ladybird/Userland/Libraries/LibSoftGPU
Stephan Unverwerth f510a3cd8f LibSoftGPU: Add SIMD utilization counter to debug overlay
This adds a counter to the debug overlay that displays the average
percentage of SIMD lane utilization.

This number represents the number of pixels that were output for each
quad. A utilization of 100% means that all 4 SIMD lanes were used and
no pixels were masked out before being written to the color buffer.
2022-01-09 16:21:13 +03:30
..
Clipper.cpp LibSoftGPU: Use AK::mix instead of manual interpolation 2022-01-04 17:48:28 +00:00
Clipper.h LibGL+LibSoftGPU: Move Vertex and Triangle structs to LibSoftGPU 2021-12-24 05:10:28 -08:00
CMakeLists.txt LibSoftGPU: Vectorize texture sampling and shading 2022-01-09 16:21:13 +03:30
Config.h LibSoftGPU: Implement 5 bits of subpixel precision 2022-01-06 17:55:05 +01:00
DepthBuffer.cpp LibGL+LibSoftGPU: Move rendering related code to LibSoftGPU library 2021-12-24 05:10:28 -08:00
DepthBuffer.h LibGL+LibSoftGPU: Move rendering related code to LibSoftGPU library 2021-12-24 05:10:28 -08:00
Device.cpp LibSoftGPU: Add SIMD utilization counter to debug overlay 2022-01-09 16:21:13 +03:30
Device.h LibSoftGPU: Add option to render a debug overlay 2022-01-01 15:09:21 +01:00
DeviceInfo.h LibGL+LibSoftGPU: Add method to query device info 2021-12-24 05:10:28 -08:00
Enums.h LibGL+LibSoftGPU: Implement texture coordinate generation 2021-12-30 14:24:29 +01:00
Image.cpp LibSoftGPU: Use bitwise and instead of modulus operator for POT textures 2022-01-09 16:21:13 +03:30
Image.h LibSoftGPU: Use bitwise and instead of modulus operator for POT textures 2022-01-09 16:21:13 +03:30
ImageDataLayout.h LibSoftGPU: Add methods to read and write image data 2021-12-24 05:10:28 -08:00
ImageFormat.h LibGL: Optimize float divisions in unpack_color 2021-12-30 14:24:29 +01:00
PixelQuad.h LibSoftGPU: Add PixelQuad struct that holds data for each rendered quad 2022-01-09 16:21:13 +03:30
Sampler.cpp LibSoftGPU: Use bitwise and instead of modulus operator for POT textures 2022-01-09 16:21:13 +03:30
Sampler.h LibSoftGPU: Vectorize texture sampling and shading 2022-01-09 16:21:13 +03:30
SIMD.h LibSoftGPU: Add SIMD.h with SoftGPU specific SIMD functions 2022-01-09 16:21:13 +03:30
Triangle.h LibGL+LibSoftGPU: Move Vertex and Triangle structs to LibSoftGPU 2021-12-24 05:10:28 -08:00
Vertex.h LibGL+LibSoftGPU: Implement eye, clip, NDC and window coordinates 2021-12-30 14:24:29 +01:00