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dbd40e4c2a
In VimEditingEngine, implemented vim motions for Key_LeftBrace and Key_RightBrace
1415 lines
44 KiB
C++
1415 lines
44 KiB
C++
/*
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* Copyright (c) 2020-2021, the SerenityOS developers.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <AK/Assertions.h>
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#include <AK/String.h>
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#include <LibGUI/Event.h>
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#include <LibGUI/TextEditor.h>
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#include <LibGUI/VimEditingEngine.h>
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#include <string.h>
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namespace GUI {
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void VimCursor::move()
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{
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if (m_forwards)
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move_forwards();
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else
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move_backwards();
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}
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void VimCursor::move_reverse()
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{
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if (m_forwards)
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move_backwards();
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else
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move_forwards();
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}
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u32 VimCursor::peek()
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{
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TextPosition saved_position = m_position;
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move();
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u32 peeked = current_char();
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m_position = saved_position;
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return peeked;
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}
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u32 VimCursor::peek_reverse()
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{
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TextPosition saved_position = m_position;
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move_reverse();
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u32 peeked = current_char();
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m_position = saved_position;
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return peeked;
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}
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TextDocumentLine& VimCursor::current_line()
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{
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return m_editor.line(m_position.line());
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}
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u32 VimCursor::current_char()
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{
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if (on_empty_line()) {
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// Fails all of isspace, ispunct, isalnum so should be good.
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return 0;
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} else {
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return current_line().view().code_points()[m_position.column()];
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}
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}
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bool VimCursor::on_empty_line()
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{
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return current_line().length() == 0;
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}
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bool VimCursor::will_cross_line_boundary()
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{
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if (on_empty_line())
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return true;
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else if (m_forwards && m_position.column() == current_line().length() - 1)
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return true;
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else if (!m_forwards && m_position.column() == 0)
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return true;
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else
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return false;
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}
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void VimCursor::move_forwards()
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{
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if (on_empty_line() || m_position.column() == current_line().length() - 1) {
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if (m_position.line() == m_editor.line_count() - 1) {
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// We have reached the end of the document, so any other
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// forward movements are no-ops.
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m_hit_edge = true;
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} else {
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m_position.set_column(0);
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m_position.set_line(m_position.line() + 1);
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m_crossed_line_boundary = true;
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}
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} else {
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m_position.set_column(m_position.column() + 1);
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m_crossed_line_boundary = false;
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}
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}
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void VimCursor::move_backwards()
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{
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if (m_position.column() == 0) {
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if (m_position.line() == 0) {
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// We have reached the start of the document, so any other
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// backward movements are no-ops.
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m_hit_edge = true;
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} else {
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m_position.set_line(m_position.line() - 1);
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if (!on_empty_line())
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m_position.set_column(current_line().length() - 1);
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else
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m_position.set_column(0);
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m_crossed_line_boundary = true;
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}
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} else {
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m_position.set_column(m_position.column() - 1);
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m_crossed_line_boundary = false;
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}
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}
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void VimMotion::add_key_code(KeyCode key, [[maybe_unused]] bool ctrl, bool shift, [[maybe_unused]] bool alt)
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{
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if (is_complete())
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return;
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if (m_find_mode != FindMode::None) {
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// We need to consume the next character because we are going to find
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// until that character.
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// HACK: there is no good way to obtain whether a character is alphanumeric
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// from the keycode itself.
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char const* keycode_str = key_code_to_string(key);
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if (strlen(keycode_str) == 1 && (isalpha(keycode_str[0]) || isspace(keycode_str[0]))) {
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m_next_character = tolower(keycode_str[0]);
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m_unit = Unit::Find;
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} else {
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m_unit = Unit::Unknown;
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}
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m_is_complete = true;
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m_should_consume_next_character = false;
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return;
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}
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bool should_use_guirky = m_guirky_mode;
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switch (key) {
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#define DIGIT(n) \
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case KeyCode::Key_##n: \
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m_amount = (m_amount * 10) + n; \
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break
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// Digits add digits to the amount.
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DIGIT(1);
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DIGIT(2);
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DIGIT(3);
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DIGIT(4);
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DIGIT(5);
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DIGIT(6);
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DIGIT(7);
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DIGIT(8);
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DIGIT(9);
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#undef DIGIT
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// Home means to the beginning of the line.
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case KeyCode::Key_Home:
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m_unit = Unit::Character;
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m_amount = START_OF_LINE;
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m_is_complete = true;
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break;
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// If 0 appears while amount is 0, then it means beginning of line.
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// Otherwise, it adds 0 to the amount.
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case KeyCode::Key_0:
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if (m_amount == 0) {
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m_unit = Unit::Character;
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m_amount = START_OF_LINE;
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m_is_complete = true;
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} else {
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m_amount = m_amount * 10;
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}
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break;
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// End or $ means end of line.
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// TODO: d2$ in vim deletes to the end of the line and then the next line.
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case KeyCode::Key_End:
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case KeyCode::Key_Dollar:
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m_unit = Unit::Character;
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m_amount = END_OF_LINE;
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m_is_complete = true;
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break;
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// ^ means the first non-whitespace character for this line.
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// It deletes backwards if you're in front of it, and forwards if you're behind.
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case KeyCode::Key_Circumflex:
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m_unit = Unit::Character;
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m_amount = START_OF_NON_WHITESPACE;
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m_is_complete = true;
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break;
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// j, down or + operates on this line and amount line(s) after.
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case KeyCode::Key_J:
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case KeyCode::Key_Down:
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case KeyCode::Key_Plus:
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m_unit = Unit::Line;
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if (m_amount == 0)
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m_amount = 1;
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m_is_complete = true;
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break;
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// k, up or - operates on this line and amount line(s) before.
