ladybird/Libraries/LibGUI/MenuBar.cpp
Andreas Kling 52a250cb61 LibGUI: Make MenuBar a Core::Object
This makes it show up in Inspector with all the menus inside it. :^)
2020-04-21 16:19:18 +02:00

83 lines
2.7 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <AK/Badge.h>
#include <LibGUI/Menu.h>
#include <LibGUI/MenuBar.h>
#include <LibGUI/MenuItem.h>
#include <LibGUI/WindowServerConnection.h>
namespace GUI {
MenuBar::MenuBar()
{
}
MenuBar::~MenuBar()
{
unrealize_menubar();
}
Menu& MenuBar::add_menu(String name)
{
auto& menu = add<Menu>(move(name));
m_menus.append(menu);
return menu;
}
int MenuBar::realize_menubar()
{
return WindowServerConnection::the().send_sync<Messages::WindowServer::CreateMenubar>()->menubar_id();
}
void MenuBar::unrealize_menubar()
{
if (m_menubar_id == -1)
return;
WindowServerConnection::the().send_sync<Messages::WindowServer::DestroyMenubar>(m_menubar_id);
m_menubar_id = -1;
}
void MenuBar::notify_added_to_application(Badge<Application>)
{
ASSERT(m_menubar_id == -1);
m_menubar_id = realize_menubar();
ASSERT(m_menubar_id != -1);
for (auto& menu : m_menus) {
int menu_id = menu.realize_menu();
ASSERT(menu_id != -1);
WindowServerConnection::the().send_sync<Messages::WindowServer::AddMenuToMenubar>(m_menubar_id, menu_id);
}
WindowServerConnection::the().send_sync<Messages::WindowServer::SetApplicationMenubar>(m_menubar_id);
}
void MenuBar::notify_removed_from_application(Badge<Application>)
{
unrealize_menubar();
}
}