ladybird/Userland/Libraries/LibGUI/Dialog.h
Lenny Maiorani fe3b846ac8 Libraries: Use default constructors/destructors in LibGUI
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-12 14:44:43 -08:00

66 lines
1.2 KiB
C++

/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibCore/EventLoop.h>
#include <LibGUI/Window.h>
namespace GUI {
class Dialog : public Window {
C_OBJECT(Dialog)
public:
enum ExecResult {
ExecOK = 0,
ExecCancel = 1,
ExecAborted = 2,
ExecYes = 3,
ExecNo = 4,
};
enum ScreenPosition {
CenterWithinParent = 0,
Center = 1,
CenterLeft = 2,
CenterRight = 3,
TopLeft = 4,
TopCenter = 5,
TopRight = 6,
BottomLeft = 7,
BottomCenter = 8,
BottomRight = 9,
};
virtual ~Dialog() override = default;
int exec();
int result() const { return m_result; }
void done(int result);
virtual void event(Core::Event&) override;
virtual void close() override;
protected:
explicit Dialog(Window* parent_window, ScreenPosition screen_position = CenterWithinParent);
private:
OwnPtr<Core::EventLoop> m_event_loop;
int m_result { ExecAborted };
int m_screen_position { CenterWithinParent };
};
}
template<>
struct AK::Formatter<GUI::Dialog> : Formatter<Core::Object> {
};