ladybird/Kernel/Graphics/VMWare/Console.cpp

70 lines
2.2 KiB
C++

/*
* Copyright (c) 2022, Liav A. <liavalb@hotmail.co.il>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <Kernel/Graphics/VMWare/Console.h>
#include <Kernel/WorkQueue.h>
namespace Kernel {
constexpr static AK::Time refresh_interval = AK::Time::from_milliseconds(16);
NonnullRefPtr<VMWareFramebufferConsole> VMWareFramebufferConsole::initialize(VMWareDisplayConnector& parent_display_connector)
{
auto current_resolution = parent_display_connector.current_mode_setting();
return adopt_ref(*new (nothrow) VMWareFramebufferConsole(parent_display_connector, current_resolution));
}
VMWareFramebufferConsole::VMWareFramebufferConsole(VMWareDisplayConnector const& parent_display_connector, DisplayConnector::ModeSetting current_resolution)
: GenericFramebufferConsole(current_resolution.horizontal_active, current_resolution.vertical_active, current_resolution.horizontal_stride)
, m_parent_display_connector(parent_display_connector)
{
enqueue_refresh_timer();
}
void VMWareFramebufferConsole::set_resolution(size_t width, size_t height, size_t pitch)
{
m_width = width;
m_height = height;
m_pitch = pitch;
m_dirty = true;
}
void VMWareFramebufferConsole::flush(size_t, size_t, size_t, size_t)
{
m_dirty = true;
}
void VMWareFramebufferConsole::enqueue_refresh_timer()
{
NonnullRefPtr<Timer> refresh_timer = adopt_ref(*new (nothrow) Timer());
refresh_timer->setup(CLOCK_MONOTONIC, refresh_interval, [this]() {
if (m_enabled.load() && m_dirty) {
MUST(g_io_work->try_queue([this]() {
MUST(m_parent_display_connector->flush_first_surface());
m_dirty = false;
}));
}
enqueue_refresh_timer();
});
TimerQueue::the().add_timer(move(refresh_timer));
}
void VMWareFramebufferConsole::enable()
{
auto current_resolution = m_parent_display_connector->current_mode_setting();
GenericFramebufferConsole::enable();
m_width = current_resolution.horizontal_active;
m_height = current_resolution.vertical_active;
m_pitch = current_resolution.horizontal_stride;
}
u8* VMWareFramebufferConsole::framebuffer_data()
{
return m_parent_display_connector->framebuffer_data();
}
}