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68739dc43e
This is a mess right now, but I'd rather commit as I go.
54 lines
1.0 KiB
C++
54 lines
1.0 KiB
C++
#include "RandomDevice.h"
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#include "Limits.h"
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#include <AK/StdLib.h>
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RandomDevice::RandomDevice()
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: CharacterDevice(1, 8)
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{
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}
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RandomDevice::~RandomDevice()
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{
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}
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// Simple rand() and srand() borrowed from the POSIX standard:
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static unsigned long next = 1;
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#define MY_RAND_MAX 32767
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static int myrand()
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{
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next = next * 1103515245 + 12345;
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return((unsigned)(next/((MY_RAND_MAX + 1) * 2)) % (MY_RAND_MAX + 1));
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}
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#if 0
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static void mysrand(unsigned seed)
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{
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next = seed;
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}
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#endif
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bool RandomDevice::hasDataAvailableForRead() const
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{
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return true;
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}
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Unix::ssize_t RandomDevice::read(byte* buffer, Unix::size_t bufferSize)
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{
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const int range = 'z' - 'a';
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Unix::ssize_t nread = min(bufferSize, GoodBufferSize);
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for (Unix::ssize_t i = 0; i < nread; ++i) {
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dword r = myrand() % range;
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buffer[i] = 'a' + r;
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}
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return nread;
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}
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Unix::ssize_t RandomDevice::write(const byte*, Unix::size_t bufferSize)
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{
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// FIXME: Use input for entropy? I guess that could be a neat feature?
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return min(GoodBufferSize, bufferSize);
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}
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