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case KeyCode::Key_K:
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case KeyCode::Key_Up:
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case KeyCode::Key_Minus:
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m_unit = Unit::Line;
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if (m_amount == 0)
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m_amount = -1;
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else
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m_amount = -m_amount;
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m_is_complete = true;
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break;
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// BS, h or left operates on this character and amount character(s) before.
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case KeyCode::Key_Backspace:
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case KeyCode::Key_H:
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case KeyCode::Key_Left:
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m_unit = Unit::Character;
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if (m_amount == 0)
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m_amount = -1;
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else
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m_amount = -m_amount;
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m_is_complete = true;
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break;
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// l or right operates on this character and amount character(s) after.
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case KeyCode::Key_L:
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case KeyCode::Key_Right:
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m_unit = Unit::Character;
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if (m_amount > 0)
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m_amount--;
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m_is_complete = true;
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break;
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// w operates on amount word(s) after.
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// W operates on amount WORD(s) after.
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case KeyCode::Key_W:
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if (shift)
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m_unit = Unit::WORD;
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else
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m_unit = Unit::Word;
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if (m_amount == 0)
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m_amount = 1;
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m_is_complete = true;
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break;
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// b operates on amount word(s) before.
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// B operates on amount WORD(s) before.
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case KeyCode::Key_B:
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if (shift)
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m_unit = Unit::WORD;
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else
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m_unit = Unit::Word;
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if (m_amount == 0)
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m_amount = -1;
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else
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m_amount = -m_amount;
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m_is_complete = true;
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break;
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// e operates on amount of word(s) after, till the end of the last word.
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// E operates on amount of WORD(s) after, till the end of the last WORD.
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// ge operates on amount of word(s) before, till the end of the last word.
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// gE operates on amount of WORD(s) before, till the end of the last WORD.
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case KeyCode::Key_E:
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if (shift)
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m_unit = Unit::EndOfWORD;
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else
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m_unit = Unit::EndOfWord;
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if (m_guirky_mode) {
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if (m_amount == 0)
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m_amount = -1;
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else
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m_amount = -m_amount;
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m_guirky_mode = false;
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} else {
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if (m_amount == 0)
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m_amount = 1;
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}
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m_is_complete = true;
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break;
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// g enables guirky (g-prefix commands) mode.
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// gg operates from the start of the document to the cursor.
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// G operates from the cursor to the end of the document.
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case KeyCode::Key_G:
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if (m_guirky_mode) {
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if (shift) {
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// gG is not a valid command in vim.
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m_guirky_mode = false;
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m_unit = Unit::Unknown;
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m_is_complete = true;
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} else {
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m_guirky_mode = false;
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m_unit = Unit::Document;
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m_amount = -1;
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m_is_complete = true;
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}
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} else {
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if (shift) {
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m_unit = Unit::Document;
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m_amount = 1;
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m_is_complete = true;
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} else {
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m_guirky_mode = true;
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}
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}
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break;
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// t operates until the given character.
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case KeyCode::Key_T:
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m_find_mode = FindMode::To;
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m_should_consume_next_character = true;
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if (m_amount == 0)
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m_amount = 1;
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break;
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// f operates through the given character.
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case KeyCode::Key_F:
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m_find_mode = FindMode::Find;
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m_should_consume_next_character = true;
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if (m_amount == 0)
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m_amount = 1;
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break;
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default:
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m_unit = Unit::Unknown;
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m_is_complete = true;
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break;
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}
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if (should_use_guirky && m_guirky_mode) {
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// If we didn't use the g then we cancel the motion.
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m_guirky_mode = false;
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m_unit = Unit::Unknown;
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m_is_complete = true;
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}
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}
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Optional<TextRange> VimMotion::get_range(VimEditingEngine& engine, bool normalize_for_position)
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{
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if (!is_complete() || is_cancelled())
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return {};
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TextEditor& editor = engine.editor();
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auto position = editor.cursor();
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int amount = abs(m_amount);
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bool forwards = m_amount >= 0;
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VimCursor cursor { editor, position, forwards };
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m_start_line = m_end_line = position.line();
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m_start_column = m_end_column = position.column();
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switch (m_unit) {
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case Unit::Unknown:
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VERIFY_NOT_REACHED();
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case Unit::Document: {
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calculate_document_range(editor);
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break;
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}
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case Unit::Line: {
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calculate_line_range(editor, normalize_for_position);
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break;
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}
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case Unit::EndOfWord:
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case Unit::Word:
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case Unit::EndOfWORD:
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case Unit::WORD: {
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calculate_word_range(cursor, amount, normalize_for_position);
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break;
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}
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case Unit::Character: {
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calculate_character_range(cursor, amount, normalize_for_position);
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break;
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}
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case Unit::Find: {
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calculate_find_range(cursor, amount);
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break;
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}
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}
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return { TextRange { { m_start_line, m_start_column }, { m_end_line, m_end_column } } };
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}
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Optional<TextRange> VimMotion::get_repeat_range(VimEditingEngine& engine, VimMotion::Unit unit, bool normalize_for_position)
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{
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TextEditor& editor = engine.editor();
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if (m_amount > 0) {
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m_amount--;
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} else if (m_amount < 0) {
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m_amount++;
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}
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auto position = editor.cursor();
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int amount = abs(m_amount);
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bool forwards = m_amount >= 0;
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VimCursor cursor { editor, position, forwards };
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m_start_line = m_end_line = position.line();
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m_start_column = m_end_column = position.column();
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switch (unit) {
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case Unit::Line: {
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calculate_line_range(editor, normalize_for_position);
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break;
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}
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case Unit::Character: {
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calculate_character_range(cursor, amount, normalize_for_position);
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break;
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}
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default:
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return {};
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}
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return { TextRange { { m_start_line, m_start_column }, { m_end_line, m_end_column } } };
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}
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void VimMotion::calculate_document_range(TextEditor& editor)
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{
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if (m_amount >= 0) {
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m_end_line = editor.line_count() - 1;
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auto& last_line = editor.line(m_end_line);
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m_end_column = last_line.length();
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} else {
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m_start_line = 0;
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m_start_column = 0;
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}
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}
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void VimMotion::calculate_line_range(TextEditor& editor, bool normalize_for_position)
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{
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// Use this line +/- m_amount lines.
