ladybird/Userland/Libraries/LibSoftGPU/Sampler.h
2022-03-03 13:50:25 +01:00

68 lines
1.5 KiB
C++

/*
* Copyright (c) 2021, Stephan Unverwerth <s.unverwerth@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <AK/RefPtr.h>
#include <AK/SIMD.h>
#include <LibGfx/Vector2.h>
#include <LibGfx/Vector4.h>
#include <LibSoftGPU/Image.h>
namespace SoftGPU {
enum class TextureFilter {
Nearest,
Linear,
};
enum class MipMapFilter {
None,
Nearest,
Linear,
};
enum class TextureWrapMode {
Repeat,
MirroredRepeat,
Clamp,
ClampToBorder,
ClampToEdge,
};
enum class TextureEnvMode {
Modulate,
Replace,
Decal,
};
struct SamplerConfig final {
RefPtr<Image> bound_image;
MipMapFilter mipmap_filter { MipMapFilter::Nearest };
TextureFilter texture_mag_filter { TextureFilter::Linear };
TextureFilter texture_min_filter { TextureFilter::Linear };
TextureWrapMode texture_wrap_u { TextureWrapMode::Repeat };
TextureWrapMode texture_wrap_v { TextureWrapMode::Repeat };
TextureWrapMode texture_wrap_w { TextureWrapMode::Repeat };
FloatVector4 border_color { 0, 0, 0, 1 };
TextureEnvMode fixed_function_texture_env_mode { TextureEnvMode::Modulate };
};
class Sampler final {
public:
Vector4<AK::SIMD::f32x4> sample_2d(Vector2<AK::SIMD::f32x4> const& uv) const;
void set_config(SamplerConfig const& config) { m_config = config; }
SamplerConfig const& config() const { return m_config; }
private:
Vector4<AK::SIMD::f32x4> sample_2d_lod(Vector2<AK::SIMD::f32x4> const& uv, AK::SIMD::u32x4 level, TextureFilter) const;
SamplerConfig m_config;
};
}