adapter = adapter;
return true;
}
UNMAP_AFTER_INIT bool GraphicsManagement::determine_and_initialize_graphics_device(PCI::DeviceIdentifier const& device_identifier)
{
VERIFY(is_vga_compatible_pci_device(device_identifier) || is_display_controller_pci_device(device_identifier));
auto add_and_configure_adapter = [&](GenericGraphicsAdapter& graphics_device) {
m_graphics_devices.append(graphics_device);
if (framebuffer_devices_console_only()) {
graphics_device.enable_consoles();
return;
}
graphics_device.initialize_framebuffer_devices();
};
RefPtr<GenericGraphicsAdapter> adapter;
auto create_bootloader_framebuffer_device = [&]() {
if (multiboot_framebuffer_addr.is_null()) {
// Prekernel sets the framebuffer address to 0 if MULTIBOOT_INFO_FRAMEBUFFER_INFO
// is not present, as there is likely never a valid framebuffer at this physical address.
dmesgln("Graphics: Bootloader did not set up a framebuffer, ignoring fbdev argument");
} else if (multiboot_framebuffer_type != MULTIBOOT_FRAMEBUFFER_TYPE_RGB) {
dmesgln("Graphics: The framebuffer set up by the bootloader is not RGB, ignoring fbdev argument");
} else {
dmesgln("Graphics: Using a preset resolution from the bootloader");
adapter = PCIVGACompatibleAdapter::initialize_with_preset_resolution(device_identifier,
multiboot_framebuffer_addr,
multiboot_framebuffer_width,
multiboot_framebuffer_height,
multiboot_framebuffer_pitch);
}
};
if (framebuffer_devices_use_bootloader_framebuffer())
create_bootloader_framebuffer_device();
if (!adapter) {
switch (device_identifier.hardware_id().vendor_id) {
case PCI::VendorID::QEMUOld:
if (device_identifier.hardware_id().device_id == 0x1111)
adapter = BochsGraphicsAdapter::initialize(device_identifier);
break;
case PCI::VendorID::VirtualBox:
if (device_identifier.hardware_id().device_id == 0xbeef)
adapter = BochsGraphicsAdapter::initialize(device_identifier);
break;
case PCI::VendorID::Intel:
adapter = IntelNativeGraphicsAdapter::initialize(device_identifier);
break;
case PCI::VendorID::VirtIO:
dmesgln("Graphics: Using VirtIO console");
adapter = Graphics::VirtIOGPU::GraphicsAdapter::initialize(device_identifier);
break;
default:
if (!is_vga_compatible_pci_device(device_identifier))
break;
// Note: Although technically possible that a system has a
// non-compatible VGA graphics device that was initialized by the
// Multiboot bootloader to provide a framebuffer, in practice we
// probably want to support these devices natively instead of
// initializing them as some sort of a generic GenericGraphicsAdapter. For now,
// the only known example of this sort of device is qxl in QEMU. For VGA
// compatible devices we don't have a special driver for (e.g. ati-vga,
// qxl-vga, cirrus-vga, vmware-svga in QEMU), it's much more likely that
// these devices will be supported by the Multiboot loader that will
// utilize VESA BIOS extensions (that we don't currently) of these cards
// support, so we want to utilize the provided framebuffer of these
// devices, if possible.
if (!m_vga_adapter && PCI::is_io_space_enabled(device_identifier.address())) {
create_bootloader_framebuffer_device();
} else {
dmesgln("Graphics: Using a PCI VGA compatible generic adapter");
adapter = PCIVGACompatibleAdapter::initialize(device_identifier);
}
break;
}
}
if (!adapter)
return false;
add_and_configure_adapter(*adapter);
// Note: If IO space is enabled, this VGA adapter is operating in VGA mode.