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m_start_column = 0;
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m_end_column = 0;
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if (m_amount >= 0) {
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m_end_line = min(m_end_line + !normalize_for_position + m_amount, editor.line_count());
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// We can't delete to "last line + 1", so if we're on the last line,
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// delete until the end.
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if (m_end_line == editor.line_count()) {
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m_end_line--;
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m_end_column = editor.line(m_end_line).length();
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}
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} else {
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// Can't write it as max(start_line + m_amount, 0) because of unsigned
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// shenanigans.
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if (m_start_line <= (unsigned)-m_amount)
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m_start_line = 0;
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else
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m_start_line += m_amount;
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if (m_end_line == editor.line_count() - 1)
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m_end_column = editor.line(m_end_line).length();
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else
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m_end_line++;
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}
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}
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void VimMotion::calculate_word_range(VimCursor& cursor, int amount, bool normalize_for_position)
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{
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enum {
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Whitespace,
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Word,
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Punctuation,
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Unknown
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};
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// Word is defined as a-zA-Z0-9_.
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auto part_of_word = [](u32 ch) { return ch == '_' || isalnum(ch); };
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auto part_of_punctuation = [](u32 ch) { return ch != '_' && ispunct(ch); };
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auto classify = [&](u32 ch) {
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if (isspace(ch))
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return Whitespace;
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else if (part_of_word(ch))
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return Word;
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else if (part_of_punctuation(ch))
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return Punctuation;
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else
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return Unknown;
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};
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// A small explanation for the code below: Because the direction of the
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// movement for this motion determines what the "start" and "end" of a word
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// is, the code below treats the motions like so:
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// - Start of word: w/W/ge/gE
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// - End of word: e/E/b/B
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while (amount > 0) {
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if (cursor.hit_edge())
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break;
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if ((!cursor.forwards() && (m_unit == Unit::Word || m_unit == Unit::WORD))
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|| (cursor.forwards() && (m_unit == Unit::EndOfWord || m_unit == Unit::EndOfWORD))) {
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// End-of-word motions peek at the "next" character and if its class
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// is not the same as ours, they move over one character (to end up
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// at the new character class). This is required because we don't
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// want to exit the word with end-of-word motions.
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if (m_unit == Unit::Word || m_unit == Unit::EndOfWord) {
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// Word-style peeking
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int current_class = classify(cursor.current_char());
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int peeked_class = classify(cursor.peek());
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if (current_class != peeked_class) {
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cursor.move();
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}
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} else {
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// WORD-style peeking, much simpler
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if (isspace(cursor.peek())) {
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cursor.move();
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}
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}
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} else {
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// Start-of-word motions want to exit the word no matter which part
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// of it we're in.
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|
if (m_unit == Unit::Word || m_unit == Unit::EndOfWord) {
|
|
// Word-style consumption
|
|
if (part_of_word(cursor.current_char())) {
|
|
do {
|
|
cursor.move();
|
|
if (cursor.hit_edge() || cursor.crossed_line_boundary())
|
|
break;
|
|
} while (part_of_word(cursor.current_char()));
|
|
} else if (part_of_punctuation(cursor.current_char())) {
|
|
do {
|
|
cursor.move();
|
|
if (cursor.hit_edge() || cursor.crossed_line_boundary())
|
|
break;
|
|
} while (part_of_punctuation(cursor.current_char()));
|
|
} else if (cursor.on_empty_line()) {
|
|
cursor.move();
|
|
}
|
|
} else {
|
|
// WORD-style consumption
|
|
if (!isspace(cursor.current_char())) {
|
|
do {
|
|
cursor.move();
|
|
if (cursor.hit_edge() || cursor.crossed_line_boundary())
|
|
break;
|
|
} while (!isspace(cursor.current_char()));
|
|
} else if (cursor.on_empty_line()) {
|
|
cursor.move();
|
|
}
|
|
}
|
|
}
|
|
|
|
// Now consume any space if it exists.
|
|
if (isspace(cursor.current_char())) {
|
|
do {
|
|
cursor.move();
|
|
if (cursor.hit_edge())
|
|
break;
|
|
} while (isspace(cursor.current_char()));
|
|
}
|
|
|
|
if ((!cursor.forwards() && (m_unit == Unit::Word || m_unit == Unit::WORD))
|
|
|| (cursor.forwards() && (m_unit == Unit::EndOfWord || m_unit == Unit::EndOfWORD))) {
|
|
// End-of-word motions consume until the class doesn't match.
|
|
|
|
if (m_unit == Unit::Word || m_unit == Unit::EndOfWord) {
|
|
// Word-style consumption
|
|
int current_class = classify(cursor.current_char());
|
|
while (classify(cursor.current_char()) == current_class) {
|
|
cursor.move();
|
|
if (cursor.hit_edge() || cursor.crossed_line_boundary())
|
|
break;
|
|
}
|
|
} else {
|
|
// WORD-style consumption
|
|
while (!isspace(cursor.current_char())) {
|
|
cursor.move();
|
|
if (cursor.hit_edge() || cursor.crossed_line_boundary())
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
amount--;
|
|
}
|
|
|
|
// If we need to normalize for position then we do a move_reverse for
|
|
// end-of-word motions, because vim acts on end-of-word ranges through the
|
|
// character your cursor is placed on but acts on start-of-words *until* the
|
|
// character your cursor is placed on.
