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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
40 lines
913 B
C++
40 lines
913 B
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibCore/Timer.h>
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#include <LibGUI/Dialog.h>
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namespace GUI {
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class ProcessChooser final : public GUI::Dialog {
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C_OBJECT(ProcessChooser);
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public:
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virtual ~ProcessChooser() override;
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pid_t pid() const { return m_pid; }
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private:
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ProcessChooser(const StringView& window_title = "Process Chooser", const StringView& button_label = "Select", const Gfx::Bitmap* window_icon = nullptr, GUI::Window* parent_window = nullptr);
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void set_pid_from_index_and_close(const ModelIndex&);
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pid_t m_pid { 0 };
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String m_window_title;
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String m_button_label;
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RefPtr<Gfx::Bitmap> m_window_icon;
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RefPtr<TableView> m_table_view;
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bool m_refresh_enabled { true };
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unsigned m_refresh_interval { 1000 };
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RefPtr<Core::Timer> m_refresh_timer;
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};
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}
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