ladybird/Userland/Applications/PixelPaint/LayerPropertiesWidget.h
Brian Gianforcaro 1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00

34 lines
585 B
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGUI/Widget.h>
namespace PixelPaint {
class Layer;
class LayerPropertiesWidget final : public GUI::Widget {
C_OBJECT(LayerPropertiesWidget);
public:
virtual ~LayerPropertiesWidget() override;
void set_layer(Layer*);
private:
LayerPropertiesWidget();
RefPtr<GUI::CheckBox> m_visibility_checkbox;
RefPtr<GUI::OpacitySlider> m_opacity_slider;
RefPtr<GUI::TextBox> m_name_textbox;
WeakPtr<Layer> m_layer;
};
}