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27 lines
1.1 KiB
Bash
Executable File
27 lines
1.1 KiB
Bash
Executable File
#!/usr/bin/env -S bash ../.port_include.sh
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port=Super-Mario
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useconfigure=true
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version=git
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depends=("SDL2" "SDL2_mixer" "SDL2_image")
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workdir=Super-Mario-Clone-Cpp-master
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configopts=("-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt")
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files="https://github.com/Bennyhwanggggg/Super-Mario-Clone-Cpp/archive/refs/heads/master.zip master.zip fcacc15d3b5afccb3227f982d3e05f2cfeb198f0fffd008fdcda005cb7f87f91"
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launcher_name="Super Mario"
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launcher_category=Games
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launcher_command=/opt/Super_Mario/uMario
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configure() {
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run cmake "${configopts[@]}"
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}
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install() {
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run mkdir -p "${SERENITY_INSTALL_ROOT}/opt/Super_Mario"
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run cp -r uMario files "${SERENITY_INSTALL_ROOT}/opt/Super_Mario"
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if command -v convert >/dev/null; then
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run convert "app.ico[0]" app-16x16.png
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run convert "app.ico[1]" app-32x32.png
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run $OBJCOPY --add-section serenity_icon_s="app-16x16.png" "${SERENITY_INSTALL_ROOT}/opt/Super_Mario/uMario"
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run $OBJCOPY --add-section serenity_icon_m="app-32x32.png" "${SERENITY_INSTALL_ROOT}/opt/Super_Mario/uMario"
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fi
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}
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