mirror of
https://github.com/LadybirdBrowser/ladybird.git
synced 2024-11-10 13:00:29 +03:00
ff0a2b1a60
For convenience, `DisjointIntRectSet` is an alias for `DisjointRectSet<int>`, and is used everywhere for now.
293 lines
8.5 KiB
C++
293 lines
8.5 KiB
C++
/*
|
|
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
|
|
* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
|
|
*
|
|
* SPDX-License-Identifier: BSD-2-Clause
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <AK/Vector.h>
|
|
#include <LibGfx/Point.h>
|
|
#include <LibGfx/Rect.h>
|
|
|
|
namespace Gfx {
|
|
|
|
template<typename T>
|
|
class DisjointRectSet {
|
|
public:
|
|
DisjointRectSet(DisjointRectSet const&) = delete;
|
|
DisjointRectSet& operator=(DisjointRectSet const&) = delete;
|
|
|
|
DisjointRectSet() = default;
|
|
~DisjointRectSet() = default;
|
|
|
|
DisjointRectSet(Rect<T> const& rect)
|
|
{
|
|
m_rects.append(rect);
|
|
}
|
|
|
|
DisjointRectSet(DisjointRectSet&&) = default;
|
|
DisjointRectSet& operator=(DisjointRectSet&&) = default;
|
|
|
|
DisjointRectSet clone() const
|
|
{
|
|
DisjointRectSet rects;
|
|
rects.m_rects = m_rects;
|
|
return rects;
|
|
}
|
|
|
|
void move_by(T dx, T dy)
|
|
{
|
|
for (auto& r : m_rects)
|
|
r.translate_by(dx, dy);
|
|
}
|
|
void move_by(Point<T> const& delta)
|
|
{
|
|
move_by(delta.x(), delta.y());
|
|
}
|
|
|
|
void add(Rect<T> const& rect)
|
|
{
|
|
if (add_no_shatter(rect) && m_rects.size() > 1)
|
|
shatter();
|
|
}
|
|
|
|
template<typename Container>
|
|
void add_many(Container const& rects)
|
|
{
|
|
bool added = false;
|
|
for (auto const& rect : rects) {
|
|
if (add_no_shatter(rect))
|
|
added = true;
|
|
}
|
|
if (added && m_rects.size() > 1)
|
|
shatter();
|
|
}
|
|
|
|
void add(DisjointRectSet const& rect_set)
|
|
{
|
|
if (this == &rect_set)
|
|
return;
|
|
if (m_rects.is_empty()) {
|
|
m_rects = rect_set.m_rects;
|
|
} else {
|
|
add_many(rect_set.rects());
|
|
}
|
|
}
|
|
|
|
DisjointRectSet shatter(Rect<T> const& hammer) const
|
|
{
|
|
if (hammer.is_empty())
|
|
return clone();
|
|
|
|
DisjointRectSet shards;
|
|
for (auto& rect : m_rects) {
|
|
for (auto& shard : rect.shatter(hammer))
|
|
shards.add_no_shatter(shard);
|
|
}
|
|
// Since there should be no overlaps, we don't need to call shatter()
|
|
return shards;
|
|
}
|
|
DisjointRectSet shatter(DisjointRectSet const& hammer) const
|
|
{
|
|
if (this == &hammer)
|
|
return {};
|
|
if (hammer.is_empty() || !intersects(hammer))
|
|
return clone();
|
|
|
|
// TODO: This could use some optimization
|
|
DisjointRectSet shards = shatter(hammer.m_rects[0]);
|
|
auto rects_count = hammer.m_rects.size();
|
|
for (size_t i = 1; i < rects_count && !shards.is_empty(); i++) {
|
|
if (hammer.m_rects[i].intersects(shards.m_rects)) {
|
|
auto shattered = shards.shatter(hammer.m_rects[i]);
|
|
shards = move(shattered);
|
|
}
|
|
}
|
|
// Since there should be no overlaps, we don't need to call shatter()
|
|
return shards;
|
|
}
|
|
|
|
bool contains(Rect<T> const& rect) const
|
|
{
|
|
if (is_empty() || rect.is_empty())
|
|
return false;
|
|
|
|
// TODO: This could use some optimization
|
|
DisjointRectSet remainder(rect);
|
|
for (auto& r : m_rects) {
|
|
auto shards = remainder.shatter(r);
|
|
if (shards.is_empty())
|
|
return true;
|
|
remainder = move(shards);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool intersects(Rect<T> const& rect) const
|
|
{
|
|
for (auto& r : m_rects) {
|
|
if (r.intersects(rect))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
bool intersects(DisjointRectSet const& rects) const
|
|
{
|
|
if (this == &rects)
|
|
return true;
|
|
|
|
for (auto& r : m_rects) {
|
|
for (auto& r2 : rects.m_rects) {
|
|
if (r.intersects(r2))
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
DisjointRectSet intersected(Rect<T> const& rect) const
|
|
{
|
|
DisjointRectSet intersected_rects;
|
|
intersected_rects.m_rects.ensure_capacity(m_rects.capacity());