|
|
if (normalize_for_position) {
|
|
if ((!cursor.forwards() && (m_unit == Unit::Word || m_unit == Unit::WORD))
|
|
|| (cursor.forwards() && (m_unit == Unit::EndOfWord || m_unit == Unit::EndOfWORD))) {
|
|
if (!cursor.hit_edge())
|
|
cursor.move_reverse();
|
|
}
|
|
}
|
|
|
|
if (cursor.forwards()) {
|
|
m_end_line = cursor.current_position().line();
|
|
m_end_column = cursor.current_position().column() + normalize_for_position;
|
|
} else {
|
|
m_start_line = cursor.current_position().line();
|
|
m_start_column = cursor.current_position().column();
|
|
}
|
|
}
|
|
|
|
void VimMotion::calculate_character_range(VimCursor& cursor, int amount, bool normalize_for_position)
|
|
{
|
|
if (m_amount == START_OF_LINE) {
|
|
m_start_column = 0;
|
|
} else if (m_amount == END_OF_LINE) {
|
|
m_end_column = cursor.current_line().length();
|
|
} else if (m_amount == START_OF_NON_WHITESPACE) {
|
|
// Find the first non-whitespace character and set the range from current
|
|
// position to it.
|
|
TextPosition cursor_copy = cursor.current_position();
|
|
cursor.current_position().set_column(0);
|
|
|
|
while (isspace(cursor.current_char())) {
|
|
if (cursor.will_cross_line_boundary())
|
|
break;
|
|
|
|
cursor.move_forwards();
|
|
}
|
|
|
|
if (cursor_copy < cursor.current_position())
|
|
m_end_column = cursor.current_position().column() + 1;
|
|
else
|
|
m_start_column = cursor.current_position().column();
|
|
} else {
|
|
while (amount > 0) {
|
|
if (cursor.hit_edge() || cursor.will_cross_line_boundary())
|
|
break;
|
|
|
|
cursor.move();
|
|
amount--;
|
|
}
|
|
|
|
if (cursor.forwards()) {
|
|
m_end_column = cursor.current_position().column() + 1 + normalize_for_position;
|
|
} else {
|
|
m_start_column = cursor.current_position().column();
|
|
}
|
|
}
|
|
}
|
|
|
|
void VimMotion::calculate_find_range(VimCursor& cursor, int amount)
|
|
{
|
|
// Find the searched character (case-insensitive).
|
|
while (amount > 0) {
|
|
cursor.move_forwards();
|
|
|
|
while ((unsigned)tolower(cursor.current_char()) != m_next_character) {
|
|
if (cursor.will_cross_line_boundary())
|
|
break;
|
|
|
|
cursor.move_forwards();
|
|
}
|
|
|
|
amount--;
|
|
}
|
|
|
|
// If we didn't find our character before reaching the end of the line, then
|
|
// we want the range to be invalid so no operation is performed.
|
|
if ((unsigned)tolower(cursor.current_char()) == m_next_character) {
|
|
// We found our character.
|
|
bool in_find_mode = m_find_mode == FindMode::Find;
|
|
m_end_column = cursor.current_position().column() + in_find_mode;
|
|
}
|
|
|
|
m_find_mode = FindMode::None;
|
|
}
|
|
|
|
Optional<TextPosition> VimMotion::get_position(VimEditingEngine& engine, bool in_visual_mode)
|
|
{
|
|
auto range_optional = get_range(engine, true);
|
|
if (!range_optional.has_value())
|
|
return {};
|
|
|
|
auto range = range_optional.value();
|
|
if (!range.is_valid())
|
|
return {};
|
|
|
|
TextEditor& editor = engine.editor();
|
|
auto cursor_position = editor.cursor();
|
|
|
|
switch (m_unit) {
|
|
case Unit::Document: {
|
|
if (range.start().line() < cursor_position.line()) {
|
|
cursor_position.set_line(range.start().line());
|
|
} else {
|
|
cursor_position.set_line(range.end().line());
|
|
}
|
|
cursor_position.set_column(0);
|
|
|
|
return { cursor_position };
|
|
}
|
|
case Unit::Line: {
|
|
size_t line_number;
|
|
// Because we select lines from start to end, we can't use that
|
|
// to get the new position, so we do some correction here.
|
|
if (range.start().line() < cursor_position.line() || m_amount < 0) {
|
|
line_number = range.start().line();
|
|
} else {
|
|
line_number = range.end().line();
|
|
}
|
|
|
|
auto& line = editor.line(line_number);
|
|
|
|
cursor_position.set_line(line_number);
|
|
if (line.length() <= cursor_position.column()) {
|
|
cursor_position.set_column(line.length() - 1);
|
|
}
|
|
|
|
return { cursor_position };
|
|
}
|
|
default: {
|
|
if (range.start() < cursor_position) {
|
|
return { range.start() };
|
|
} else {
|
|
// Ranges are end-exclusive. The normalize_for_position argument we pass
|
|
// above in get_range normalizes some values which shouldn't be
|
|
// end-exclusive during normal operations.
|
|
bool is_at_start = range.end().column() == 0;
|
|
auto& line = editor.line(range.end().line());
|
|
|
|
size_t column = is_at_start ? 0 : range.end().column() - 1;
|
|
column = min(column, line.length() - (in_visual_mode ? 0 : 1));
|
|
// Need to not go beyond the last character, as standard in vim.
