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88 lines
2.3 KiB
C++
88 lines
2.3 KiB
C++
/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibGUI/Notification.h>
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#include <LibIPC/ConnectionToServer.h>
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#include <NotificationServer/NotificationClientEndpoint.h>
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#include <NotificationServer/NotificationServerEndpoint.h>
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namespace GUI {
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class ConnectionToNotificationServer final
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: public IPC::ConnectionToServer<NotificationClientEndpoint, NotificationServerEndpoint>
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, public NotificationClientEndpoint {
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IPC_CLIENT_CONNECTION(ConnectionToNotificationServer, "/tmp/session/%sid/portal/notify"sv)
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friend class Notification;
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public:
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virtual void die() override
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{
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if (!m_notification->m_destroyed)
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m_notification->connection_closed();
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}
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private:
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explicit ConnectionToNotificationServer(NonnullOwnPtr<Core::LocalSocket> socket, Notification* notification)
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: IPC::ConnectionToServer<NotificationClientEndpoint, NotificationServerEndpoint>(*this, move(socket))
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, m_notification(notification)
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{
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}
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Notification* m_notification;
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};
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Notification::Notification() = default;
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Notification::~Notification() = default;
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void Notification::show()
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{
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VERIFY(!m_shown && !m_destroyed);
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auto icon = m_icon ? m_icon->to_shareable_bitmap() : Gfx::ShareableBitmap();
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m_connection = ConnectionToNotificationServer::try_create(this).release_value_but_fixme_should_propagate_errors();
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m_connection->show_notification(m_text, m_title, icon);
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m_shown = true;
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}
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void Notification::close()
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{
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VERIFY(m_shown);
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if (!m_destroyed) {
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m_connection->close_notification();
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connection_closed();
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return;
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}
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}
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bool Notification::update()
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{
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VERIFY(m_shown);
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if (m_destroyed) {
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return false;
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}
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if (m_text_dirty || m_title_dirty) {
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m_connection->update_notification_text(m_text, m_title);
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m_text_dirty = false;
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m_title_dirty = false;
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}
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if (m_icon_dirty) {
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m_connection->update_notification_icon(m_icon ? m_icon->to_shareable_bitmap() : Gfx::ShareableBitmap());
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m_icon_dirty = false;
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}
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return true;
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}
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void Notification::connection_closed()
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{
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m_connection.clear();
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m_destroyed = true;
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}
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}
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