// Note: If no other VGA adapter is attached as m_vga_adapter, we should attach it then.
if (!m_vga_adapter && PCI::is_io_space_enabled(device_identifier.address()) && adapter->vga_compatible()) {
dbgln("Graphics adapter @ {} is operating in VGA mode", device_identifier.address());
m_vga_adapter = static_ptr_cast<VGACompatibleAdapter>(adapter);
}
return true;
}
UNMAP_AFTER_INIT bool GraphicsManagement::initialize()
{
/* Explanation on the flow when not requesting to force not creating any
* framebuffer devices:
* If the user wants to use a Console instead of the graphical environment,
* they doesn't need to request text mode.
* Graphical mode might not be accessible on bare-metal hardware because
* the bootloader didn't set a framebuffer and we don't have a native driver
* to set a framebuffer for it. We don't have VBE modesetting capabilities
* in the kernel yet, so what will happen is one of the following situations:
* 1. The bootloader didn't specify settings of a pre-set framebuffer. The
* kernel has a native driver for a detected display adapter, therefore
* the kernel can still set a framebuffer.
* 2. The bootloader specified settings of a pre-set framebuffer, and the
* kernel has a native driver for a detected display adapter, therefore
* the kernel can still set a framebuffer and change the settings of it.
* In that situation, the kernel will simply ignore the Multiboot pre-set
* framebuffer.
* 2. The bootloader specified settings of a pre-set framebuffer, and the
* kernel does not have a native driver for a detected display adapter,
* therefore the kernel will use the pre-set framebuffer. Modesetting is not
* available in this situation.
* 3. The bootloader didn't specify settings of a pre-set framebuffer, and
* the kernel does not have a native driver for a detected display adapter,
* therefore the kernel will try to initialize a VGA text mode console.
* In that situation, the kernel will assume that VGA text mode was already
* initialized, but will still try to modeset it. No switching to graphical
* environment is allowed in this case.
*
* By default, the kernel assumes that no framebuffer was created until it
* was proven that there's an existing framebuffer or we can modeset the
* screen resolution to create a framebuffer.
*
* Special cases:
* 1. If the user disabled PCI access, the kernel behaves like it's running
* on a pure ISA PC machine and therefore the kernel will try to initialize
* a variant that is suitable for ISA VGA handling, and not PCI adapters.
*
* If the user requests to force no initialization of framebuffer devices
* the same flow above will happen, except that no framebuffer device will
* be created, so SystemServer will not try to initialize WindowServer.
*/
if (PCI::Access::is_disabled()) {
determine_and_initialize_isa_graphics_device();
return true;
}
if (framebuffer_devices_console_only())
dbgln("Forcing non-initialization of framebuffer devices (console only)");
else if (framebuffer_devices_use_bootloader_framebuffer())
dbgln("Forcing use of framebuffer set up by the bootloader");
MUST(PCI::enumerate([&](PCI::DeviceIdentifier const& device_identifier) {
// Note: Each graphics controller will try to set its native screen resolution
// upon creation. Later on, if we don't want to have framebuffer devices, a
// framebuffer console will take the control instead.
if (!is_vga_compatible_pci_device(device_identifier) && !is_display_controller_pci_device(device_identifier))
return;
determine_and_initialize_graphics_device(device_identifier);
}));
if (!m_console) {
// If no graphics driver was instantiated and we had a bootloader provided
// framebuffer console we can simply re-use it.
if (auto* boot_console = g_boot_console.load()) {
m_console = *boot_console;
boot_console->unref(); // Drop the leaked reference from Kernel::init()
}
}
if (m_graphics_devices.is_empty()) {
dbgln("No graphics adapter was initialized.");
return false;
}
return true;
}
bool GraphicsManagement::framebuffer_devices_exist() const
{
for (auto& graphics_device : m_graphics_devices) {
if (graphics_device.framebuffer_devices_initialized())
return true;
}
return false;
}
void GraphicsManagement::set_console(Graphics::Console& console)
{
m_console = console;
if (auto* boot_console = g_boot_console.exchange(nullptr)) {
// Disable the initial boot framebuffer console permanently
boot_console->disable();
// TODO: Even though we swapped the pointer and disabled the console
// we technically can't safely destroy it as other CPUs might still
// try to use it. Once we solve this problem we can drop the reference
// that we intentionally leaked in Kernel::init().
}
}
}