|
|
|
|
return { TextPosition { range.end().line(), column } };
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void VimMotion::reset()
|
|
{
|
|
m_unit = Unit::Unknown;
|
|
m_amount = 0;
|
|
m_is_complete = false;
|
|
}
|
|
|
|
CursorWidth VimEditingEngine::cursor_width() const
|
|
{
|
|
return m_vim_mode == VimMode::Insert ? CursorWidth::NARROW : CursorWidth::WIDE;
|
|
}
|
|
|
|
bool VimEditingEngine::on_key(const KeyEvent& event)
|
|
{
|
|
switch (m_vim_mode) {
|
|
case (VimMode::Insert):
|
|
return on_key_in_insert_mode(event);
|
|
case (VimMode::Visual):
|
|
return on_key_in_visual_mode(event);
|
|
case (VimMode::Normal):
|
|
return on_key_in_normal_mode(event);
|
|
default:
|
|
VERIFY_NOT_REACHED();
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool VimEditingEngine::on_key_in_insert_mode(const KeyEvent& event)
|
|
{
|
|
if (EditingEngine::on_key(event))
|
|
return true;
|
|
|
|
if (event.ctrl()) {
|
|
switch (event.key()) {
|
|
case KeyCode::Key_W:
|
|
m_editor->delete_previous_word();
|
|
return true;
|
|
case KeyCode::Key_H:
|
|
m_editor->delete_previous_char();
|
|
return true;
|
|
case KeyCode::Key_U:
|
|
m_editor->delete_from_line_start_to_cursor();
|
|
return true;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (event.key() == KeyCode::Key_Escape || (event.ctrl() && event.key() == KeyCode::Key_LeftBracket) || (event.ctrl() && event.key() == KeyCode::Key_C)) {
|
|
if (m_editor->cursor().column() > 0)
|
|
move_one_left();
|
|
switch_to_normal_mode();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool VimEditingEngine::on_key_in_normal_mode(const KeyEvent& event)
|
|
{
|
|
// Ignore auxiliary keypress events.
|
|
if (event.key() == KeyCode::Key_LeftShift
|
|
|| event.key() == KeyCode::Key_RightShift
|
|
|| event.key() == KeyCode::Key_Control
|
|
|| event.key() == KeyCode::Key_Alt) {
|
|
return false;
|
|
}
|
|
|
|
if (m_previous_key == KeyCode::Key_D) {
|
|
if (event.key() == KeyCode::Key_D && !m_motion.should_consume_next_character()) {
|
|
if (m_motion.amount()) {
|
|
auto range = m_motion.get_repeat_range(*this, VimMotion::Unit::Line);
|
|
VERIFY(range.has_value());
|
|
yank(*range, Line);
|
|
m_editor->delete_text_range(*range);
|
|
} else {
|
|
yank(Line);
|
|
delete_line();
|
|
}
|
|
m_motion.reset();
|
|
m_previous_key = {};
|
|
} else {
|
|
m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
|
|
if (m_motion.is_complete()) {
|
|
if (!m_motion.is_cancelled()) {
|
|
auto range = m_motion.get_range(*this);
|
|
VERIFY(range.has_value());
|
|
|
|
if (range->is_valid()) {
|
|
m_editor->delete_text_range(*range);
|
|
}
|
|
}
|
|
|
|
m_motion.reset();
|
|
m_previous_key = {};
|
|
}
|
|
}
|
|
} else if (m_previous_key == KeyCode::Key_Y) {
|
|
if (event.key() == KeyCode::Key_Y && !m_motion.should_consume_next_character()) {
|
|
if (m_motion.amount()) {
|
|
auto range = m_motion.get_repeat_range(*this, VimMotion::Unit::Line);
|
|
VERIFY(range.has_value());
|
|
yank(*range, Line);
|
|
} else {
|
|
yank(Line);
|
|
}
|
|
m_motion.reset();
|
|
m_previous_key = {};
|
|
} else {
|
|
m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
|
|
if (m_motion.is_complete()) {
|
|
if (!m_motion.is_cancelled()) {
|
|
auto range = m_motion.get_range(*this);
|
|
VERIFY(range.has_value());
|
|
|
|
if (range->is_valid()) {
|
|
m_editor->set_selection(*range);
|
|
yank(Selection);
|
|
m_editor->clear_selection();
|
|
}
|
|
}
|
|
|
|
m_motion.reset();
|
|
m_previous_key = {};
|
|
}
|
|
}
|
|
} else if (m_previous_key == KeyCode::Key_C) {
|
|
if (event.key() == KeyCode::Key_C && !m_motion.should_consume_next_character()) {
|
|
// Needed because the code to replace the deleted line is called after delete_line() so
|
|
// what was the second last line before the delete, is now the last line.
|
|
bool was_second_last_line = m_editor->cursor().line() == m_editor->line_count() - 2;
|
|
yank(Line);
|
|
delete_line();
|
|
if (was_second_last_line || (m_editor->cursor().line() != 0 && m_editor->cursor().line() != m_editor->line_count() - 1)) {
|
|
move_one_up(event);
|
|
move_to_logical_line_end();
|
|
m_editor->add_code_point(0x0A);
|
|
} else if (m_editor->cursor().line() == 0) {
|
|
move_to_logical_line_beginning();
|
|
m_editor->add_code_point(0x0A);
|
|
move_one_up(event);
|
|
} else if (m_editor->cursor().line() == m_editor->line_count() - 1) {
|
|
m_editor->add_code_point(0x0A);
|
|
}
|
|
switch_to_insert_mode();
|
|
} else {
|
|
m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
|
|
if (m_motion.is_complete()) {
|
|
if (!m_motion.is_cancelled()) {
|
|
auto range = m_motion.get_range(*this);
|
|
VERIFY(range.has_value());
|
|
|
|
if (range->is_valid()) {
|
|
m_editor->set_selection(*range);
|
|
yank(Selection);
|
|
m_editor->delete_text_range(*range);
|
|
switch_to_insert_mode();
|
|
}
|
|
}
|
|
|
|
m_motion.reset();
|
|
m_previous_key = {};
|
|
}
|
|
}
|
|
} else {
|
|
if (m_motion.should_consume_next_character()) {
|
|
// We must consume the next character.
