ladybird/Libraries/LibCore/CLocalSocket.cpp
Andreas Kling a1907011b2 CSocket: Don't create the read notifier until after we've connected
This makes it so that "on_connected" always gets called first.
Since accepted sockets are connected before construction, they have
to manually set CSocket::m_connected.
2019-09-22 21:46:46 +02:00

31 lines
724 B
C++

#include <LibCore/CLocalSocket.h>
#include <sys/socket.h>
#include <errno.h>
CLocalSocket::CLocalSocket(int fd, CObject* parent)
: CSocket(CSocket::Type::Local, parent)
{
// NOTE: This constructor is used by CLocalServer::accept(), so the socket is already connected.
m_connected = true;
set_fd(fd);
set_mode(CIODevice::ReadWrite);
set_error(0);
}
CLocalSocket::CLocalSocket(CObject* parent)
: CSocket(CSocket::Type::Local, parent)
{
int fd = socket(AF_LOCAL, SOCK_STREAM | SOCK_NONBLOCK | SOCK_CLOEXEC, 0);
if (fd < 0) {
set_error(errno);
} else {
set_fd(fd);
set_mode(CIODevice::ReadWrite);
set_error(0);
}
}
CLocalSocket::~CLocalSocket()
{
}