ladybird/Userland
Jelle Raaijmakers b42feb76a0 LibSoftGPU: Use approximation for maximum depth slope
OpenGL allows GPUs to approximate a triangle's maximum depth slope
which prevents a number computationally expensive instructions. On my
machine, this gives me +6% FPS in Quake III.

We are able to reuse `render_bounds` here since it is the containing
rect of the (X, Y) window coordinates of the triangle, thus its width
and height are the maximum delta X and delta Y, respectively.
2022-09-08 12:07:03 -04:00
..
Applets WindowServer+WorkspacePicker: Adjust active and inactive colors 2022-08-16 16:41:47 +02:00
Applications Browser+LibGUI+WindowServer: Open Button menus uniformly 2022-09-08 10:17:27 +01:00
Demos Eyes: Add an option to show/hide the window frame 2022-08-25 13:42:17 +02:00
DevTools LibUnicode+Userland: Migrate generated CLDR data to LibLocaleData 2022-09-05 14:37:16 -04:00
DynamicLoader LibPthread: Implement named semaphores 2022-07-21 16:39:22 +02:00
Games Chess: Highlight piece origin square when dragging piece 2022-08-26 09:53:13 +01:00
Libraries LibSoftGPU: Use approximation for maximum depth slope 2022-09-08 12:07:03 -04:00
Services LibWeb+WebContent: Add abstraction layer for generic font families 2022-09-08 11:57:03 +02:00
Shell Userland: Consolidate most PATH resolving into a single implementation 2022-08-23 19:00:04 +01:00
Utilities Userland: Move files destined for LibLocale to the Locale namespace 2022-09-05 14:37:16 -04:00
CMakeLists.txt Meta+Userland: Add ENABLE_USERSPACE_COVERAGE_COLLECTION CMake option 2022-05-02 01:46:18 +02:00