ladybird/Userland/Libraries/LibGfx/ImageFormats/PortableFormatWriter.h
Lucas CHOLLET d4d3c3f262 LibGfx/PortableFormat+image: Make encode take a Stream
As we directly write to the stream, we don't need to store a copy of the
entire image in memory. However, writing to a stream is heavier on the
CPU than to a ByteBuffer. This commit unfortunately makes `add_pixels`
two times slower.
2023-05-09 11:18:46 +02:00

39 lines
898 B
C++

/*
* Copyright (c) 2023, Lucas Chollet <lucas.chollet@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/ByteBuffer.h>
#include <LibGfx/Bitmap.h>
namespace Gfx {
// This is not a nested struct to work around https://llvm.org/PR36684
struct PortableFormatWriterOptions {
enum class Format {
ASCII,
Raw,
};
Format format = Format::Raw;
StringView comment = "Generated with SerenityOS - LibGfx."sv;
};
class PortableFormatWriter {
public:
using Options = PortableFormatWriterOptions;
static ErrorOr<void> encode(Stream&, Bitmap const&, Options options = Options {});
private:
PortableFormatWriter() = delete;
static ErrorOr<void> add_header(Stream&, Options const& options, u32 width, u32 height, u32 max_value);
static ErrorOr<void> add_pixels(Stream&, Options const& options, Bitmap const&);
};
}