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SPDX License Identifiers are a more compact / standardized way of representing file license information. See: https://spdx.dev/resources/use/#identifiers This was done with the `ambr` search and replace tool. ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
63 lines
2.0 KiB
C++
63 lines
2.0 KiB
C++
/*
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* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/Vector.h>
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namespace AK {
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template<typename PtrType, size_t inline_capacity = 0>
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class NonnullPtrVector : public Vector<PtrType, inline_capacity> {
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using T = typename PtrType::ElementType;
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using Base = Vector<PtrType, inline_capacity>;
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public:
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NonnullPtrVector()
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{
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}
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NonnullPtrVector(Vector<PtrType>&& other)
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: Base(static_cast<Base&&>(other))
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{
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}
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NonnullPtrVector(const Vector<PtrType>& other)
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: Base(static_cast<const Base&>(other))
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{
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}
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using Base::size;
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using ConstIterator = SimpleIterator<const NonnullPtrVector, const T>;
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using Iterator = SimpleIterator<NonnullPtrVector, T>;
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ALWAYS_INLINE constexpr ConstIterator begin() const { return ConstIterator::begin(*this); }
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ALWAYS_INLINE constexpr Iterator begin() { return Iterator::begin(*this); }
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ALWAYS_INLINE constexpr ConstIterator end() const { return ConstIterator::end(*this); }
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ALWAYS_INLINE constexpr Iterator end() { return Iterator::end(*this); }
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ALWAYS_INLINE PtrType& ptr_at(size_t index) { return Base::at(index); }
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ALWAYS_INLINE const PtrType& ptr_at(size_t index) const { return Base::at(index); }
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ALWAYS_INLINE T& at(size_t index) { return *Base::at(index); }
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ALWAYS_INLINE const T& at(size_t index) const { return *Base::at(index); }
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ALWAYS_INLINE T& operator[](size_t index) { return at(index); }
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ALWAYS_INLINE const T& operator[](size_t index) const { return at(index); }
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ALWAYS_INLINE T& first() { return at(0); }
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ALWAYS_INLINE const T& first() const { return at(0); }
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ALWAYS_INLINE T& last() { return at(size() - 1); }
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ALWAYS_INLINE const T& last() const { return at(size() - 1); }
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private:
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// NOTE: You can't use resize() on a NonnullFooPtrVector since making the vector
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// bigger would require being able to default-construct NonnullFooPtrs.
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// Instead, use shrink(new_size).
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void resize(size_t) = delete;
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};
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}
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