ladybird/Userland/Libraries/LibWeb/WebAssembly/Memory.cpp
Shannon Booth bad44f8fc9 LibWeb: Remove Bindings/Forward.h from LibWeb/Forward.h
This was resulting in a whole lot of rebuilding whenever a new IDL
interface was added.

Instead, just directly include the prototype in every C++ file which
needs it. While we only really need a forward declaration in each cpp
file; including the full prototype header (which itself only includes
LibJS/Object.h, which is already transitively brought in by
PlatformObject) - it seems like a small price to pay compared to what
feels like a full rebuild of LibWeb whenever a new IDL file is added.

Given all of these includes are only needed for the ::initialize
method, there is probably a smart way of avoiding this problem
altogether. I've considered both using some macro trickery or generating
these functions somehow instead.
2024-04-27 18:29:35 -04:00

121 lines
3.8 KiB
C++

/*
* Copyright (c) 2021, Ali Mohammad Pur <mpfard@serenityos.org>
* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibJS/Runtime/Realm.h>
#include <LibJS/Runtime/VM.h>
#include <LibWasm/Types.h>
#include <LibWeb/Bindings/Intrinsics.h>
#include <LibWeb/Bindings/MemoryPrototype.h>
#include <LibWeb/WebAssembly/Memory.h>
#include <LibWeb/WebAssembly/WebAssembly.h>
namespace Web::WebAssembly {
JS_DEFINE_ALLOCATOR(Memory);
WebIDL::ExceptionOr<JS::NonnullGCPtr<Memory>> Memory::construct_impl(JS::Realm& realm, MemoryDescriptor& descriptor)
{
auto& vm = realm.vm();
Wasm::Limits limits { descriptor.initial, move(descriptor.maximum) };
Wasm::MemoryType memory_type { move(limits) };
auto& cache = Detail::get_cache(realm);
auto address = cache.abstract_machine().store().allocate(memory_type);
if (!address.has_value())
return vm.throw_completion<JS::TypeError>("Wasm Memory allocation failed"sv);
auto memory_object = vm.heap().allocate<Memory>(realm, realm, *address);
cache.abstract_machine().store().get(*address)->successful_grow_hook = [memory_object] {
MUST(memory_object->reset_the_memory_buffer());
};
return memory_object;
}
Memory::Memory(JS::Realm& realm, Wasm::MemoryAddress address)
: Bindings::PlatformObject(realm)
, m_address(address)
{
}
void Memory::initialize(JS::Realm& realm)
{
Base::initialize(realm);
WEB_SET_PROTOTYPE_FOR_INTERFACE_WITH_CUSTOM_NAME(Memory, WebAssembly.Memory);
}
void Memory::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(m_buffer);
}
// https://webassembly.github.io/spec/js-api/#dom-memory-grow
WebIDL::ExceptionOr<u32> Memory::grow(u32 delta)
{
auto& vm = this->vm();
auto& context = Detail::get_cache(realm());
auto* memory = context.abstract_machine().store().get(address());
if (!memory)
return vm.throw_completion<JS::RangeError>("Could not find the memory instance to grow"sv);
auto previous_size = memory->size() / Wasm::Constants::page_size;
if (!memory->grow(delta * Wasm::Constants::page_size, Wasm::MemoryInstance::InhibitGrowCallback::Yes))
return vm.throw_completion<JS::RangeError>("Memory.grow() grows past the stated limit of the memory instance"sv);
TRY(reset_the_memory_buffer());
return previous_size;
}
// https://webassembly.github.io/spec/js-api/#reset-the-memory-buffer
WebIDL::ExceptionOr<void> Memory::reset_the_memory_buffer()
{
if (!m_buffer)
return {};
auto& vm = this->vm();
auto& realm = *vm.current_realm();
MUST(JS::detach_array_buffer(vm, *m_buffer, JS::PrimitiveString::create(vm, "WebAssembly.Memory"_string)));
auto buffer = TRY(create_a_memory_buffer(vm, realm, m_address));
m_buffer = buffer;
return {};
}
// https://webassembly.github.io/spec/js-api/#dom-memory-buffer
WebIDL::ExceptionOr<JS::NonnullGCPtr<JS::ArrayBuffer>> Memory::buffer() const
{
auto& vm = this->vm();
auto& realm = *vm.current_realm();
if (!m_buffer)
m_buffer = TRY(create_a_memory_buffer(vm, realm, m_address));
return JS::NonnullGCPtr(*m_buffer);
}
// https://webassembly.github.io/spec/js-api/#create-a-memory-buffer
WebIDL::ExceptionOr<JS::NonnullGCPtr<JS::ArrayBuffer>> Memory::create_a_memory_buffer(JS::VM& vm, JS::Realm& realm, Wasm::MemoryAddress address)
{
auto& context = Detail::get_cache(realm);
auto* memory = context.abstract_machine().store().get(address);
if (!memory)
return vm.throw_completion<JS::RangeError>("Could not find the memory instance"sv);
auto array_buffer = JS::ArrayBuffer::create(realm, &memory->data());
array_buffer->set_detach_key(JS::PrimitiveString::create(vm, "WebAssembly.Memory"_string));
return JS::NonnullGCPtr(*array_buffer);
}
}