|
|
for (auto& r : m_rects) {
|
|
auto intersected_rect = r.intersected(rect);
|
|
if (!intersected_rect.is_empty())
|
|
intersected_rects.m_rects.append(intersected_rect);
|
|
}
|
|
// Since there should be no overlaps, we don't need to call shatter()
|
|
return intersected_rects;
|
|
}
|
|
DisjointRectSet intersected(DisjointRectSet const& rects) const
|
|
{
|
|
if (&rects == this)
|
|
return clone();
|
|
if (is_empty() || rects.is_empty())
|
|
return {};
|
|
|
|
DisjointRectSet intersected_rects;
|
|
intersected_rects.m_rects.ensure_capacity(m_rects.capacity());
|
|
for (auto& r : m_rects) {
|
|
for (auto& r2 : rects.m_rects) {
|
|
auto intersected_rect = r.intersected(r2);
|
|
if (!intersected_rect.is_empty())
|
|
intersected_rects.m_rects.append(intersected_rect);
|
|
}
|
|
}
|
|
// Since there should be no overlaps, we don't need to call shatter()
|
|
return intersected_rects;
|
|
}
|
|
|
|
template<typename Function>
|
|
IterationDecision for_each_intersected(Rect<T> const& rect, Function f) const
|
|
{
|
|
if (is_empty() || rect.is_empty())
|
|
return IterationDecision::Continue;
|
|
for (auto& r : m_rects) {
|
|
auto intersected_rect = r.intersected(rect);
|
|
if (intersected_rect.is_empty())
|
|
continue;
|
|
IterationDecision decision = f(intersected_rect);
|
|
if (decision != IterationDecision::Continue)
|
|
return decision;
|
|
}
|
|
return IterationDecision::Continue;
|
|
}
|
|
|
|
template<typename Function>
|
|
IterationDecision for_each_intersected(DisjointRectSet const& rects, Function f) const
|
|
{
|
|
if (is_empty() || rects.is_empty())
|
|
return IterationDecision::Continue;
|
|
if (this == &rects) {
|
|
for (auto& r : m_rects) {
|
|
IterationDecision decision = f(r);
|
|
if (decision != IterationDecision::Continue)
|
|
return decision;
|
|
}
|
|
} else {
|
|
for (auto& r : m_rects) {
|
|
for (auto& r2 : rects.m_rects) {
|
|
auto intersected_rect = r.intersected(r2);
|
|
if (intersected_rect.is_empty())
|
|
continue;
|
|
IterationDecision decision = f(intersected_rect);
|
|
if (decision != IterationDecision::Continue)
|
|
return decision;
|
|
}
|
|
}
|
|
}
|
|
return IterationDecision::Continue;
|
|
}
|
|
|
|
bool is_empty() const { return m_rects.is_empty(); }
|
|
size_t size() const { return m_rects.size(); }
|
|
|
|
void clear() { m_rects.clear(); }
|
|
void clear_with_capacity() { m_rects.clear_with_capacity(); }
|
|
Vector<Rect<T>, 32> const& rects() const { return m_rects; }
|
|
Vector<Rect<T>, 32> take_rects() { return move(m_rects); }
|
|
|
|
void translate_by(T dx, T dy)
|
|
{
|
|
for (auto& rect : m_rects)
|
|
rect.translate_by(dx, dy);
|
|
}
|
|
void translate_by(Point<T> const& delta)
|
|
{
|
|
for (auto& rect : m_rects)
|
|
rect.translate_by(delta);
|
|
}
|
|
|
|
private:
|
|
bool add_no_shatter(Rect<T> const& new_rect)
|
|
{
|
|
if (new_rect.is_empty())
|
|
return false;
|
|
for (auto& rect : m_rects) {
|
|
if (rect.contains(new_rect))
|
|
return false;
|
|
}
|
|
|
|
m_rects.append(new_rect);
|
|
return true;
|
|
}
|
|
|
|
void shatter()
|
|
{
|
|
Vector<Rect<T>, 32> output;
|
|
output.ensure_capacity(m_rects.size());
|
|
bool pass_had_intersections = false;
|
|
do {
|
|
pass_had_intersections = false;
|
|
output.clear_with_capacity();
|
|
for (size_t i = 0; i < m_rects.size(); ++i) {
|
|
auto& r1 = m_rects[i];
|
|
for (size_t j = 0; j < m_rects.size(); ++j) {
|
|
if (i == j)
|
|
continue;
|
|
auto& r2 = m_rects[j];
|
|
if (!r1.intersects(r2))
|
|
continue;
|
|
pass_had_intersections = true;
|
|
auto pieces = r1.shatter(r2);
|
|
for (auto& piece : pieces)
|
|
output.append(piece);
|
|
m_rects.remove(i);
|
|
for (; i < m_rects.size(); ++i)
|
|
output.append(m_rects[i]);
|
|
goto next_pass;
|
|
}
|
|
output.append(r1);
|
|
}
|
|
next_pass:
|
|
swap(output, m_rects);
|
|
} while (pass_had_intersections);
|
|
}
|
|
|
|
Vector<Rect<T>, 32> m_rects;
|
|
};
|
|
|
|
}
|