|
|
// FIXME: deduplicate with code below.
|
|
m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
|
|
if (m_motion.is_complete()) {
|
|
if (!m_motion.is_cancelled()) {
|
|
auto maybe_new_position = m_motion.get_position(*this);
|
|
if (maybe_new_position.has_value()) {
|
|
auto new_position = maybe_new_position.value();
|
|
m_editor->set_cursor(new_position);
|
|
}
|
|
}
|
|
|
|
m_motion.reset();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// Handle first any key codes that are to be applied regardless of modifiers.
|
|
switch (event.key()) {
|
|
case (KeyCode::Key_Escape):
|
|
if (m_editor->on_escape_pressed)
|
|
m_editor->on_escape_pressed();
|
|
return true;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// SHIFT is pressed.
|
|
if (event.shift() && !event.ctrl() && !event.alt()) {
|
|
switch (event.key()) {
|
|
case (KeyCode::Key_A):
|
|
move_to_logical_line_end();
|
|
switch_to_insert_mode();
|
|
return true;
|
|
case (KeyCode::Key_I):
|
|
move_to_logical_line_beginning();
|
|
switch_to_insert_mode();
|
|
return true;
|
|
case (KeyCode::Key_O):
|
|
move_to_logical_line_beginning();
|
|
m_editor->add_code_point(0x0A);
|
|
move_one_up(event);
|
|
switch_to_insert_mode();
|
|
return true;
|
|
case (KeyCode::Key_LeftBrace): {
|
|
auto amount = m_motion.amount() > 0 ? m_motion.amount() : 1;
|
|
m_motion.reset();
|
|
for (int i = 0; i < amount; i++)
|
|
move_to_previous_empty_lines_block();
|
|
return true;
|
|
}
|
|
case (KeyCode::Key_RightBrace): {
|
|
auto amount = m_motion.amount() > 0 ? m_motion.amount() : 1;
|
|
m_motion.reset();
|
|
for (int i = 0; i < amount; i++)
|
|
move_to_next_empty_lines_block();
|
|
return true;
|
|
}
|
|
case (KeyCode::Key_J): {
|
|
// Looks a bit strange, but join without a repeat, with 1 as the repeat or 2 as the repeat all join the current and next lines
|
|
auto amount = (m_motion.amount() > 2) ? (m_motion.amount() - 1) : 1;
|
|
m_motion.reset();
|
|
for (int i = 0; i < amount; i++) {
|
|
if (m_editor->cursor().line() + 1 >= m_editor->line_count())
|
|
return true;
|
|
move_to_logical_line_end();
|
|
m_editor->add_code_point(' ');
|
|
TextPosition next_line = { m_editor->cursor().line() + 1, 0 };
|
|
m_editor->delete_text_range({ m_editor->cursor(), next_line });
|
|
move_one_left();
|
|
}
|
|
return true;
|
|
}
|
|
case (KeyCode::Key_P):
|
|
put_before();
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// CTRL is pressed.
|
|
if (event.ctrl() && !event.shift() && !event.alt()) {
|
|
switch (event.key()) {
|
|
case (KeyCode::Key_D):
|
|
move_half_page_down();
|
|
return true;
|
|
case (KeyCode::Key_R):
|
|
m_editor->redo();
|
|
return true;
|
|
case (KeyCode::Key_U):
|
|
move_half_page_up();
|
|
return true;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// FIXME: H and L movement keys will move to the previous or next line when reaching the beginning or end
|
|
// of the line and pressed again.
|
|
|
|
// No modifier is pressed.
|
|
if (!event.ctrl() && !event.shift() && !event.alt()) {
|
|
switch (event.key()) {
|
|
case (KeyCode::Key_A):
|
|
move_one_right();
|
|
switch_to_insert_mode();
|
|
return true;
|
|
case (KeyCode::Key_C):
|
|
m_previous_key = event.key();
|
|
return true;
|
|
case (KeyCode::Key_D):
|
|
m_previous_key = event.key();
|
|
return true;
|
|
case (KeyCode::Key_I):
|
|
switch_to_insert_mode();
|
|
return true;
|
|
case (KeyCode::Key_O):
|
|
move_to_logical_line_end();
|
|
m_editor->add_code_point(0x0A);
|
|
switch_to_insert_mode();
|
|
return true;
|
|
case (KeyCode::Key_U):
|
|
m_editor->undo();
|
|
return true;
|
|
case (KeyCode::Key_X): {
|
|
TextRange range = { m_editor->cursor(), { m_editor->cursor().line(), m_editor->cursor().column() + 1 } };
|
|
if (m_motion.amount()) {
|
|
auto opt = m_motion.get_repeat_range(*this, VimMotion::Unit::Character);
|
|
VERIFY(opt.has_value());
|
|
range = *opt;
|
|
m_motion.reset();
|
|
}
|
|
yank(range, Selection);
|
|
m_editor->delete_text_range(range);
|
|
return true;
|
|
}
|
|
case (KeyCode::Key_V):
|
|
switch_to_visual_mode();
|
|
return true;
|
|
case (KeyCode::Key_Y):
|
|
m_previous_key = event.key();
|
|
return true;
|
|
case (KeyCode::Key_P):
|
|
put_after();
|
|
return true;
|
|
case (KeyCode::Key_PageUp):
|
|
move_page_up();
|
|
return true;
|
|
case (KeyCode::Key_PageDown):
|
|
move_page_down();
|
|
return true;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// If nothing else handled the key, we'll be feeding the motion state
|
|
// machine instead.
|
|
m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
|
|
if (m_motion.is_complete()) {
|
|
if (!m_motion.is_cancelled()) {
|
|
auto maybe_new_position = m_motion.get_position(*this);
|
|
if (maybe_new_position.has_value()) {
|
|
auto new_position = maybe_new_position.value();
|
|
m_editor->set_cursor(new_position);
|
|
}
|
|
}
|
|
|
|
m_motion.reset();
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool VimEditingEngine::on_key_in_visual_mode(const KeyEvent& event)
|
|
{
|
|
// If the motion state machine requires the next character, feed it.
