ladybird/Userland/Libraries/LibWeb/HTML/HTMLObjectElement.h

56 lines
2.1 KiB
C++

/*
* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibCore/Forward.h>
#include <LibGfx/Forward.h>
#include <LibWeb/HTML/HTMLElement.h>
#include <LibWeb/Loader/ImageLoader.h>
namespace Web::HTML {
class HTMLObjectElement final : public HTMLElement {
public:
using WrapperType = Bindings::HTMLObjectElementWrapper;
HTMLObjectElement(DOM::Document&, QualifiedName);
virtual ~HTMLObjectElement() override;
virtual void parse_attribute(const FlyString& name, const String& value) override;
String data() const { return attribute(HTML::AttributeNames::data); }
String type() const { return attribute(HTML::AttributeNames::type); }
private:
virtual RefPtr<Layout::Node> create_layout_node() override;
ImageLoader m_image_loader;
bool m_should_show_fallback_content { false };
};
}