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3930702bd2
This allows the GML compiler to handle the `segment_count` property and allows the status bar segment count to be changed after construction.
85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2022, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <LibGUI/Button.h>
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#include <LibGUI/Painter.h>
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#include <LibGUI/Widget.h>
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#include <LibGfx/Palette.h>
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namespace GUI {
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class Statusbar : public Widget {
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C_OBJECT(Statusbar)
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public:
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virtual ~Statusbar() override = default;
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String text(size_t index = 0) const;
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void set_text(String);
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void set_text(size_t index, String);
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void set_override_text(Optional<String>);
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class Segment final : public Button {
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C_OBJECT(Segment)
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friend class Statusbar;
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public:
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enum class Mode {
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Proportional,
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Fixed,
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Auto,
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};
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void set_clickable(bool b) { m_clickable = b; }
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bool is_clickable() { return m_clickable; }
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void set_mode(Mode mode) { m_mode = mode; }
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Mode mode() const { return m_mode; }
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protected:
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virtual void paint_event(PaintEvent& event) override;
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virtual void mousedown_event(MouseEvent& event) override;
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virtual void mouseup_event(MouseEvent& event) override;
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private:
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Segment();
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void set_frame_style(Gfx::FrameStyle style) { m_style = style; }
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void set_restored_width(int width) { m_restored_width = width; }
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int restored_width() const { return m_restored_width; }
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Optional<String> const& override_text() const { return m_override_text; }
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String const& restored_text() const { return m_restored_text; }
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Optional<String> m_override_text;
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String m_restored_text;
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bool m_clickable { false };
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int m_restored_width { 0 };
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Mode m_mode { Mode::Proportional };
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Gfx::FrameStyle m_style { Gfx::FrameStyle::SunkenPanel };
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};
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Segment& segment(size_t index) { return m_segments.at(index); }
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void set_segment_count(size_t);
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protected:
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explicit Statusbar(int segment_count = 1);
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virtual void paint_event(PaintEvent&) override;
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virtual void resize_event(ResizeEvent&) override;
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private:
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size_t segment_count() const { return m_segments.size(); }
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void update_segment(size_t);
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NonnullRefPtr<Segment> create_segment();
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virtual void child_event(Core::ChildEvent&) override;
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Vector<NonnullRefPtr<Segment>> m_segments;
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RefPtr<ResizeCorner> m_corner;
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};
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}
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