|
|
if (m_motion.should_consume_next_character()) {
|
|
m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
|
|
if (m_motion.is_complete()) {
|
|
if (!m_motion.is_cancelled()) {
|
|
auto maybe_new_position = m_motion.get_position(*this, true);
|
|
if (maybe_new_position.has_value()) {
|
|
auto new_position = maybe_new_position.value();
|
|
m_editor->set_cursor(new_position);
|
|
update_selection_on_cursor_move();
|
|
}
|
|
}
|
|
|
|
m_motion.reset();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// Handle first any key codes that are to be applied regardless of modifiers.
|
|
switch (event.key()) {
|
|
case (KeyCode::Key_Escape):
|
|
switch_to_normal_mode();
|
|
if (m_editor->on_escape_pressed)
|
|
m_editor->on_escape_pressed();
|
|
return true;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// SHIFT is pressed.
|
|
if (event.shift() && !event.ctrl() && !event.alt()) {
|
|
switch (event.key()) {
|
|
case (KeyCode::Key_A):
|
|
move_to_logical_line_end();
|
|
switch_to_insert_mode();
|
|
return true;
|
|
case (KeyCode::Key_I):
|
|
move_to_logical_line_beginning();
|
|
switch_to_insert_mode();
|
|
return true;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// CTRL is pressed.
|
|
if (event.ctrl() && !event.shift() && !event.alt()) {
|
|
switch (event.key()) {
|
|
case (KeyCode::Key_D):
|
|
move_half_page_down();
|
|
update_selection_on_cursor_move();
|
|
return true;
|
|
case (KeyCode::Key_U):
|
|
move_half_page_up();
|
|
update_selection_on_cursor_move();
|
|
return true;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// No modifier is pressed.
|
|
if (!event.ctrl() && !event.shift() && !event.alt()) {
|
|
switch (event.key()) {
|
|
case (KeyCode::Key_D):
|
|
yank(Selection);
|
|
m_editor->do_delete();
|
|
switch_to_normal_mode();
|
|
return true;
|
|
case (KeyCode::Key_U):
|
|
// FIXME: Set selection to uppercase.
|
|
return true;
|
|
case (KeyCode::Key_X):
|
|
yank(Selection);
|
|
m_editor->do_delete();
|
|
switch_to_normal_mode();
|
|
return true;
|
|
case (KeyCode::Key_V):
|
|
switch_to_normal_mode();
|
|
return true;
|
|
case (KeyCode::Key_C):
|
|
yank(Selection);
|
|
m_editor->do_delete();
|
|
switch_to_insert_mode();
|
|
return true;
|
|
case (KeyCode::Key_Y):
|
|
yank(Selection);
|
|
switch_to_normal_mode();
|
|
return true;
|
|
case (KeyCode::Key_PageUp):
|
|
move_page_up();
|
|
update_selection_on_cursor_move();
|
|
return true;
|
|
case (KeyCode::Key_PageDown):
|
|
move_page_down();
|
|
update_selection_on_cursor_move();
|
|
return true;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
// By default, we feed the motion state machine.
|
|
m_motion.add_key_code(event.key(), event.ctrl(), event.shift(), event.alt());
|
|
if (m_motion.is_complete()) {
|
|
if (!m_motion.is_cancelled()) {
|
|
auto maybe_new_position = m_motion.get_position(*this, true);
|
|
if (maybe_new_position.has_value()) {
|
|
auto new_position = maybe_new_position.value();
|
|
m_editor->set_cursor(new_position);
|
|
update_selection_on_cursor_move();
|
|
}
|
|
}
|
|
|
|
m_motion.reset();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void VimEditingEngine::switch_to_normal_mode()
|
|
{
|
|
m_vim_mode = VimMode::Normal;
|
|
m_editor->reset_cursor_blink();
|
|
m_previous_key = {};
|
|
clear_visual_mode_data();
|
|
m_motion.reset();
|
|
};
|
|
|
|
void VimEditingEngine::switch_to_insert_mode()
|
|
{
|
|
m_vim_mode = VimMode::Insert;
|
|
m_editor->reset_cursor_blink();
|
|
m_previous_key = {};
|
|
clear_visual_mode_data();
|
|
m_motion.reset();
|
|
};
|
|
|
|
void VimEditingEngine::switch_to_visual_mode()
|
|
{
|
|
m_vim_mode = VimMode::Visual;
|
|
m_editor->reset_cursor_blink();
|
|
m_previous_key = {};
|
|
m_selection_start_position = m_editor->cursor();
|
|
m_editor->selection().set(m_editor->cursor(), { m_editor->cursor().line(), m_editor->cursor().column() + 1 });
|
|
m_editor->did_update_selection();
|
|
m_motion.reset();
|
|
}
|
|
|
|
void VimEditingEngine::update_selection_on_cursor_move()
|
|
{
|
|
auto cursor = m_editor->cursor();
|
|
auto start = m_selection_start_position < cursor ? m_selection_start_position : cursor;
|
|
auto end = m_selection_start_position < cursor ? cursor : m_selection_start_position;
|
|
|
|
if (end.column() >= m_editor->current_line().length()) {
|
|
if (end.line() != m_editor->line_count() - 1)
|
|
end = { end.line() + 1, 0 };
|
|
} else {
|
|
end.set_column(end.column() + 1);
|
|
}
|
|
|
|
m_editor->selection().set(start, end);
|
|
m_editor->did_update_selection();
|
|
}
|
|
|
|
void VimEditingEngine::clamp_cursor_position()
|
|
{
|
|
auto cursor = m_editor->cursor();
|
|
if (cursor.column() >= m_editor->current_line().length()) {
|
|
cursor.set_column(m_editor->current_line().length() - 1);
|
|
m_editor->set_cursor(cursor);
|
|
}
|
|
}
|
|
|
|
void VimEditingEngine::clear_visual_mode_data()
|
|
{
|
|
if (m_editor->has_selection()) {
|
|
m_editor->selection().clear();
|
|
m_editor->did_update_selection();
|
|
clamp_cursor_position();
|
|
}
|
|
m_selection_start_position = {};
|
|
}
|
|
|
|
void VimEditingEngine::move_half_page_up()
|
|
{
|
|
move_up(0.5);
|
|
};
|
|
|
|
void VimEditingEngine::move_half_page_down()
|
|
{
|
|
move_down(0.5);
|
|
};
|
|
|
|
void VimEditingEngine::yank(YankType type)
|
|
{
|
|
m_yank_type = type;
|
|
if (type == YankType::Line) {
|
|
m_yank_buffer = m_editor->current_line().to_utf8();
|
|
} else {
|
|
m_yank_buffer = m_editor->selected_text();
|
|
}
|
|
|
|
// When putting this, auto indentation (if enabled) will indent as far as
|
|
// is necessary, then any whitespace captured before the yanked text will be placed
|
|
// after the indentation, doubling the indentation.
