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07b4957361
The dynamic loader exists as /usr/lib/Loader.so and is loaded by the kernel when ET_DYN programs are executed. The dynamic loader is responsible for loading the dependencies of the main program, allocating TLS storage, preparing all loaded objects for execution and finally jumping to the entry of the main program.
191 lines
5.7 KiB
C++
191 lines
5.7 KiB
C++
/*
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* Copyright (c) 2020, the SerenityOS developers.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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// TODO: Is there a compiler flag we can use to still get these math functions? (and compile with -nostdlib)
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// FIXME: What do we do with this regarding copyright stuff?
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// code for math functions taken from here:
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// https://gitlab.incom.co/CM-Shield/u-boot/commit/aa7839b39c2ee77f9ab8c393c56b8d812507dbb7
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// https://github.com/zayac/qemu-arm/blob/master/qemu/roms/ipxe/src/libgcc/__udivmoddi4.c
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// https://code.woboq.org/llvm/compiler-rt/lib/builtins/divdi3.c.html
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#include "math.h"
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extern "C" {
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union overlay64 {
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u64 longw;
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struct {
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u32 lower;
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u32 higher;
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} words;
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};
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u64 __ashldi3(u64 num, unsigned int shift)
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{
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union overlay64 output;
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output.longw = num;
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if (shift >= 32) {
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output.words.higher = output.words.lower << (shift - 32);
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output.words.lower = 0;
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} else {
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if (!shift)
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return num;
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output.words.higher = (output.words.higher << shift) | (output.words.lower >> (32 - shift));
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output.words.lower = output.words.lower << shift;
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}
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return output.longw;
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}
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u64 __lshrdi3(u64 num, unsigned int shift)
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{
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union overlay64 output;
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output.longw = num;
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if (shift >= 32) {
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output.words.lower = output.words.higher >> (shift - 32);
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output.words.higher = 0;
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} else {
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if (!shift)
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return num;
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output.words.lower = output.words.lower >> shift | (output.words.higher << (32 - shift));
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output.words.higher = output.words.higher >> shift;
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}
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return output.longw;
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}
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#define MAX_32BIT_UINT ((((u64)1) << 32) - 1)
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static u64 _64bit_divide(u64 dividend, u64 divider, u64* rem_p)
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{
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u64 result = 0;
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/*
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* If divider is zero - let the rest of the system care about the
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* exception.
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*/
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if (!divider)
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return 1 / (u32)divider;
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/* As an optimization, let's not use 64 bit division unless we must. */
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if (dividend <= MAX_32BIT_UINT) {
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if (divider > MAX_32BIT_UINT) {
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result = 0;
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if (rem_p)
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*rem_p = divider;
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} else {
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result = (u32)dividend / (u32)divider;
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if (rem_p)
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*rem_p = (u32)dividend % (u32)divider;
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}
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return result;
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}
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while (divider <= dividend) {
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u64 locald = divider;
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u64 limit = __lshrdi3(dividend, 1);
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int shifts = 0;
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while (locald <= limit) {
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shifts++;
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locald = locald + locald;
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}
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result |= __ashldi3(1, shifts);
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dividend -= locald;
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}
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if (rem_p)
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*rem_p = dividend;
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return result;
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}
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u64 __udivdi3(u64 num, u64 den)
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{
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return _64bit_divide(num, den, nullptr);
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}
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u64 __umoddi3(u64 num, u64 den)
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{
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u64 v = 0;
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_64bit_divide(num, den, &v);
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return v;
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}
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uint64_t __udivmoddi4(uint64_t num, uint64_t den, uint64_t* rem_p)
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{
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uint64_t quot = 0, qbit = 1;
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if (den == 0) {
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return 1 / ((unsigned)den); /* Intentional divide by zero, without
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triggering a compiler warning which
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would abort the build */
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}
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/* Left-justify denominator and count shift */
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while ((int64_t)den >= 0) {
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den <<= 1;
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qbit <<= 1;
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}
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while (qbit) {
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if (den <= num) {
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num -= den;
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quot += qbit;
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}
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den >>= 1;
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qbit >>= 1;
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}
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if (rem_p)
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*rem_p = num;
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return quot;
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}
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int64_t __divdi3(int64_t a, int64_t b)
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{
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const int bits_in_dword_m1 = (int)(sizeof(int64_t) * 8) - 1;
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int64_t s_a = a >> bits_in_dword_m1; // s_a = a < 0 ? -1 : 0
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int64_t s_b = b >> bits_in_dword_m1; // s_b = b < 0 ? -1 : 0
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a = (a ^ s_a) - s_a; // negate if s_a == -1
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b = (b ^ s_b) - s_b; // negate if s_b == -1
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s_a ^= s_b; // sign of quotient
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return (__udivmoddi4(a, b, (uint64_t*)0) ^ s_a) - s_a; // negate if s_a == -1
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}
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int64_t __moddi3(int64_t a, int64_t b)
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{
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const int bits_in_dword_m1 = (int)(sizeof(int64_t) * 8) - 1;
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int64_t s = b >> bits_in_dword_m1; // s = b < 0 ? -1 : 0
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b = (b ^ s) - s; // negate if s == -1
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s = a >> bits_in_dword_m1; // s = a < 0 ? -1 : 0
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a = (a ^ s) - s; // negate if s == -1
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uint64_t r;
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__udivmoddi4(a, b, &r);
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return ((int64_t)r ^ s) - s; // negate if s == -1
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}
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}
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