ladybird/Userland/Libraries/LibAudio/Loader.cpp
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

28 lines
475 B
C++

/*
* Copyright (c) 2018-2020, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibAudio/WavLoader.h>
namespace Audio {
Loader::Loader(const StringView& path)
{
m_plugin = make<WavLoaderPlugin>(path);
if (m_plugin->sniff())
return;
m_plugin = nullptr;
}
Loader::Loader(const ByteBuffer& buffer)
{
m_plugin = make<WavLoaderPlugin>(buffer);
if (m_plugin->sniff())
return;
m_plugin = nullptr;
}
}