|
|
if (m_editor->is_automatic_indentation_enabled())
|
|
m_yank_buffer = m_yank_buffer.trim_whitespace(TrimMode::Left);
|
|
}
|
|
|
|
void VimEditingEngine::yank(TextRange range, YankType yank_type)
|
|
{
|
|
m_yank_type = yank_type;
|
|
m_yank_buffer = m_editor->document().text_in_range(range).trim_whitespace(AK::TrimMode::Right);
|
|
}
|
|
|
|
void VimEditingEngine::put_before()
|
|
{
|
|
auto amount = m_motion.amount() ? m_motion.amount() : 1;
|
|
m_motion.reset();
|
|
if (m_yank_type == YankType::Line) {
|
|
move_to_logical_line_beginning();
|
|
StringBuilder sb = StringBuilder(amount * (m_yank_buffer.length() + 1));
|
|
for (auto i = 0; i < amount; i++) {
|
|
sb.append(m_yank_buffer);
|
|
sb.append_code_point(0x0A);
|
|
}
|
|
m_editor->insert_at_cursor_or_replace_selection(sb.to_string());
|
|
m_editor->set_cursor({ m_editor->cursor().line(), m_editor->current_line().first_non_whitespace_column() });
|
|
} else {
|
|
StringBuilder sb = StringBuilder(m_yank_buffer.length() * amount);
|
|
for (auto i = 0; i < amount; i++) {
|
|
sb.append(m_yank_buffer);
|
|
}
|
|
m_editor->insert_at_cursor_or_replace_selection(sb.to_string());
|
|
move_one_left();
|
|
}
|
|
}
|
|
|
|
void VimEditingEngine::put_after()
|
|
{
|
|
auto amount = m_motion.amount() ? m_motion.amount() : 1;
|
|
m_motion.reset();
|
|
if (m_yank_type == YankType::Line) {
|
|
move_to_logical_line_end();
|
|
StringBuilder sb = StringBuilder(m_yank_buffer.length() + 1);
|
|
for (auto i = 0; i < amount; i++) {
|
|
sb.append_code_point(0x0A);
|
|
sb.append(m_yank_buffer);
|
|
}
|
|
m_editor->insert_at_cursor_or_replace_selection(sb.to_string());
|
|
m_editor->set_cursor({ m_editor->cursor().line(), m_editor->current_line().first_non_whitespace_column() });
|
|
} else {
|
|
// FIXME: If attempting to put on the last column a line,
|
|
// the buffer will bne placed on the next line due to the move_one_left/right behavior.
|
|
move_one_right();
|
|
StringBuilder sb = StringBuilder(m_yank_buffer.length() * amount);
|
|
for (auto i = 0; i < amount; i++) {
|
|
sb.append(m_yank_buffer);
|
|
}
|
|
m_editor->insert_at_cursor_or_replace_selection(sb.to_string());
|
|
move_one_left();
|
|
}
|
|
}
|
|
|
|
void VimEditingEngine::move_to_previous_empty_lines_block()
|
|
{
|
|
VERIFY(!m_editor.is_null());
|
|
size_t line_idx = m_editor->cursor().line();
|
|
bool skipping_initial_empty_lines = true;
|
|
while (line_idx > 0) {
|
|
if (m_editor->document().line(line_idx).is_empty()) {
|
|
if (!skipping_initial_empty_lines)
|
|
break;
|
|
} else {
|
|
skipping_initial_empty_lines = false;
|
|
}
|
|
line_idx--;
|
|
}
|
|
|
|
TextPosition new_cursor = { line_idx, 0 };
|
|
|
|
m_editor->set_cursor(new_cursor);
|
|
};
|
|
|
|
void VimEditingEngine::move_to_next_empty_lines_block()
|
|
{
|
|
VERIFY(!m_editor.is_null());
|
|
size_t line_idx = m_editor->cursor().line();
|
|
bool skipping_initial_empty_lines = true;
|
|
while (line_idx < m_editor->line_count() - 1) {
|
|
if (m_editor->document().line(line_idx).is_empty()) {
|
|
if (!skipping_initial_empty_lines)
|
|
break;
|
|
} else {
|
|
skipping_initial_empty_lines = false;
|
|
}
|
|
line_idx++;
|
|
}
|
|
|
|
TextPosition new_cursor = { line_idx, 0 };
|
|
|
|
m_editor->set_cursor(new_cursor);
|
|
};
|
|
|
|
}
|