ladybird/Userland/Libraries/LibWeb/WebGL
Nico Weber 24a469f521 Everywhere: Prefer {:#x} over 0x{:x} in format strings
The former automatically adapts the prefix to binary and octal
output, and is what we already use in the majority of cases.

Patch generated by:

    rg -l '0x\{' | xargs sed -i '' -e 's/0x{:/{:#/'

I ran it 4 times (until it stopped changing things) since each
invocation only converted one instance per line.

No behavior change.
2024-02-21 17:54:38 +01:00
..
EventNames.cpp AK: Make "foo"_fly_string infallible 2023-08-07 16:03:27 +02:00
EventNames.h AK: Make "foo"_fly_string infallible 2023-08-07 16:03:27 +02:00
OpenGLContext.cpp LibAccelGfx+LibWeb+WebContent: Handle OpenGL Context init errors 2024-01-24 19:43:51 +01:00
OpenGLContext.h LibWeb/WebGL: Make Context::activate() non-virtual 2024-01-21 16:09:54 +01:00
Types.h LibWeb: Use platform's OpenGL in WebGL when it is available 2024-01-20 18:21:56 +01:00
Types.idl LibWeb: Use "unrestricted float/double" where we should in IDL 2022-08-14 11:30:40 +02:00
WebGLContextAttributes.cpp Everywhere: Rename {Deprecated => Byte}String 2023-12-17 18:25:10 +03:30
WebGLContextAttributes.h LibWeb: Replace GlobalObject with VM in remaining AOs [Part 4/4] 2022-08-23 13:58:30 +01:00
WebGLContextEvent.cpp LibWeb: Port Intrinsics from DeprecatedString 2023-11-28 17:15:27 -05:00
WebGLContextEvent.h LibWeb: Put most LibWeb GC objects in type-specific heap blocks 2023-11-19 22:00:48 +01:00
WebGLContextEvent.idl IDL: Add missing spec links 2023-11-11 08:51:51 +01:00
WebGLRenderingContext.cpp LibWeb: Use platform's OpenGL in WebGL when it is available 2024-01-20 18:21:56 +01:00
WebGLRenderingContext.h LibWeb: Use platform's OpenGL in WebGL when it is available 2024-01-20 18:21:56 +01:00
WebGLRenderingContext.idl IDL: Add missing spec links 2023-11-11 08:51:51 +01:00
WebGLRenderingContextBase.cpp Everywhere: Prefer {:#x} over 0x{:x} in format strings 2024-02-21 17:54:38 +01:00
WebGLRenderingContextBase.h LibWeb: Use platform's OpenGL in WebGL when it is available 2024-01-20 18:21:56 +01:00
WebGLRenderingContextBase.idl IDL: Add missing spec links 2023-11-11 08:51:51 +01:00