ladybird/LibGUI/GEvent.h
Andreas Kling 1f355f2a79 LibGUI: Start working on a GScrollBar.
This widget is far from finished, but it's off to a good start.
Also added a GResizeEvent and GWidget::resize_event() so that widgets
can react to being resized.
2019-02-09 11:19:38 +01:00

161 lines
3.3 KiB
C++

#pragma once
#include <SharedGraphics/Point.h>
#include <SharedGraphics/Rect.h>
#include <AK/AKString.h>
#include <AK/Types.h>
class GEvent {
public:
enum Type {
Invalid = 0,
Quit,
Show,
Hide,
Paint,
Resize,
MouseMove,
MouseDown,
MouseUp,
KeyDown,
KeyUp,
Timer,
DeferredDestroy,
WindowBecameInactive,
WindowBecameActive,
FocusIn,
FocusOut,
WindowCloseRequest,
};
GEvent() { }
explicit GEvent(Type type) : m_type(type) { }
virtual ~GEvent() { }
Type type() const { return m_type; }
bool is_mouse_event() const { return m_type == MouseMove || m_type == MouseDown || m_type == MouseUp; }
bool is_key_event() const { return m_type == KeyUp || m_type == KeyDown; }
bool is_paint_event() const { return m_type == Paint; }
private:
Type m_type { Invalid };
};
class QuitEvent final : public GEvent {
public:
QuitEvent()
: GEvent(GEvent::Quit)
{
}
};
class GPaintEvent final : public GEvent {
public:
explicit GPaintEvent(const Rect& rect = Rect())
: GEvent(GEvent::Paint)
, m_rect(rect)
{
}
const Rect& rect() const { return m_rect; }
private:
Rect m_rect;
};
class GResizeEvent final : public GEvent {
public:
explicit GResizeEvent(const Size& old_size, const Size& size)
: GEvent(GEvent::Resize)
, m_old_size(old_size)
, m_size(size)
{
}
const Size& old_size() const { return m_old_size; }
const Size& size() const { return m_size; }
private:
Size m_old_size;
Size m_size;
};
class GShowEvent final : public GEvent {
public:
GShowEvent()
: GEvent(GEvent::Show)
{
}
};
class GHideEvent final : public GEvent {
public:
GHideEvent()
: GEvent(GEvent::Hide)
{
}
};
enum GMouseButton : byte {
None = 0,
Left = 1,
Right = 2,
Middle = 4,
};
class GKeyEvent final : public GEvent {
public:
GKeyEvent(Type type, int key)
: GEvent(type)
, m_key(key)
{
}
int key() const { return m_key; }
bool ctrl() const { return m_ctrl; }
bool alt() const { return m_alt; }
bool shift() const { return m_shift; }
String text() const { return m_text; }
private:
friend class GEventLoop;
int m_key { 0 };
bool m_ctrl { false };
bool m_alt { false };
bool m_shift { false };
String m_text;
};
class GMouseEvent final : public GEvent {
public:
GMouseEvent(Type type, const Point& position, unsigned buttons, GMouseButton button = GMouseButton::None)
: GEvent(type)
, m_position(position)
, m_buttons(buttons)
, m_button(button)
{
}
Point position() const { return m_position; }
int x() const { return m_position.x(); }
int y() const { return m_position.y(); }
GMouseButton button() const { return m_button; }
unsigned buttons() const { return m_buttons; }
private:
Point m_position;
unsigned m_buttons { 0 };
GMouseButton m_button { GMouseButton::None };
};
class GTimerEvent final : public GEvent {
public:
explicit GTimerEvent(int timer_id) : GEvent(GEvent::Timer), m_timer_id(timer_id) { }
~GTimerEvent() { }
int timer_id() const { return m_timer_id; }
private:
int m_timer_id;
};