ladybird/Userland/Libraries/LibGUI/Event.cpp
Lenny Maiorani fe3b846ac8 Libraries: Use default constructors/destructors in LibGUI
https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#cother-other-default-operation-rules

"The compiler is more likely to get the default semantics right and
you cannot implement these functions better than the compiler."
2022-03-12 14:44:43 -08:00

57 lines
1.3 KiB
C++

/*
* Copyright (c) 2020-2021, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2022, the SerenityOS developers.
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <AK/StringBuilder.h>
#include <LibCore/MimeData.h>
#include <LibGUI/Action.h>
#include <LibGUI/Event.h>
namespace GUI {
DropEvent::DropEvent(const Gfx::IntPoint& position, const String& text, NonnullRefPtr<Core::MimeData> mime_data)
: Event(Event::Drop)
, m_position(position)
, m_text(text)
, m_mime_data(move(mime_data))
{
}
String KeyEvent::to_string() const
{
Vector<String, 8> parts;
if (m_modifiers & Mod_Ctrl)
parts.append("Ctrl");
if (m_modifiers & Mod_Shift)
parts.append("Shift");
if (m_modifiers & Mod_Alt)
parts.append("Alt");
if (m_modifiers & Mod_Super)
parts.append("Super");
if (auto* key_name = key_code_to_string(static_cast<KeyCode>(m_key)))
parts.append(key_name);
else
parts.append("(Invalid)");
StringBuilder builder;
for (size_t i = 0; i < parts.size(); ++i) {
builder.append(parts[i]);
if (i != parts.size() - 1)
builder.append('+');
}
return builder.to_string();
}
ActionEvent::ActionEvent(Type type, Action& action)
: Event(type)
, m_action(action)
{
}
}